compositor: remove unnecessary wlr_surface.has_buffer

No need to store this bit, we can infer it from buffer_width and
buffer_height.
master
Simon Ser 12 months ago
parent cd157a0bd9
commit 66b6c349e7

@ -218,7 +218,6 @@ struct wlr_surface {
bool unmap_commit;
bool opaque;
bool has_buffer;
int32_t preferred_buffer_scale;
bool preferred_buffer_transform_sent;

@ -341,8 +341,6 @@ static void surface_state_move(struct wlr_surface_state *state,
}
static void surface_apply_damage(struct wlr_surface *surface) {
surface->has_buffer = surface->current.buffer;
if (surface->current.buffer == NULL) {
// NULL commit
if (surface->buffer != NULL) {
@ -383,7 +381,7 @@ static void surface_apply_damage(struct wlr_surface *surface) {
}
static void surface_update_opaque_region(struct wlr_surface *surface) {
if (!surface->has_buffer) {
if (!wlr_surface_has_buffer(surface)) {
pixman_region32_clear(&surface->opaque_region);
return;
}
@ -722,7 +720,7 @@ struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
}
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
return surface->has_buffer;
return surface->current.buffer_width > 0 && surface->current.buffer_height > 0;
}
void wlr_surface_map(struct wlr_surface *surface) {

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