|
|
|
@ -1508,6 +1508,10 @@ static void scene_node_output_update(struct wlr_scene_node *node,
|
|
|
|
|
|
|
|
|
|
static void scene_output_update_geometry(struct wlr_scene_output *scene_output,
|
|
|
|
|
bool force_update) {
|
|
|
|
|
int ring_width, ring_height;
|
|
|
|
|
wlr_output_transformed_resolution(scene_output->output, &ring_width, &ring_height);
|
|
|
|
|
wlr_damage_ring_set_bounds(&scene_output->damage_ring, ring_width, ring_height);
|
|
|
|
|
|
|
|
|
|
scene_output_damage_whole(scene_output);
|
|
|
|
|
|
|
|
|
|
scene_node_output_update(&scene_output->scene->tree.node,
|
|
|
|
|