|
|
|
@ -10,9 +10,7 @@
|
|
|
|
|
#include <wlr/types/wlr_surface.h>
|
|
|
|
|
#include <wlr/interfaces/wlr_output.h>
|
|
|
|
|
#include <wlr/util/log.h>
|
|
|
|
|
#include <GLES2/gl2.h>
|
|
|
|
|
#include <wlr/render/matrix.h>
|
|
|
|
|
#include <wlr/render/gles2.h>
|
|
|
|
|
#include <wlr/render.h>
|
|
|
|
|
#include <wlr/util/region.h>
|
|
|
|
|
|
|
|
|
@ -332,6 +330,9 @@ bool wlr_output_make_current(struct wlr_output *output, int *buffer_age) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
|
|
|
|
|
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
|
|
|
|
|
assert(renderer);
|
|
|
|
|
|
|
|
|
|
struct wlr_box box = {
|
|
|
|
|
.x = rect->x1,
|
|
|
|
|
.y = rect->y1,
|
|
|
|
@ -348,7 +349,7 @@ static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
|
|
|
|
|
WL_OUTPUT_TRANSFORM_FLIPPED_180);
|
|
|
|
|
wlr_box_transform(&box, transform, ow, oh, &box);
|
|
|
|
|
|
|
|
|
|
glScissor(box.x, box.y, box.width, box.height);
|
|
|
|
|
wlr_renderer_scissor(renderer, &box);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void output_fullscreen_surface_get_box(struct wlr_output *output,
|
|
|
|
@ -368,13 +369,11 @@ static void output_fullscreen_surface_get_box(struct wlr_output *output,
|
|
|
|
|
static void output_fullscreen_surface_render(struct wlr_output *output,
|
|
|
|
|
struct wlr_surface *surface, const struct timespec *when,
|
|
|
|
|
pixman_region32_t *damage) {
|
|
|
|
|
glViewport(0, 0, output->width, output->height);
|
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
|
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
|
|
|
|
|
assert(renderer);
|
|
|
|
|
|
|
|
|
|
if (!wlr_surface_has_buffer(surface)) {
|
|
|
|
|
glClearColor(0, 0, 0, 0);
|
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
|
wlr_renderer_clear(renderer, &(float[]){0, 0, 0, 0});
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -389,14 +388,12 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
|
|
|
|
|
|
|
|
|
|
int nrects;
|
|
|
|
|
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
|
|
|
|
|
glEnable(GL_SCISSOR_TEST);
|
|
|
|
|
for (int i = 0; i < nrects; ++i) {
|
|
|
|
|
output_scissor(output, &rects[i]);
|
|
|
|
|
glClearColor(0, 0, 0, 0);
|
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
|
wlr_renderer_clear(renderer, &(float[]){0, 0, 0, 0});
|
|
|
|
|
wlr_render_with_matrix(surface->renderer, surface->texture, &matrix);
|
|
|
|
|
}
|
|
|
|
|
glDisable(GL_SCISSOR_TEST);
|
|
|
|
|
wlr_renderer_scissor(renderer, NULL);
|
|
|
|
|
|
|
|
|
|
wlr_surface_send_frame_done(surface, when);
|
|
|
|
|
}
|
|
|
|
@ -419,14 +416,15 @@ static void output_cursor_get_box(struct wlr_output_cursor *cursor,
|
|
|
|
|
|
|
|
|
|
static void output_cursor_render(struct wlr_output_cursor *cursor,
|
|
|
|
|
const struct timespec *when, pixman_region32_t *damage) {
|
|
|
|
|
struct wlr_renderer *renderer =
|
|
|
|
|
wlr_backend_get_renderer(cursor->output->backend);
|
|
|
|
|
assert(renderer);
|
|
|
|
|
|
|
|
|
|
struct wlr_texture *texture = cursor->texture;
|
|
|
|
|
struct wlr_renderer *renderer = cursor->renderer;
|
|
|
|
|
if (cursor->surface != NULL) {
|
|
|
|
|
texture = cursor->surface->texture;
|
|
|
|
|
renderer = cursor->surface->renderer;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (texture == NULL || renderer == NULL) {
|
|
|
|
|
if (texture == NULL) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -442,22 +440,17 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
|
|
|
|
|
goto surface_damage_finish;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
glViewport(0, 0, cursor->output->width, cursor->output->height);
|
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
|
|
|
|
|
|
float matrix[16];
|
|
|
|
|
wlr_matrix_project_box(&matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
|
|
|
|
|
&cursor->output->transform_matrix);
|
|
|
|
|
|
|
|
|
|
int nrects;
|
|
|
|
|
pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
|
|
|
|
|
glEnable(GL_SCISSOR_TEST);
|
|
|
|
|
for (int i = 0; i < nrects; ++i) {
|
|
|
|
|
output_scissor(cursor->output, &rects[i]);
|
|
|
|
|
wlr_render_with_matrix(renderer, texture, &matrix);
|
|
|
|
|
}
|
|
|
|
|
glDisable(GL_SCISSOR_TEST);
|
|
|
|
|
wlr_renderer_scissor(renderer, NULL);
|
|
|
|
|
|
|
|
|
|
if (cursor->surface != NULL) {
|
|
|
|
|
wlr_surface_send_frame_done(cursor->surface, when);
|
|
|
|
@ -672,6 +665,10 @@ static void output_cursor_reset(struct wlr_output_cursor *cursor) {
|
|
|
|
|
bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
|
|
|
|
|
const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
|
|
|
|
|
int32_t hotspot_x, int32_t hotspot_y) {
|
|
|
|
|
struct wlr_renderer *renderer =
|
|
|
|
|
wlr_backend_get_renderer(cursor->output->backend);
|
|
|
|
|
assert(renderer);
|
|
|
|
|
|
|
|
|
|
output_cursor_reset(cursor);
|
|
|
|
|
|
|
|
|
|
cursor->width = width;
|
|
|
|
@ -701,15 +698,8 @@ bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (cursor->renderer == NULL) {
|
|
|
|
|
cursor->renderer = wlr_gles2_renderer_create(cursor->output->backend);
|
|
|
|
|
if (cursor->renderer == NULL) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (cursor->texture == NULL) {
|
|
|
|
|
cursor->texture = wlr_render_texture_create(cursor->renderer);
|
|
|
|
|
cursor->texture = wlr_render_texture_create(renderer);
|
|
|
|
|
if (cursor->texture == NULL) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
@ -899,9 +889,6 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
|
|
|
|
|
if (cursor->texture != NULL) {
|
|
|
|
|
wlr_texture_destroy(cursor->texture);
|
|
|
|
|
}
|
|
|
|
|
if (cursor->renderer != NULL) {
|
|
|
|
|
wlr_renderer_destroy(cursor->renderer);
|
|
|
|
|
}
|
|
|
|
|
wl_list_remove(&cursor->link);
|
|
|
|
|
free(cursor);
|
|
|
|
|
}
|
|
|
|
|