Fix pointer motion coords

master
nyorain 8 years ago
parent c1520077b6
commit d26a9ba968

@ -33,15 +33,21 @@ static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
assert(dev && dev->pointer && dev->pointer->state);
struct wlr_pointer_state *state = dev->pointer->state;
double x = wl_fixed_to_double(surface_x);
double y = wl_fixed_to_double(surface_y);
if (x == state->surface_x && y == state->surface_y)
return;
struct wlr_event_pointer_motion wlr_event;
wlr_event.time_sec = time / 1000;
wlr_event.time_usec = time * 1000;
wlr_event.delta_x = wl_fixed_to_double(surface_x) - state->surface_x;
wlr_event.delta_y = wl_fixed_to_double(surface_y) - state->surface_y;
wlr_event.delta_x = x - state->surface_x;
wlr_event.delta_y = y - state->surface_y;
wl_signal_emit(&dev->pointer->events.motion, &wlr_event);
state->surface_x = surface_x;
state->surface_y = surface_y;
state->surface_x = x;
state->surface_y = y;
}
static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer,

Loading…
Cancel
Save