Introduce wlr_client_buffer

Split out the client/resource handling out of wlr_buffer by introducing
wlr_client_buffer. Make wlr_buffer an interface so that compositors can
create their own wlr_buffers (e.g. backed by GBM, like glider [1]).

[1]: c66847dd1c/include/gbm_allocator.h (L7)
master
Simon Ser 5 years ago committed by Drew DeVault
parent 8d2e8d8a06
commit 8afc1ed68c

@ -13,14 +13,52 @@
#include <wayland-server-core.h>
#include <wlr/render/dmabuf.h>
struct wlr_buffer;
struct wlr_buffer_impl {
void (*destroy)(struct wlr_buffer *buffer);
bool (*get_dmabuf)(struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *attribs);
};
struct wlr_buffer {
const struct wlr_buffer_impl *impl;
size_t n_refs;
};
void wlr_buffer_init(struct wlr_buffer *buffer,
const struct wlr_buffer_impl *impl);
/**
* Reference the buffer.
*/
struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
/**
* Unreference the buffer. After this call, `buffer` may not be accessed
* anymore.
*/
void wlr_buffer_unref(struct wlr_buffer *buffer);
/**
* Reads the DMA-BUF attributes of the buffer. If this buffer isn't a DMA-BUF,
* returns false.
*/
bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *attribs);
/**
* A client buffer.
*/
struct wlr_buffer {
struct wlr_client_buffer {
struct wlr_buffer base;
/**
* The buffer resource, if any. Will be NULL if the client destroys it.
*/
struct wl_resource *resource;
/**
* Whether a release event has been sent to the resource.
*/
bool resource_released;
/**
* The buffer's texture, if any. A buffer will not have a texture if the
* client destroys the buffer before it has been released.
@ -41,23 +79,13 @@ bool wlr_resource_is_buffer(struct wl_resource *resource);
/**
* Get the size of a wl_buffer resource.
*/
bool wlr_buffer_get_resource_size(struct wl_resource *resource,
bool wlr_resource_get_buffer_size(struct wl_resource *resource,
struct wlr_renderer *renderer, int *width, int *height);
/**
* Upload a buffer to the GPU and reference it.
*/
struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
struct wl_resource *resource);
/**
* Reference the buffer.
*/
struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
/**
* Unreference the buffer. After this call, `buffer` may not be accessed
* anymore.
*/
void wlr_buffer_unref(struct wlr_buffer *buffer);
struct wlr_client_buffer *wlr_client_buffer_create(
struct wlr_renderer *renderer, struct wl_resource *resource);
/**
* Try to update the buffer's content. On success, returns the updated buffer
* and destroys the provided `buffer`. On error, `buffer` is intact and NULL is
@ -66,13 +94,8 @@ void wlr_buffer_unref(struct wlr_buffer *buffer);
* Fails if there's more than one reference to the buffer or if the texture
* isn't mutable.
*/
struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
struct wl_resource *resource, pixman_region32_t *damage);
/**
* Reads the DMA-BUF attributes of the buffer. If this buffer isn't a DMA-BUF,
* returns false.
*/
bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *attribs);
struct wlr_client_buffer *wlr_client_buffer_apply_damage(
struct wlr_client_buffer *buffer, struct wl_resource *resource,
pixman_region32_t *damage);
#endif

@ -59,7 +59,7 @@ struct wlr_surface {
* have a buffer if it has never committed one, has committed a null buffer,
* or something went wrong with uploading the buffer.
*/
struct wlr_buffer *buffer;
struct wlr_client_buffer *buffer;
/**
* The buffer position, in surface-local units.
*/

