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@ -284,11 +284,8 @@ static void default_keyboard_key(struct wlr_seat_keyboard_grab *grab,
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wlr_seat_keyboard_send_key(grab->seat, time, key, state);
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}
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static void default_keyboard_modifiers(struct wlr_seat_keyboard_grab *grab,
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uint32_t mods_depressed, uint32_t mods_latched,
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uint32_t mods_locked, uint32_t group) {
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wlr_seat_keyboard_send_modifiers(grab->seat, mods_depressed,
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mods_latched, mods_locked, group);
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static void default_keyboard_modifiers(struct wlr_seat_keyboard_grab *grab) {
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wlr_seat_keyboard_send_modifiers(grab->seat);
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}
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static void default_keyboard_cancel(struct wlr_seat_keyboard_grab *grab) {
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@ -708,24 +705,26 @@ static void keyboard_resource_destroy_notify(struct wl_listener *listener,
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wlr_seat_keyboard_clear_focus(state->seat);
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}
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void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat,
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uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked,
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uint32_t group) {
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void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat) {
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struct wlr_seat_client *client = seat->keyboard_state.focused_client;
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if (!client || !client->keyboard) {
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return;
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}
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uint32_t serial = wl_display_next_serial(seat->display);
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struct wlr_keyboard *keyboard = seat->keyboard_state.keyboard;
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if (!keyboard) {
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return;
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}
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uint32_t serial = wl_display_next_serial(seat->display);
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wl_keyboard_send_modifiers(client->keyboard, serial,
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mods_depressed, mods_latched,
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mods_locked, group);
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keyboard->modifiers.depressed, keyboard->modifiers.latched,
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keyboard->modifiers.locked, keyboard->modifiers.group);
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}
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void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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void wlr_seat_keyboard_enter(struct wlr_seat *seat,
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struct wlr_surface *surface) {
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if (wlr_seat->keyboard_state.focused_surface == surface) {
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if (seat->keyboard_state.focused_surface == surface) {
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// this surface already got an enter notify
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return;
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}
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@ -734,71 +733,79 @@ void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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if (surface) {
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struct wl_client *wl_client = wl_resource_get_client(surface->resource);
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client = wlr_seat_client_for_wl_client(wlr_seat, wl_client);
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client = wlr_seat_client_for_wl_client(seat, wl_client);
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}
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struct wlr_seat_client *focused_client =
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wlr_seat->keyboard_state.focused_client;
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seat->keyboard_state.focused_client;
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struct wlr_surface *focused_surface =
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wlr_seat->keyboard_state.focused_surface;
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seat->keyboard_state.focused_surface;
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// leave the previously entered surface
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if (focused_client && focused_client->keyboard && focused_surface) {
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uint32_t serial = wl_display_next_serial(wlr_seat->display);
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uint32_t serial = wl_display_next_serial(seat->display);
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wl_keyboard_send_leave(focused_client->keyboard, serial,
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focused_surface->resource);
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}
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// enter the current surface
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if (client && client->keyboard) {
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// TODO: read the currently pressed keys out of the active keyboard and
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// put them in this array
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if (client && client->keyboard && seat->keyboard_state.keyboard) {
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struct wlr_keyboard *keyboard = seat->keyboard_state.keyboard;
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struct wl_array keys;
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wl_array_init(&keys);
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uint32_t serial = wl_display_next_serial(wlr_seat->display);
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size_t n = 0;
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for (size_t i = 0; i < WLR_KEYBOARD_KEYS_CAP; ++i) {
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if (keyboard->keycodes[i] != 0) {
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wl_array_add(&keys, sizeof(uint32_t));
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((uint32_t *)keys.data)[n] = keyboard->keycodes[i];
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n++;
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}
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}
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uint32_t serial = wl_display_next_serial(seat->display);
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wl_keyboard_send_enter(client->keyboard, serial,
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surface->resource, &keys);
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wl_array_release(&keys);
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wlr_seat_keyboard_send_modifiers(seat);
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wlr_seat_client_send_selection(client);
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}
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// reinitialize the focus destroy events
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wl_list_remove(&wlr_seat->keyboard_state.surface_destroy.link);
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wl_list_init(&wlr_seat->keyboard_state.surface_destroy.link);
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wl_list_remove(&wlr_seat->keyboard_state.resource_destroy.link);
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wl_list_init(&wlr_seat->keyboard_state.resource_destroy.link);
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wl_list_remove(&seat->keyboard_state.surface_destroy.link);
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wl_list_init(&seat->keyboard_state.surface_destroy.link);
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wl_list_remove(&seat->keyboard_state.resource_destroy.link);
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wl_list_init(&seat->keyboard_state.resource_destroy.link);
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if (surface) {
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wl_signal_add(&surface->events.destroy,
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&wlr_seat->keyboard_state.surface_destroy);
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&seat->keyboard_state.surface_destroy);
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wl_resource_add_destroy_listener(surface->resource,
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&wlr_seat->keyboard_state.resource_destroy);
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wlr_seat->keyboard_state.resource_destroy.notify =
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&seat->keyboard_state.resource_destroy);
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seat->keyboard_state.resource_destroy.notify =
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keyboard_resource_destroy_notify;
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wlr_seat->keyboard_state.surface_destroy.notify =
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seat->keyboard_state.surface_destroy.notify =
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keyboard_surface_destroy_notify;
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}
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wlr_seat->keyboard_state.focused_client = client;
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wlr_seat->keyboard_state.focused_surface = surface;
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seat->keyboard_state.focused_client = client;
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seat->keyboard_state.focused_surface = surface;
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}
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void wlr_seat_keyboard_notify_enter(struct wlr_seat *wlr_seat, struct
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void wlr_seat_keyboard_notify_enter(struct wlr_seat *seat, struct
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wlr_surface *surface) {
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struct wlr_seat_keyboard_grab *grab = wlr_seat->keyboard_state.grab;
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struct wlr_seat_keyboard_grab *grab = seat->keyboard_state.grab;
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grab->interface->enter(grab, surface);
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}
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void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat) {
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void wlr_seat_keyboard_clear_focus(struct wlr_seat *seat) {
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struct wl_array keys;
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wl_array_init(&keys);
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wlr_seat_keyboard_enter(wlr_seat, NULL);
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wlr_seat_keyboard_enter(seat, NULL);
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}
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void wlr_seat_keyboard_notify_modifiers(struct wlr_seat *seat,
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uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked,
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uint32_t group) {
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void wlr_seat_keyboard_notify_modifiers(struct wlr_seat *seat) {
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struct wlr_seat_keyboard_grab *grab = seat->keyboard_state.grab;
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grab->interface->modifiers(grab,
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mods_depressed, mods_latched, mods_locked, group);
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grab->interface->modifiers(grab);
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}
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void wlr_seat_keyboard_notify_key(struct wlr_seat *seat, uint32_t time,
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