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@ -34,9 +34,9 @@ struct wlr_tablet_manager_client_v2 {
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struct wl_list link;
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struct wl_client *client;
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struct wl_resource *resource;
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struct wlr_tablet_manager_v2 *manager;
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struct wl_listener client_destroy;
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struct wl_list tablet_seats; // wlr_tablet_seat_client_v2::link
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};
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@ -51,9 +51,9 @@ struct wlr_tablet_seat_client_v2 {
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struct wl_listener seat_client_destroy;
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struct wl_list tools;
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struct wl_list tablets;
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struct wl_list pads; //wlr_tablet_pad_client_v2::link
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struct wl_list tools; //wlr_tablet_tool_client_v2::link
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struct wl_list tablets; //wlr_tablet_client_v2::link
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struct wl_list pads; //wlr_tablet_pad_client_v2::link
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};
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struct wlr_tablet_client_v2 {
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@ -61,8 +61,6 @@ struct wlr_tablet_client_v2 {
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struct wl_list tablet_link; // wlr_tablet_v2_tablet::clients
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struct wl_client *client;
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struct wl_resource *resource;
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struct wl_listener device_destroy;
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};
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struct wlr_tablet_tool_client_v2 {
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@ -70,11 +68,6 @@ struct wlr_tablet_tool_client_v2 {
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struct wl_list tool_link;
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struct wl_client *client;
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struct wl_resource *resource;
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struct wlr_surface *cursor;
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struct wl_listener cursor_destroy;
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struct wl_listener tool_destroy;
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};
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struct wlr_tablet_pad_client_v2 {
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@ -93,8 +86,6 @@ struct wlr_tablet_pad_client_v2 {
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size_t strip_count;
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struct wl_resource **strips;
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struct wl_listener device_destroy;
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};
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static struct zwp_tablet_v2_interface tablet_impl;
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@ -110,9 +101,7 @@ static void destroy_tablet_v2(struct wl_resource *resource) {
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wl_list_remove(&tablet->seat_link);
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wl_list_remove(&tablet->tablet_link);
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//wl_list_remove(tablet->device_destroy.link);
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//wl_list_remove(tablet->client_destroy.link);
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free(tablet);
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}
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static void handle_tablet_v2_destroy(struct wl_client *client,
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@ -124,6 +113,52 @@ static struct zwp_tablet_v2_interface tablet_impl = {
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.destroy = handle_tablet_v2_destroy,
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};
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static void destroy_tablet_seat_client(struct wlr_tablet_seat_client_v2 *client) {
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/* This is only called when the seat or client gets destroyed.
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* The client is liable to make a request on a deleted resource either
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* way, so we don't do the removed->destroy process, but just remove
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* all structs immediatly.
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*/
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struct wlr_tablet_client_v2 *tablet;
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struct wlr_tablet_client_v2 *tmp_tablet;
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wl_list_for_each_safe(tablet, tmp_tablet, &client->tablets, seat_link) {
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wl_resource_destroy(tablet->resource);
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}
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struct wlr_tablet_pad_client_v2 *pad;
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struct wlr_tablet_pad_client_v2 *tmp_pad;
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wl_list_for_each_safe(pad, tmp_pad, &client->pads, seat_link) {
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wl_resource_destroy(pad->resource);
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}
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struct wlr_tablet_tool_client_v2 *tool;
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struct wlr_tablet_tool_client_v2 *tmp_tool;
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wl_list_for_each_safe(tool, tmp_tool, &client->tools, seat_link) {
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wl_resource_destroy(tool->resource);
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}
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wl_resource_destroy(client->resource);
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}
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static void handle_wlr_seat_destroy(struct wl_listener *listener, void *data) {
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struct wlr_tablet_seat_v2 *seat =
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wl_container_of(listener, seat, seat_destroy);
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wl_list_remove(&seat->link);
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wl_list_remove(&seat->seat_destroy.link);
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struct wlr_tablet_seat_client_v2 *client;
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struct wlr_tablet_seat_client_v2 *tmp;
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/* wl_seat doesn't have a removed event/destroy request, so we can just
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* destroy all attached tablet_seat_clients -> tablet_v2 resources.
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* The client can call requests on gone resources either way
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*/
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wl_list_for_each_safe(client, tmp, &seat->clients, seat_link) {
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destroy_tablet_seat_client(client);
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}
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}
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static struct wlr_tablet_seat_v2 *make_tablet_seat(
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struct wlr_tablet_manager_v2 *manager,
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struct wlr_seat *wlr_seat) {
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@ -142,6 +177,9 @@ static struct wlr_tablet_seat_v2 *make_tablet_seat(
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wl_list_init(&tablet_seat->tools);
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wl_list_init(&tablet_seat->pads);
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tablet_seat->seat_destroy.notify = handle_wlr_seat_destroy;
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wl_signal_add(&wlr_seat->events.destroy, &tablet_seat->seat_destroy);
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wl_list_insert(&manager->seats, &tablet_seat->link);
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return tablet_seat;
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}
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@ -242,6 +280,15 @@ static enum zwp_tablet_tool_v2_type tablet_type_from_wlr_type(
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assert(false && "Unreachable");
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}
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static void destroy_tablet_tool(struct wl_resource *resource) {
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struct wlr_tablet_tool_client_v2 *client =
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wl_resource_get_user_data(resource);
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wl_list_remove(&client->seat_link);
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wl_list_remove(&client->tool_link);
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free(client);
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}
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static void add_tablet_tool_client(struct wlr_tablet_seat_client_v2 *seat,
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struct wlr_tablet_v2_tablet_tool *tool) {
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struct wlr_tablet_tool_client_v2 *client =
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@ -257,7 +304,7 @@ static void add_tablet_tool_client(struct wlr_tablet_seat_client_v2 *seat,
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return;
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}
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wl_resource_set_implementation(client->resource, &tablet_tool_impl,
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client, NULL);
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client, destroy_tablet_tool);
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zwp_tablet_seat_v2_send_tool_added(seat->resource, client->resource);
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// Send the expected events
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@ -412,8 +459,33 @@ static void destroy_tablet_pad_v2(struct wl_resource *resource) {
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wl_list_remove(&pad->seat_link);
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wl_list_remove(&pad->pad_link);
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//wl_list_remove(tablet->device_destroy.link);
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//wl_list_remove(tablet->client_destroy.link);
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/* This isn't optimal, if the client destroys the resources in another
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* order, it will be disconnected.
