buffer: add a release event

Consumers call wlr_buffer_lock. Once all consumers are done with the
buffer, only the producer should have a reference to the buffer. In this
case, we can release the buffer (and let the producer re-use it).
master
Simon Ser 5 years ago
parent 1674ca725c
commit 6595db6409

@ -404,8 +404,8 @@ static bool drm_connector_commit_buffer(struct wlr_output *output) {
conn->pageflip_pending = true;
if (output->pending.buffer_type == WLR_OUTPUT_STATE_BUFFER_SCANOUT) {
wlr_buffer_unref(conn->pending_buffer);
conn->pending_buffer = wlr_buffer_ref(output->pending.buffer);
wlr_buffer_unlock(conn->pending_buffer);
conn->pending_buffer = wlr_buffer_lock(output->pending.buffer);
}
wlr_output_update_enabled(output, true);
@ -1539,7 +1539,7 @@ static void page_flip_handler(int fd, unsigned seq,
// Release the old buffer as it's not displayed anymore. The pending
// buffer becomes the current buffer.
wlr_buffer_unref(conn->current_buffer);
wlr_buffer_unlock(conn->current_buffer);
conn->current_buffer = conn->pending_buffer;
conn->pending_buffer = NULL;
@ -1660,8 +1660,8 @@ static void drm_connector_cleanup(struct wlr_drm_connector *conn) {
conn->output.needs_frame = false;
conn->output.frame_pending = false;
wlr_buffer_unref(conn->pending_buffer);
wlr_buffer_unref(conn->current_buffer);
wlr_buffer_unlock(conn->pending_buffer);
wlr_buffer_unlock(conn->current_buffer);
conn->pending_buffer = conn->current_buffer = NULL;
/* Fallthrough */

@ -114,7 +114,7 @@ static void destroy_wl_buffer(struct wlr_wl_buffer *buffer) {
return;
}
wl_buffer_destroy(buffer->wl_buffer);
wlr_buffer_unref(buffer->buffer);
wlr_buffer_unlock(buffer->buffer);
free(buffer);
}
@ -173,7 +173,7 @@ static struct wlr_wl_buffer *create_wl_buffer(struct wlr_wl_backend *wl,
return NULL;
}
buffer->wl_buffer = wl_buffer;
buffer->buffer = wlr_buffer_ref(wlr_buffer);
buffer->buffer = wlr_buffer_lock(wlr_buffer);
wl_buffer_add_listener(wl_buffer, &buffer_listener, buffer);

@ -21,27 +21,49 @@ struct wlr_buffer_impl {
struct wlr_dmabuf_attributes *attribs);
};
/**
* A buffer containing pixel data.
*
* A buffer has a single producer (the party who created the buffer) and
* multiple consumers (parties reading the buffer). When all consumers are done
* with the buffer, it gets released and can be re-used by the producer. When
* the producer and all consumers are done with the buffer, it gets destroyed.
*/
struct wlr_buffer {
const struct wlr_buffer_impl *impl;
size_t n_refs;
bool dropped;
size_t n_locks;
struct {
struct wl_signal destroy;
struct wl_signal release;
} events;
};
/**
* Initialize a buffer. This function should be called by producers. The
* initialized buffer is referenced: once the producer is done with the buffer
* they should call wlr_buffer_drop.
*/
void wlr_buffer_init(struct wlr_buffer *buffer,
const struct wlr_buffer_impl *impl);
/**
* Reference the buffer.
* Unreference the buffer. This function should be called by producers when
* they are done with the buffer.
*/
void wlr_buffer_drop(struct wlr_buffer *buffer);
/**
* Lock the buffer. This function should be called by consumers to make
* sure the buffer can be safely read from. Once the consumer is done with the
* buffer, they should call wlr_buffer_unlock.
*/
struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
struct wlr_buffer *wlr_buffer_lock(struct wlr_buffer *buffer);
/**
* Unreference the buffer. After this call, `buffer` may not be accessed
* anymore.
* Unlock the buffer. This function should be called by consumers once they are
* done with the buffer.
*/
void wlr_buffer_unref(struct wlr_buffer *buffer);
void wlr_buffer_unlock(struct wlr_buffer *buffer);
/**
* Reads the DMA-BUF attributes of the buffer. If this buffer isn't a DMA-BUF,
* returns false.
@ -70,6 +92,7 @@ struct wlr_client_buffer {
struct wlr_texture *texture;
struct wl_listener resource_destroy;
struct wl_listener release;
};
struct wlr_renderer;
@ -84,9 +107,11 @@ bool wlr_resource_is_buffer(struct wl_resource *resource);
bool wlr_resource_get_buffer_size(struct wl_resource *resource,
struct wlr_renderer *renderer, int *width, int *height);
/**
* Upload a buffer to the GPU and reference it.
* Import a client buffer and lock it.
*
* Once the caller is done with the buffer, they must call wlr_buffer_unlock.
*/
struct wlr_client_buffer *wlr_client_buffer_create(
struct wlr_client_buffer *wlr_client_buffer_import(
struct wlr_renderer *renderer, struct wl_resource *resource);
/**
* Try to update the buffer's content. On success, returns the updated buffer