@ -5,11 +5,46 @@
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/util/log.h>
void wlr_buffer_init(struct wlr_buffer *buffer,
const struct wlr_buffer_impl *impl) {
assert(impl->destroy);
buffer->impl = impl;
buffer->n_refs = 1;
}
struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer) {
buffer->n_refs++;
return buffer;
}
void wlr_buffer_unref(struct wlr_buffer *buffer) {
if (buffer == NULL) {
return;
}
assert(buffer->n_refs > 0);
buffer->n_refs--;
if (buffer->n_refs > 0) {
return;
}
buffer->impl->destroy(buffer);
}
bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *attribs) {
if (!buffer->impl->get_dmabuf) {
return false;
}
return buffer->impl->get_dmabuf(buffer, attribs);
}
bool wlr_resource_is_buffer(struct wl_resource *resource) {
return strcmp(wl_resource_get_class(resource), wl_buffer_interface.name) == 0;
}
bool wlr_buffer_get_resource_size(struct wl_resource *resource,
bool wlr_resource_get_buffer_size(struct wl_resource *resource,
struct wlr_renderer *renderer, int *width, int *height) {
assert(wlr_resource_is_buffer(resource));
@ -34,10 +69,54 @@ bool wlr_buffer_get_resource_size(struct wl_resource *resource,
return true;
}
static const struct wlr_buffer_impl client_buffer_impl;
static struct wlr_client_buffer *client_buffer_from_buffer(
struct wlr_buffer *buffer) {
assert(buffer->impl == &client_buffer_impl);
return (struct wlr_client_buffer *) buffer;
}
static void client_buffer_destroy(struct wlr_buffer *_buffer) {
struct wlr_client_buffer *buffer = client_buffer_from_buffer(_buffer);
if (!buffer->resource_released && buffer->resource != NULL) {
wl_buffer_send_release(buffer->resource);
}
wl_list_remove(&buffer->resource_destroy.link);
wlr_texture_destroy(buffer->texture);
free(buffer);
}
static void buffer_resource_handle_destroy(struct wl_listener *listener,
static bool client_buffer_get_dmabuf(struct wlr_buffer *_buffer,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_client_buffer *buffer = client_buffer_from_buffer(_buffer);
if (buffer->resource == NULL) {
return false;
}
struct wl_resource *buffer_resource = buffer->resource;
if (!wlr_dmabuf_v1_resource_is_buffer(buffer_resource)) {
return false;
}
struct wlr_dmabuf_v1_buffer *dmabuf_buffer =
wlr_dmabuf_v1_buffer_from_buffer_resource(buffer_resource);
memcpy(attribs, &dmabuf_buffer->attributes,
sizeof(struct wlr_dmabuf_attributes));
return true;
}
static const struct wlr_buffer_impl client_buffer_impl = {
.destroy = client_buffer_destroy,
.get_dmabuf = client_buffer_get_dmabuf,
};
static void client_buffer_resource_handle_destroy(struct wl_listener *listener,
void *data) {
struct wlr_buffer *buffer =
struct wlr_client_buffer *buffer =
wl_container_of(listener, buffer, resource_destroy);
wl_list_remove(&buffer->resource_destroy.link);
wl_list_init(&buffer->resource_destroy.link);
@ -51,8 +130,8 @@ static void buffer_resource_handle_destroy(struct wl_listener *listener,
// which case we'll read garbage. We decide to accept this risk.
}
struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
struct wl_resource *resource) {
struct wlr_client_buffer *wlr_client_buffer_create(
struct wlr_renderer *renderer, struct wl_resource *resource) {
assert(wlr_resource_is_buffer(resource));
struct wlr_texture *texture = NULL;
@ -100,50 +179,27 @@ struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
return NULL;
}
struct wlr_buffer *buffer = calloc(1, sizeof(struct wlr_buffer));
struct wlr_client_buffer *buffer =
calloc(1, sizeof(struct wlr_client_buffer));
if (buffer == NULL) {
wlr_texture_destroy(texture);
wl_resource_post_no_memory(resource);
return NULL;
}
wlr_buffer_init(&buffer->base, &client_buffer_impl);
buffer->resource = resource;
buffer->texture = texture;
buffer->released = released;
buffer->n_refs = 1;
buffer->resource_released = released;
wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
buffer->resource_destroy.notify = buffer_resource_handle_destroy;
return buffer;
}
buffer->resource_destroy.notify = client_buffer_resource_handle_destroy;
struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer) {
buffer->n_refs++;
return buffer;
}
void wlr_buffer_unref(struct wlr_buffer *buffer) {
if (buffer == NULL) {
return;
}
assert(buffer->n_refs > 0);
buffer->n_refs--;
if (buffer->n_refs > 0) {
return;
}
if (!buffer->released && buffer->resource != NULL) {
wl_buffer_send_release(buffer->resource);
}
wl_list_remove(&buffer->resource_destroy.link);
wlr_texture_destroy(buffer->texture);
free(buffer);
}
struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
struct wl_resource *resource, pixman_region32_t *damage) {
struct wlr_client_buffer *wlr_client_buffer_apply_damage(
struct wlr_client_buffer *buffer, struct wl_resource *resource,
pixman_region32_t *damage) {
assert(wlr_resource_is_buffer(resource));
if (buffer->n_refs > 1) {
@ -199,27 +255,9 @@ struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
wl_list_remove(&buffer->resource_destroy.link);
wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
buffer->resource_destroy.notify = buffer_resource_handle_destroy;
buffer->resource_destroy.notify = client_buffer_resource_handle_destroy;
buffer->resource = resource;
buffer->released = true;
return buffer;
}
bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *attribs) {
if (buffer->resource == NULL) {
return false;
}
struct wl_resource *buffer_resource = buffer->resource;
if (!wlr_dmabuf_v1_resource_is_buffer(buffer_resource)) {
return false;
}
struct wlr_dmabuf_v1_buffer *dmabuf_buffer =
wlr_dmabuf_v1_buffer_from_buffer_resource(buffer_resource);
memcpy(attribs, &dmabuf_buffer->attributes,
sizeof(struct wlr_dmabuf_attributes));
return true;
}

