|  |  |  | @ -1104,6 +1104,8 @@ static bool scene_output_scanout(struct wlr_scene_output *scene_output) { | 
			
		
	
		
			
				
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					|  |  |  |  | bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) { | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_output *output = scene_output->output; | 
			
		
	
		
			
				
					|  |  |  |  | 	enum wlr_scene_debug_damage_option debug_damage = | 
			
		
	
		
			
				
					|  |  |  |  | 		scene_output->scene->debug_damage_option; | 
			
		
	
		
			
				
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					|  |  |  |  | 	struct wlr_renderer *renderer = output->renderer; | 
			
		
	
		
			
				
					|  |  |  |  | 	assert(renderer != NULL); | 
			
		
	
	
		
			
				
					|  |  |  | @ -1120,6 +1122,10 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) { | 
			
		
	
		
			
				
					|  |  |  |  | 		return true; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	if (debug_damage == WLR_SCENE_DEBUG_DAMAGE_RERENDER) { | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_output_damage_add_whole(scene_output->damage); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	bool needs_frame; | 
			
		
	
		
			
				
					|  |  |  |  | 	pixman_region32_t damage; | 
			
		
	
		
			
				
					|  |  |  |  | 	pixman_region32_init(&damage); | 
			
		
	
	
		
			
				
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