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@ -260,11 +260,10 @@ static bool pixman_render_subtexture_with_matrix(
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pixman_image_set_transform(texture->image, &transform);
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double x = fbox->x * m[0] + fbox->y * m[1] + 1.0 * m[6];
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double y = fbox->x * m[3] + fbox->y * m[4] + 1.0 * m[7];
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pixman_image_composite32(PIXMAN_OP_OVER, texture->image, mask, buffer->image,
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x, y, 0, 0, 0, 0, renderer->width, renderer->height);
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// TODO clip properly with src_x and src_y
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pixman_image_composite32(PIXMAN_OP_OVER, texture->image, mask,
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buffer->image, 0, 0, 0, 0, 0, 0, renderer->width,
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renderer->height);
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if (texture->buffer != NULL) {
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wlr_buffer_end_data_ptr_access(texture->buffer);
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