@ -142,7 +142,7 @@ static void surface_state_finalize(struct wlr_surface *surface,
struct wlr_surface_state *state) {
if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
if (state->buffer_resource != NULL) {
wlr_buffer_get_resource_size(state->buffer_resource,
wlr_resource_get_buffer_size(state->buffer_resource,
surface->renderer, &state->buffer_width, &state->buffer_height);
} else {
state->buffer_width = state->buffer_height = 0;
@ -282,27 +282,33 @@ static void surface_apply_damage(struct wlr_surface *surface) {
struct wl_resource *resource = surface->current.buffer_resource;
if (resource == NULL) {
// NULL commit
wlr_buffer_unref(surface->buffer);
if (surface->buffer != NULL) {
wlr_buffer_unref(&surface->buffer->base);
}
surface->buffer = NULL;
return;
}
if (surface->buffer != NULL && surface->buffer->released) {
struct wlr_buffer *updated_buffer = wlr_buffer_apply_damage(
surface->buffer, resource, &surface->buffer_damage);
struct wlr_client_buffer *updated_buffer =
wlr_client_buffer_apply_damage(surface->buffer, resource,
&surface->buffer_damage);
if (updated_buffer != NULL) {
surface->buffer = updated_buffer;
return;
}
}
struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
struct wlr_client_buffer *buffer =
wlr_client_buffer_create(surface->renderer, resource);
if (buffer == NULL) {
wlr_log(WLR_ERROR, "Failed to upload buffer");
return;
}
wlr_buffer_unref(surface->buffer);
if (surface->buffer != NULL) {
wlr_buffer_unref(&surface->buffer->base);
}
surface->buffer = buffer;
}
@ -573,7 +579,9 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
pixman_region32_fini(&surface->buffer_damage);
pixman_region32_fini(&surface->opaque_region);
pixman_region32_fini(&surface->input_region);
wlr_buffer_unref(surface->buffer);
if (surface->buffer != NULL) {
wlr_buffer_unref(&surface->buffer->base);
}
free(surface);
}

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