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@ -23,7 +23,7 @@ static void default_pointer_motion(struct wlr_seat_pointer_grab *grab,
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}
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static uint32_t default_pointer_button(struct wlr_seat_pointer_grab *grab,
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uint32_t time, uint32_t button, enum wlr_button_state state) {
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uint32_t time, uint32_t button, enum wl_pointer_button_state state) {
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return wlr_seat_pointer_send_button(grab->seat, time, button, state);
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}
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@ -260,7 +260,7 @@ void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time,
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}
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uint32_t wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
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uint32_t button, enum wlr_button_state state) {
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uint32_t button, enum wl_pointer_button_state state) {
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struct wlr_seat_client *client = wlr_seat->pointer_state.focused_client;
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if (client == NULL) {
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return 0;
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@ -453,12 +453,12 @@ void wlr_seat_pointer_notify_motion(struct wlr_seat *wlr_seat, uint32_t time,
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}
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uint32_t wlr_seat_pointer_notify_button(struct wlr_seat *wlr_seat,
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uint32_t time, uint32_t button, enum wlr_button_state state) {
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uint32_t time, uint32_t button, enum wl_pointer_button_state state) {
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clock_gettime(CLOCK_MONOTONIC, &wlr_seat->last_event);
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struct wlr_seat_pointer_state* pointer_state = &wlr_seat->pointer_state;
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if (state == WLR_BUTTON_PRESSED) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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if (pointer_state->button_count == 0) {
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pointer_state->grab_button = button;
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pointer_state->grab_time = time;
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@ -475,7 +475,7 @@ uint32_t wlr_seat_pointer_notify_button(struct wlr_seat *wlr_seat,
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uint32_t serial = grab->interface->button(grab, time, button, state);
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if (serial && pointer_state->button_count == 1 &&
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state == WLR_BUTTON_PRESSED) {
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state == WL_POINTER_BUTTON_STATE_PRESSED) {
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pointer_state->grab_serial = serial;
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}
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