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* But this makes things *way* easier for us, and (untested) I doubt
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* clients will destroy it in another order.
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*/
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for (size_t i = 0; i < pad->group_count; ++i) {
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if (pad->groups[i]) {
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wl_resource_destroy(pad->groups[i]);
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}
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}
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free(pad->groups);
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for (size_t i = 0; i < pad->ring_count; ++i) {
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if (pad->rings[i]) {
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wl_resource_destroy(pad->rings[i]);
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}
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}
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free(pad->rings);
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for (size_t i = 0; i < pad->strip_count; ++i) {
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if (pad->strips[i]) {
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wl_resource_destroy(pad->strips[i]);
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}
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}
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free(pad->strips);
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free(pad);
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}
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static void handle_tablet_pad_v2_destroy(struct wl_client *client,
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@ -508,6 +580,7 @@ static void add_tablet_pad_group(struct wlr_tablet_v2_tablet_pad *pad,
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wl_array_add(&button_array, group->button_count * sizeof(int));
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memcpy(button_array.data, group->buttons, group->button_count * sizeof(int));
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zwp_tablet_pad_group_v2_send_buttons(client->groups[index], &button_array);
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wl_array_release(&button_array);
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client->strip_count = group->strip_count;
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for (size_t i = 0; i < group->strip_count; ++i) {
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@ -647,12 +720,6 @@ struct wlr_tablet_v2_tablet_pad *wlr_make_tablet_pad(
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add_tablet_pad_client(pos, pad);
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}
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wlr_log(L_DEBUG, "Created tablet v2 pad:");
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struct wlr_tablet_path *path;
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wl_list_for_each(path, &wlr_pad->paths, link) {
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wlr_log(L_DEBUG, "%s", path->path);
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}
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return pad;
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}
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@ -678,23 +745,21 @@ static struct wlr_tablet_seat_client_v2 *tablet_seat_from_resource (
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static void wlr_tablet_seat_client_v2_destroy(struct wl_resource *resource) {
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struct wlr_tablet_seat_client_v2 *seat = tablet_seat_from_resource(resource);
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seat->resource = NULL;
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/* We can't just destroy the struct, because we may need to iterate it
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* on display->destroy/manager_destroy
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*/
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// TODO: Implement the free() check
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/* XXX: Evaluate whether we should have a way to access structs */
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wl_list_remove(&seat->tools);
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wl_list_remove(&seat->tablets);
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wl_list_remove(&seat->pads);
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wl_list_remove(&seat->seat_link);
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wl_list_remove(&seat->client_link);
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free(seat);
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}
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static void handle_seat_destroy(struct wl_listener *listener, void *data) {
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static void handle_seat_client_destroy(struct wl_listener *listener, void *data) {
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struct wlr_tablet_seat_client_v2 *seat =
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wl_container_of(listener, seat, seat_client_destroy);
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seat->seat = NULL;
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wl_list_remove(&seat->seat_client_destroy.link);
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/* Remove leaves it in a defunct state, we will remove again in the
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* actual destroy sequence
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*/
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wl_list_init(&seat->seat_client_destroy.link);
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destroy_tablet_seat_client(seat);
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}
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static void tablet_manager_destroy(struct wl_client *client,
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@ -740,7 +805,7 @@ static void get_tablet_seat(struct wl_client *wl_client, struct wl_resource *res
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wl_list_init(&seat_client->tablets);
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wl_list_init(&seat_client->pads);
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seat_client->seat_client_destroy.notify = handle_seat_destroy;
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seat_client->seat_client_destroy.notify = handle_seat_client_destroy;
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wl_signal_add(&seat->events.destroy, &seat_client->seat_client_destroy);
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wl_list_insert(&manager->tablet_seats, &seat_client->client_link);
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@ -778,11 +843,12 @@ static struct wlr_tablet_manager_client_v2 *tablet_manager_client_from_resource
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static void wlr_tablet_manager_v2_destroy(struct wl_resource *resource) {
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struct wlr_tablet_manager_client_v2 *client = tablet_manager_client_from_resource(resource);
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client->resource = NULL;
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/* We can't just destroy the struct, because we may need to iterate it
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* on display->destroy/manager_destroy
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*/
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// TODO: Implement the free() check
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// TODO: Evaluate whether we may need to iterate structs
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wl_list_remove(&client->link);
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wl_list_remove(&client->tablet_seats);
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//wl_list_remove(&client->client_destroy.link);
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free(client);
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}
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static void tablet_v2_bind(struct wl_client *wl_client, void *data,
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