output-management-v1: add more docs

master
emersion 6 years ago committed by Drew DeVault
parent a800aa3fb4
commit 930e37eae9

@ -22,8 +22,19 @@ struct wlr_output_manager_v1 {
uint32_t serial;
struct {
/**
* The `apply` and `test` events are emitted when a client requests a
* configuration to be applied or tested. The compositor should send
* feedback with `wlr_output_configuration_v1_send_succeeded` xor
* `wlr_output_configuration_v1_send_failed`.
*
* The compositor gains ownership over the configuration (passed as the
* event data). That is, the compositor is responsible for destroying
* the configuration.
*/
struct wl_signal apply; // wlr_output_configuration_v1
struct wl_signal test; // wlr_output_configuration_v1
struct wl_signal destroy;
} events;
@ -79,20 +90,52 @@ struct wlr_output_configuration_head_v1 {
struct wl_listener output_destroy;
};
/**
* Create a new output manager. The compositor is responsible for calling
* `wlr_output_manager_v1_set_configuration` whenever the current output
* configuration changes.
*/
struct wlr_output_manager_v1 *wlr_output_manager_v1_create(
struct wl_display *display);
/**
* Updates the output manager's current configuration. This will broadcast any
* changes to all clients.
*
* This function takes ownership over `config`. That is, the compositor must not
* access the configuration anymore.
*/
void wlr_output_manager_v1_set_configuration(
struct wlr_output_manager_v1 *manager,
struct wlr_output_configuration_v1 *config);
/**
* Create a new, empty output configuration. Compositors should add current head
* status with `wlr_output_configuration_head_v1_create`. They can then call
* `wlr_output_manager_v1_set_configuration`.
*/
struct wlr_output_configuration_v1 *wlr_output_configuration_v1_create(void);
void wlr_output_configuration_v1_destroy(
struct wlr_output_configuration_v1 *config);
/**
* If the configuration comes from a client request, this sends positive
* feedback to the client (configuration has been applied).
*/
void wlr_output_configuration_v1_send_succeeded(
struct wlr_output_configuration_v1 *config);
/**
* If the configuration comes from a client request, this sends negative
* feedback to the client (configuration has not been applied).
*/
void wlr_output_configuration_v1_send_failed(
struct wlr_output_configuration_v1 *config);
/**
* Create a new configuration head for the given output. This adds the head to
* the provided output configuration.
*
* The configuration head will be pre-filled with data from `output`. The
* compositor should adjust this data according to its current internal state.
*/
struct wlr_output_configuration_head_v1 *
wlr_output_configuration_head_v1_create(
struct wlr_output_configuration_v1 *config, struct wlr_output *output);

@ -148,6 +148,8 @@ static void config_head_handle_set_mode(struct wl_client *client,
return;
}
// Mode can be NULL if the output doesn't support modes (in which case we
// expose only one "virtual" mode, the current mode)
struct wlr_output_mode *mode = mode_from_resource(mode_resource);
struct wlr_output *output = config_head->state.output;
@ -272,6 +274,8 @@ static struct wlr_output_configuration_v1 *config_from_resource(
return wl_resource_get_user_data(resource);
}
// Checks that the head is unconfigured (ie. no enable_head/disable_head request
// has yet been sent for this head), if not sends a protocol error.
static bool config_check_head_is_unconfigured(
struct wlr_output_configuration_v1 *config, struct wlr_output *output) {
struct wlr_output_configuration_head_v1 *head;
@ -358,6 +362,8 @@ static void config_handle_disable_head(struct wl_client *client,
config_head->state.enabled = false;
}
// Finalizes a configuration. This prevents the same config from being used
// multiple times.
static void config_finalize(struct wlr_output_configuration_v1 *config) {
if (config->finalized) {
return;
@ -668,6 +674,7 @@ static struct wl_resource *head_send_mode(struct wlr_output_head_v1 *head,
return mode_resource;
}
// Sends new head state to a client.
static void head_send_state(struct wlr_output_head_v1 *head,
struct wl_resource *head_resource, uint32_t state) {
struct wl_client *client = wl_resource_get_client(head_resource);
@ -690,8 +697,10 @@ static void head_send_state(struct wlr_output_head_v1 *head,
break;
}
}
assert(found);
if (head->state.mode == NULL) {
// Fake a single output mode if output doesn't support modes
struct wlr_output_mode virtual_mode = {
.width = head->state.custom_mode.width,
.height = head->state.custom_mode.height,
@ -700,7 +709,6 @@ static void head_send_state(struct wlr_output_head_v1 *head,
send_mode_state(mode_resource, &virtual_mode);
}
assert(found);
zwlr_output_head_v1_send_current_mode(head_resource, mode_resource);
}
@ -767,6 +775,8 @@ static void manager_send_head(struct wlr_output_manager_v1 *manager,
head_send_state(head, head_resource, HEAD_STATE_ALL);
}
// Compute state that has changed and sends it to all clients. Then writes the
// new state to the head.
static bool manager_update_head(struct wlr_output_manager_v1 *manager,
struct wlr_output_head_v1 *head,
struct wlr_output_head_v1_state *next) {

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