10 Commits (7894fca22498f79f73b8f3c5853dd22a1727cd1c)

Author SHA1 Message Date
emersion 8b58e1a3ad
Merge branch 'master' into matrix-redesign
7 years ago
emersion 824a95ad19
matrix: use 2D matrices
7 years ago
Guido Günther 653bc282a7 Indent GLSL by two spaces
7 years ago
Guido Günther 2d0db16942 render: Flip textures in case of inverted_y
7 years ago
emersion c2e1474010
Reformat all #include directives
7 years ago
nyorain f066ff6d02 Fix external shader
7 years ago
nyorain 67369173aa Implement drm (egl) buffer attaching
7 years ago
Drew DeVault 5a2796266f Support wl_shm pixel formats in gles2 renderer
8 years ago
Drew DeVault f252c5a792 Manually transpose matricies in shader
8 years ago
Drew DeVault b18209c904 Switch to GLES2
8 years ago