scene-output-layout: assert lo->output == so->output

master
Kirill Primak 1 year ago
parent e1e911d425
commit b06c2f3d1f

@ -1,3 +1,4 @@
#include <assert.h>
#include <stdlib.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_scene.h>
@ -70,6 +71,8 @@ static void scene_output_layout_handle_layout_change(
void wlr_scene_output_layout_add_output(struct wlr_scene_output_layout *sol,
struct wlr_output_layout_output *lo, struct wlr_scene_output *so) {
assert(lo->output == so->output);
struct wlr_scene_output_layout_output *solo = calloc(1, sizeof(*solo));
if (solo == NULL) {
return;

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