Tony Crisci
376d1cc0da
rename xdg-positioner structs
7 years ago
Tony Crisci
dbffda7549
xdg-positioner wlr abstractions
7 years ago
Tony Crisci
41e54ba632
Merge branch 'master' into xdg-positioner
7 years ago
Tony Crisci
330ee08126
Merge pull request #744 from emersion/texture-redesign
...
Redesign wlr_texture
7 years ago
Drew DeVault
96a8df2f9a
Fix ack configure/configure flow
...
Prevents FOUC/improves frame perfect rendering goal
7 years ago
Drew DeVault
52fe2688ea
Address @emersion's feedback
7 years ago
Drew DeVault
13edb19a6c
Fix issue starting up client EGL on X11 backend
7 years ago
Drew DeVault
86ca4bea6d
Fix layer rendering/layout bugs
7 years ago
Drew DeVault
d1c0e6fe2c
Add layer_surface.close
7 years ago
Drew DeVault
4bf936360d
Arrange & render layer surfaces
7 years ago
Drew DeVault
88eec637a4
Address feedback
7 years ago
Drew DeVault
1628730b09
Add wlr_layer_surface_configure
7 years ago
Drew DeVault
b06105b564
Implement layer surface requests
7 years ago
Drew DeVault
3ba57fccd1
Wire up layer surface resources to stubs
7 years ago
Drew DeVault
f29d8b55ae
Initial scaffolding of layer shell
7 years ago
emersion
c42fd1018b
render: remove GL calls from wlr_egl
7 years ago
Tony Crisci
8371e2f41d
implement flip_x
7 years ago
Drew DeVault
1ed90541f9
Merge pull request #753 from emersion/xdg-shell-unmap-destroy
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xdg-shell-v6: don't destroy role resources on unmap
7 years ago
emersion
171e28eaff
xdg-shell: don't destroy role resources on unmap, move toplevel fields
...
Ports 5233801530
and
334bab543d
to xdg-shell stable.
7 years ago
Drew DeVault
ac715969ac
Improve documentation of wlr_cursor
7 years ago
Tony Crisci
bbd0e23fa7
xdg-positioner constraint detection
7 years ago
emersion
a918ec877e
xdg-shell-v6, xdg-shell: explain what popup geometry is
7 years ago
emersion
334bab543d
xdg-shell-v6: move toplevel specific fields in wlr_xdg_toplevel_v6
7 years ago
emersion
adf4fb08dd
Merge branch 'master' into texture-redesign
7 years ago
emersion
5233801530
xdg-shell-v6: don't destroy role resources on unmap
...
The motivation for this is:
- `get_popup` and `get_toplevel` allocate role-specific resources.
- On the first non-null commit, the surface gets mapped.
- On a null commit, the surface gets unmapped. It can be mapped
again with a non-null commit.
- When the role object (xdg-toplevel or xdg-popup) is
destroyed, the surface is unmapped and role-specific resources
are destroyed. The client can call `get_popup` or `get_toplevel`
again on that surface.
- When the xdg-surface object is destroyed, the surface is
unmapped, role-specific resources are destroyed and the surface
itself is destroyed.
7 years ago
Drew DeVault
891610081f
Merge pull request #751 from emersion/rotated-surface-damage
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Fix damage tracking for rotated surfaces
7 years ago
emersion
4555fc8a54
Fix damage tracking for rotated surfaces
...
It was broken because the damage extents were rotated about its
own center, not about the center of the surface.
This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views.
7 years ago
Tony Crisci
4da18f7fc3
xdg-positioner attrs
7 years ago
emersion
793c3b3047
render: add simple functions to render rectangles and ellipses
7 years ago
emersion
c63d94483b
Redesign wlr_texture
...
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
7 years ago
Tony Crisci
f53575e3a3
unified xdg-surface close
7 years ago
Tony Crisci
30b8fb5572
Merge branch 'master' into xdg-positioner
7 years ago
emersion
a854c2f246
Merge branch 'master' into gles2-renderer-redesign
7 years ago
Drew DeVault
ef3769851f
Merge pull request #740 from emersion/egl-debug
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render/egl: use EGL_KHR_debug
7 years ago
Dominique Martinet
de955a0f63
xdg_popup_grab: add listener on seat destroy
7 years ago
emersion
b1f93bc5cc
render/egl: use EGL_KHR_debug
7 years ago
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
...
This allows raw GL calls outside wlr_renderer to be removed.
7 years ago
emersion
95e86e675a
render/gles2: remove global state, use OpenGL debug extension
7 years ago
emersion
c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h
7 years ago
Drew DeVault
a76cef475b
Merge pull request #733 from emersion/fix-matrix-transpose
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Don't use OpenGL matrix transposition
7 years ago
Drew DeVault
8d490fdb34
Write some more docs
7 years ago
emersion
6ecb0eefcb
render/gles2: transpose matrices before binding them
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Setting glUniformMatrix3fv's transpose parameter to GL_TRUE is
not allowed for OpenGL ES 2.
This adds a wlr_matrix_transpose function.
7 years ago
Drew DeVault
1956d3cedb
Merge pull request #722 from emersion/matrix-redesign
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Matrix redesign
7 years ago
Tony Crisci
09413aa7f1
Merge pull request #711 from emersion/map-unmap
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Add map/unmap to xdg-shell
7 years ago
emersion
7894fca224
matrix: rename wlr_matrix_texture to wlr_matrix_projection
7 years ago
emersion
e607d0f7ee
xdg-shell: add map/unmap support
7 years ago
emersion
876f07e9f1
renderer: replace wlr_texture_get_matrix by wlr_render_texture
7 years ago
emersion
1914a1aa2b
surface: drop wlr_surface_get_matrix
7 years ago
emersion
8b58e1a3ad
Merge branch 'master' into matrix-redesign
7 years ago
emersion
824a95ad19
matrix: use 2D matrices
7 years ago