Timidger
c622a0c7fb
Made touch standalone
...
TODO test
7 years ago
Timidger
ad6d40c7c6
Moved cat out of support, removed support
7 years ago
emersion
f63a5d881d
examples: get wlr_renderer from the backend
7 years ago
emersion
33a2eb4b77
Untie wlr_backend from wlr_renderer
7 years ago
Drew DeVault
324b9d910d
Remove width_mm from wlr_touch events
7 years ago
emersion
c63d94483b
Redesign wlr_texture
...
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
7 years ago
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
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This allows raw GL calls outside wlr_renderer to be removed.
7 years ago
emersion
c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h
7 years ago
emersion
876f07e9f1
renderer: replace wlr_texture_get_matrix by wlr_render_texture
7 years ago
emersion
824a95ad19
matrix: use 2D matrices
7 years ago
emersion
d26b67cb06
matrix: unify API, don't use array pointers
7 years ago
emersion
b6a3f240c7
matrix: move to types/
7 years ago
Guido Günther
d08792bfff
Add alpha to wlr_render_with_matrix
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so we can use the alpha channel to e.g. blend in textures
7 years ago
emersion
ddb1779f9f
render: make wlr_renderer_clear take a float[4] for the color
7 years ago
emersion
415a2b7c56
render: add wlr_renderer_clear and wlr_renderer_scissor
7 years ago
emersion
0365b587f0
output: add damage tracking via buffer age
7 years ago
emersion
e29a0df8c1
output: fix software cursors damage tracking
7 years ago
Timidger
264ef0c261
Fixed logging for examples
7 years ago
emersion
64221c6da1
Use wl_list for touch points in examples/
7 years ago
Tony Crisci
f61986e8db
rename touch slot to touch id
7 years ago
Drew DeVault
4f73498b78
Move shared example code
7 years ago
Drew DeVault
c5fff08f8a
Forgot to rename these
7 years ago
Drew DeVault
169b68b17c
Rename remaining refs to wlr_list
7 years ago
Drew DeVault
61e451ea1b
Move keyboard logic to wlr_{keyboard,seat}
7 years ago
Tony Crisci
4fbe322fa6
fix memory errors
7 years ago
Dominique Martinet
5885679e33
examples: separate compositor_fini from run
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compositor_fini destroys the display, but it is an error to destroy it
before e.g. wlr_seat that references it.
This lets us order destroy calls properly, following first-in-last-out
logic.
7 years ago
Dominique Martinet
f24b3df980
wlr renderer/texture: rename init to create when it does alloc
7 years ago
Calvin Lee
901c14c409
Prevent alloc errors from crashing in `list_t`
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This commit changes the `list_t` api so that alloc errors can be
detected and worked around. Also fixes errors not found in 5cc7342
7 years ago
Calvin Lee
5cc7342606
Prevent alloc errors from crashing
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Resolves #76
7 years ago
Drew DeVault
c24351681f
Refactor EGL handling
7 years ago
nyorain
1901c3e1b6
Fix example for updated gles
7 years ago
nyorain
67369173aa
Implement drm (egl) buffer attaching
7 years ago
nyorain
e167f41fde
Rename wlr_surface -> wlr_texture; attach -> upload
7 years ago
Scott Anderson
cb4d50e22c
Changed header paths.
7 years ago
Tony Crisci
aebe5ba48c
Use correct pixel format enum in touch example
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Fix a call to `wlr_surface_attach_pixels()` in the main method of the touch
example to use the correct enum for this method (wayland instead of gl).
7 years ago
Drew DeVault
8920b5d607
Merge branch 'wlcore'
8 years ago
Drew DeVault
28736c5787
Move example -> examples
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And the compositor example into its own directory
8 years ago