output-management-v1: add support for modes

master
emersion 6 years ago committed by Drew DeVault
parent 54d6ba78c3
commit ef68d7d4d1

@ -36,6 +36,7 @@ struct wlr_output_head_v1_state {
struct wlr_output *output;
bool enabled;
struct wlr_output_mode *mode;
};
struct wlr_output_head_v1 {
@ -44,6 +45,7 @@ struct wlr_output_head_v1 {
struct wl_list link; // wlr_output_manager_v1::heads
struct wl_list resources; // wl_resource_get_link
struct wl_list mode_resources; // wl_resource_get_link
struct wl_listener output_destroy;
};

@ -10,10 +10,12 @@
enum {
HEAD_STATE_ENABLED = 1 << 0,
HEAD_STATE_MODE = 2 << 0,
// TODO: other properties
};
static const uint32_t HEAD_STATE_ALL = HEAD_STATE_ENABLED;
static const uint32_t HEAD_STATE_ALL =
HEAD_STATE_ENABLED | HEAD_STATE_MODE;
// Can return NULL if the head is inert
@ -24,16 +26,25 @@ static struct wlr_output_head_v1 *head_from_resource(
return wl_resource_get_user_data(resource);
}
static struct wlr_output_mode *mode_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource,
&zwlr_output_mode_v1_interface, NULL));
return wl_resource_get_user_data(resource);
}
static void head_destroy(struct wlr_output_head_v1 *head) {
if (head == NULL) {
return;
}
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &head->mode_resources) {
zwlr_output_mode_v1_send_finished(resource);
wl_resource_destroy(resource);
}
wl_resource_for_each_safe(resource, tmp, &head->resources) {
zwlr_output_head_v1_send_finished(resource);
wl_resource_set_user_data(resource, NULL); // make the resource inert
wl_list_remove(wl_resource_get_link(resource));
wl_list_init(wl_resource_get_link(resource));
wl_resource_destroy(resource);
}
wl_list_remove(&head->link);
wl_list_remove(&head->output_destroy.link);
@ -56,6 +67,7 @@ static struct wlr_output_head_v1 *head_create(
head->manager = manager;
head->state.output = output;
wl_list_init(&head->resources);
wl_list_init(&head->mode_resources);
wl_list_insert(&manager->heads, &head->link);
head->output_destroy.notify = head_handle_output_destroy;
wl_signal_add(&output->events.destroy, &head->output_destroy);
@ -104,6 +116,7 @@ struct wlr_output_configuration_head_v1 *
struct wlr_output_configuration_head_v1 *config_head =
config_head_create(config, output);
config_head->state.enabled = output->enabled;
config_head->state.mode = output->current_mode;
// TODO: other properties
return config_head;
}
@ -482,15 +495,32 @@ static struct wlr_output_configuration_head_v1 *configuration_get_head(
}
static void head_send_state(struct wlr_output_head_v1 *head,
struct wl_resource *resource, uint32_t state) {
struct wl_resource *head_resource, uint32_t state) {
struct wl_client *client = wl_resource_get_client(head_resource);
if (state & HEAD_STATE_ENABLED) {
zwlr_output_head_v1_send_enabled(resource, head->state.enabled);
zwlr_output_head_v1_send_enabled(head_resource, head->state.enabled);
}
if (!head->state.enabled) {
return;
}
if ((state & HEAD_STATE_MODE) && head->state.mode != NULL) {
bool found = false;
struct wl_resource *mode_resource;
wl_resource_for_each(mode_resource, &head->mode_resources) {
if (wl_resource_get_client(mode_resource) == client &&
mode_from_resource(mode_resource) == head->state.mode) {
found = true;
break;
}
}
assert(found);
zwlr_output_head_v1_send_current_mode(head_resource, mode_resource);
}
// TODO: send other properties
}
@ -498,39 +528,62 @@ static void head_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(wl_resource_get_link(resource));
}
static void mode_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(wl_resource_get_link(resource));
}
static void manager_send_head(struct wlr_output_manager_v1 *manager,
struct wlr_output_head_v1 *head, struct wl_resource *manager_resource) {
struct wlr_output *output = head->state.output;
struct wl_client *client = wl_resource_get_client(manager_resource);
uint32_t version = wl_resource_get_version(manager_resource);
struct wl_resource *resource = wl_resource_create(client,
struct wl_resource *head_resource = wl_resource_create(client,
&zwlr_output_head_v1_interface, version, 0);
if (resource == NULL) {
if (head_resource == NULL) {
wl_resource_post_no_memory(manager_resource);
return;
}
wl_resource_set_implementation(resource, NULL, head,
wl_resource_set_implementation(head_resource, NULL, head,
head_handle_resource_destroy);
wl_list_insert(&head->resources, wl_resource_get_link(resource));
wl_list_insert(&head->resources, wl_resource_get_link(head_resource));
zwlr_output_manager_v1_send_head(manager_resource, resource);
zwlr_output_manager_v1_send_head(manager_resource, head_resource);
// TODO: send modes
zwlr_output_head_v1_send_name(resource, output->name);
zwlr_output_head_v1_send_name(head_resource, output->name);
char description[128];
snprintf(description, sizeof(description), "%s %s %s (%s)",
output->make, output->model, output->serial, output->name);
zwlr_output_head_v1_send_description(resource, description);
zwlr_output_head_v1_send_description(head_resource, description);
if (output->phys_width > 0 && output->phys_height > 0) {
zwlr_output_head_v1_send_physical_size(resource,
zwlr_output_head_v1_send_physical_size(head_resource,
output->phys_width, output->phys_height);
}
head_send_state(head, resource, HEAD_STATE_ALL);
struct wlr_output_mode *mode;
wl_list_for_each(mode, &output->modes, link) {
struct wl_resource *mode_resource = wl_resource_create(client,
&zwlr_output_mode_v1_interface, version, 0);
if (mode_resource == NULL) {
wl_resource_post_no_memory(manager_resource);
return;
}
wl_resource_set_implementation(mode_resource, NULL, mode,
mode_handle_resource_destroy);
wl_list_insert(&head->mode_resources,
wl_resource_get_link(mode_resource));
zwlr_output_head_v1_send_mode(head_resource, mode_resource);
zwlr_output_mode_v1_send_size(mode_resource, mode->width, mode->height);
if (mode->refresh > 0) {
zwlr_output_mode_v1_send_refresh(mode_resource, mode->refresh);
}
}
head_send_state(head, head_resource, HEAD_STATE_ALL);
}
static void manager_update_head(struct wlr_output_manager_v1 *manager,
@ -543,6 +596,10 @@ static void manager_update_head(struct wlr_output_manager_v1 *manager,
state |= HEAD_STATE_ENABLED;
current->enabled = next->enabled;
}
if (current->mode != next->mode) {
state |= HEAD_STATE_MODE;
current->mode = next->mode;
}
// TODO: update other properties
struct wl_resource *resource;

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