render/vulkan: remove stage_cb conditional

We always have a stage_cb at this point.
Simon Ser 2 years ago
parent dd5be430b4
commit 666c45bb29

@ -953,44 +953,40 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
// We don't need a semaphore from the stage/transfer submission
// to the render submissions since they are on the same queue
// and we have a renderpass dependency for that.
uint64_t stage_timeline_point;
VkTimelineSemaphoreSubmitInfoKHR stage_timeline_submit_info;
uint64_t stage_wait_timeline_point;
VkPipelineStageFlags stage_wait_stage;
if (stage_cb != NULL) {
stage_timeline_point = end_command_buffer(stage_cb, renderer);
if (stage_timeline_point == 0) {
return;
}
uint64_t stage_timeline_point = end_command_buffer(stage_cb, renderer);
if (stage_timeline_point == 0) {
return;
}
stage_timeline_submit_info = (VkTimelineSemaphoreSubmitInfoKHR){
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
.signalSemaphoreValueCount = 1,
.pSignalSemaphoreValues = &stage_timeline_point,
};
VkTimelineSemaphoreSubmitInfoKHR stage_timeline_submit_info = {
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
.signalSemaphoreValueCount = 1,
.pSignalSemaphoreValues = &stage_timeline_point,
};
VkSubmitInfo *stage_sub = &submit_infos[submit_count];
stage_sub->sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
stage_sub->pNext = &stage_timeline_submit_info;
stage_sub->commandBufferCount = 1u;
stage_sub->pCommandBuffers = &stage_cb->vk;
stage_sub->signalSemaphoreCount = 1;
stage_sub->pSignalSemaphores = &renderer->timeline_semaphore;
++submit_count;
if (renderer->stage.last_timeline_point > 0) {
stage_wait_timeline_point = renderer->stage.last_timeline_point;
stage_wait_stage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
stage_sub->waitSemaphoreCount = 1;
stage_sub->pWaitSemaphores = &renderer->timeline_semaphore;
stage_sub->pWaitDstStageMask = &stage_wait_stage;
stage_timeline_submit_info.waitSemaphoreValueCount = 1;
stage_timeline_submit_info.pWaitSemaphoreValues = &stage_wait_timeline_point;
}
VkSubmitInfo *stage_sub = &submit_infos[submit_count];
stage_sub->sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
stage_sub->pNext = &stage_timeline_submit_info;
stage_sub->commandBufferCount = 1u;
stage_sub->pCommandBuffers = &stage_cb->vk;
stage_sub->signalSemaphoreCount = 1;
stage_sub->pSignalSemaphores = &renderer->timeline_semaphore;
++submit_count;
renderer->stage.last_timeline_point = stage_timeline_point;
uint64_t stage_wait_timeline_point;
VkPipelineStageFlags stage_wait_stage;
if (renderer->stage.last_timeline_point > 0) {
stage_wait_timeline_point = renderer->stage.last_timeline_point;
stage_wait_stage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
stage_sub->waitSemaphoreCount = 1;
stage_sub->pWaitSemaphores = &renderer->timeline_semaphore;
stage_sub->pWaitDstStageMask = &stage_wait_stage;
stage_timeline_submit_info.waitSemaphoreValueCount = 1;
stage_timeline_submit_info.pWaitSemaphoreValues = &stage_wait_timeline_point;
}
renderer->stage.last_timeline_point = stage_timeline_point;
uint64_t render_timeline_point = end_command_buffer(render_cb, renderer);
if (render_timeline_point == 0) {
return;

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