It's declared via render/glapi.txt.
@ -16,8 +16,6 @@
#include <wlr/render/wlr_texture.h>
#include <wlr/util/log.h>
extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
struct wlr_gles2_pixel_format {
enum wl_shm_format wl_format;
GLint gl_format, gl_type;