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8678633fc9
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#define _POSIX_C_SOURCE 200112L
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#include <GLES2/gl2.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wayland-server.h>
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#include <wlr/backend/wayland.h>
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#include <wlr/render/allocator.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/log.h>
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#include "egl_common.h"
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#include "xdg-shell-client-protocol.h"
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static struct wl_display *remote_display = NULL;
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static struct wl_compositor *compositor = NULL;
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static struct wl_subcompositor *subcompositor = NULL;
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static struct xdg_wm_base *wm_base = NULL;
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static struct wl_egl_window *egl_window = NULL;
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static struct wlr_egl_surface *egl_surface = NULL;
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static struct wl_surface *main_surface = NULL;
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static struct wl_callback *frame_callback = NULL;
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static struct wlr_scene *scene = NULL;
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static struct wlr_scene_output *scene_output = NULL;
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static struct wl_listener new_surface = {0};
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static struct wl_listener output_frame = {0};
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int width = 500;
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int height = 500;
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static void draw_main_surface(void);
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static void frame_handle_done(void *data, struct wl_callback *callback, uint32_t t) {
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wl_callback_destroy(callback);
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frame_callback = NULL;
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draw_main_surface();
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}
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static const struct wl_callback_listener frame_listener = {
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.done = frame_handle_done,
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};
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static void draw_main_surface(void) {
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frame_callback = wl_surface_frame(main_surface);
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wl_callback_add_listener(frame_callback, &frame_listener, NULL);
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eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
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eglSwapInterval(egl_display, 0);
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glViewport(0, 0, width, height);
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glClearColor(1, 0, 0, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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eglSwapBuffers(egl_display, egl_surface);
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wl_display_flush(remote_display);
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}
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static void xdg_surface_handle_configure(void *data,
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struct xdg_surface *xdg_surface, uint32_t serial) {
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xdg_surface_ack_configure(xdg_surface, serial);
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if (frame_callback == NULL) {
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draw_main_surface();
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}
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}
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static const struct xdg_surface_listener xdg_surface_listener = {
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.configure = xdg_surface_handle_configure,
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};
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static void xdg_toplevel_handle_configure(void *data,
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struct xdg_toplevel *xdg_toplevel, int32_t w, int32_t h,
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struct wl_array *states) {
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if (w != 0 && h != 0) {
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width = w;
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height = h;
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}
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}
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static const struct xdg_toplevel_listener xdg_toplevel_listener = {
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.configure = xdg_toplevel_handle_configure,
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};
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static void handle_global(void *data, struct wl_registry *registry,
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uint32_t name, const char *interface, uint32_t version) {
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if (strcmp(interface, wl_compositor_interface.name) == 0) {
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compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 4);
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} else if (strcmp(interface, wl_subcompositor_interface.name) == 0) {
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subcompositor = wl_registry_bind(registry, name, &wl_subcompositor_interface, 1);
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} else if (strcmp(interface, xdg_wm_base_interface.name) == 0) {
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wm_base = wl_registry_bind(registry, name, &xdg_wm_base_interface, 1);
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}
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}
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static void handle_global_remove(void *data, struct wl_registry *registry,
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uint32_t name) {
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// Who cares?
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}
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static const struct wl_registry_listener registry_listener = {
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.global = handle_global,
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.global_remove = handle_global_remove,
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};
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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wlr_scene_output_commit(scene_output, NULL);
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_scene_output_send_frame_done(scene_output, &now);
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}
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static void handle_new_surface(struct wl_listener *listener, void *data) {
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struct wlr_surface *wlr_surface = data;
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wlr_scene_surface_create(&scene->tree, wlr_surface);
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}
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int main(int argc, char *argv[]) {
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wlr_log_init(WLR_DEBUG, NULL);
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remote_display = wl_display_connect(NULL);
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struct wl_registry *registry = wl_display_get_registry(remote_display);
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wl_registry_add_listener(registry, ®istry_listener, NULL);
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wl_display_roundtrip(remote_display);
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egl_init(remote_display);
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struct wl_display *local_display = wl_display_create();
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struct wlr_backend *backend = wlr_wl_backend_create(local_display, remote_display);
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struct wlr_renderer *renderer = wlr_renderer_autocreate(backend);
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wlr_renderer_init_wl_display(renderer, local_display);
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struct wlr_allocator *allocator = wlr_allocator_autocreate(backend, renderer);
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scene = wlr_scene_create();
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struct wlr_compositor *wlr_compositor = wlr_compositor_create(local_display, 5, renderer);
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wlr_xdg_shell_create(local_display, 2);
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new_surface.notify = handle_new_surface;
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wl_signal_add(&wlr_compositor->events.new_surface, &new_surface);
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wlr_backend_start(backend);
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main_surface = wl_compositor_create_surface(compositor);
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struct xdg_surface *xdg_surface = xdg_wm_base_get_xdg_surface(wm_base, main_surface);
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struct xdg_toplevel *xdg_toplevel = xdg_surface_get_toplevel(xdg_surface);
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xdg_surface_add_listener(xdg_surface, &xdg_surface_listener, NULL);
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xdg_toplevel_add_listener(xdg_toplevel, &xdg_toplevel_listener, NULL);
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egl_window = wl_egl_window_create(main_surface, width, height);
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egl_surface = eglCreatePlatformWindowSurfaceEXT(egl_display,
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egl_config, egl_window, NULL);
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struct wl_surface *child_surface = wl_compositor_create_surface(compositor);
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struct wl_subsurface *subsurface = wl_subcompositor_get_subsurface(subcompositor, child_surface, main_surface);
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wl_subsurface_set_position(subsurface, 20, 20);
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struct wlr_output *output = wlr_wl_output_create_from_surface(backend, child_surface);
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wlr_output_init_render(output, allocator, renderer);
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scene_output = wlr_scene_output_create(scene, output);
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output_frame.notify = output_handle_frame;
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wl_signal_add(&output->events.frame, &output_frame);
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struct wlr_output_state state;
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wlr_output_state_init(&state);
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wlr_output_state_set_enabled(&state, true);
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wlr_output_commit_state(output, &state);
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wlr_output_state_finish(&state);
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wl_surface_commit(main_surface);
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wl_display_flush(remote_display);
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const char *socket = wl_display_add_socket_auto(local_display);
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setenv("WAYLAND_DISPLAY", socket, true);
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wlr_log(WLR_INFO, "Running embedded Wayland compositor on WAYLAND_DISPLAY=%s", socket);
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wl_display_run(local_display);
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return 0;
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}
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