@ -10,29 +10,48 @@ void wlr_buffer_init(struct wlr_buffer *buffer,
const struct wlr_buffer_impl *impl) {
assert(impl->destroy);
buffer->impl = impl;
buffer->n_refs = 1;
wl_signal_init(&buffer->events.destroy);
wl_signal_init(&buffer->events.release);
}
struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer) {
buffer->n_refs++;
return buffer;
static void buffer_consider_destroy(struct wlr_buffer *buffer) {
if (!buffer->dropped || buffer->n_locks > 0) {
return;
}
wlr_signal_emit_safe(&buffer->events.destroy, NULL);
buffer->impl->destroy(buffer);
}
void wlr_buffer_unref(struct wlr_buffer *buffer) {
void wlr_buffer_drop(struct wlr_buffer *buffer) {
if (buffer == NULL) {
return;
}
assert(buffer->n_refs > 0);
buffer->n_refs--;
if (buffer->n_refs > 0) {
assert(!buffer->dropped);
buffer->dropped = true;
buffer_consider_destroy(buffer);
}
struct wlr_buffer *wlr_buffer_lock(struct wlr_buffer *buffer) {
buffer->n_locks++;
return buffer;
}
void wlr_buffer_unlock(struct wlr_buffer *buffer) {
if (buffer == NULL) {
return;
}
wlr_signal_emit_safe(&buffer->events.destroy, NULL);
assert(buffer->n_locks > 0);
buffer->n_locks--;
buffer->impl->destroy(buffer);
if (buffer->n_locks == 0) {
wl_signal_emit(&buffer->events.release, NULL);
}
buffer_consider_destroy(buffer);
}
bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
@ -134,7 +153,17 @@ static void client_buffer_resource_handle_destroy(struct wl_listener *listener,
// which case we'll read garbage. We decide to accept this risk.
}
struct wlr_client_buffer *wlr_client_buffer_create(
static void client_buffer_handle_release(struct wl_listener *listener,
void *data) {
struct wlr_client_buffer *buffer =
wl_container_of(listener, buffer, release);
if (!buffer->resource_released && buffer->resource != NULL) {
wl_buffer_send_release(buffer->resource);
buffer->resource_released = true;
}
}
struct wlr_client_buffer *wlr_client_buffer_import(
struct wlr_renderer *renderer, struct wl_resource *resource) {
assert(wlr_resource_is_buffer(resource));
@ -198,6 +227,13 @@ struct wlr_client_buffer *wlr_client_buffer_create(
wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
buffer->resource_destroy.notify = client_buffer_resource_handle_destroy;
buffer->release.notify = client_buffer_handle_release;
wl_signal_add(&buffer->base.events.release, &buffer->release);
// Ensure the buffer will be released before being destroyed
wlr_buffer_lock(&buffer->base);
wlr_buffer_drop(&buffer->base);
return buffer;
}
@ -206,7 +242,7 @@ struct wlr_client_buffer *wlr_client_buffer_apply_damage(
pixman_region32_t *damage) {
assert(wlr_resource_is_buffer(resource));
if (buffer->base.n_refs > 1) {
if (buffer->base.n_locks > 1) {
// Someone else still has a reference to the buffer
return NULL;
}

@ -429,7 +429,7 @@ static void output_state_clear_buffer(struct wlr_output_state *state) {
return;
}
wlr_buffer_unref(state->buffer);
wlr_buffer_unlock(state->buffer);
state->buffer = NULL;
state->committed &= ~WLR_OUTPUT_STATE_BUFFER;
@ -601,7 +601,7 @@ bool wlr_output_attach_buffer(struct wlr_output *output,
output_state_clear_buffer(&output->pending);
output->pending.committed |= WLR_OUTPUT_STATE_BUFFER;
output->pending.buffer_type = WLR_OUTPUT_STATE_BUFFER_SCANOUT;
output->pending.buffer = wlr_buffer_ref(buffer);
output->pending.buffer = wlr_buffer_lock(buffer);
return true;
}

@ -283,7 +283,7 @@ static void surface_apply_damage(struct wlr_surface *surface) {
if (resource == NULL) {
// NULL commit
if (surface->buffer != NULL) {
wlr_buffer_unref(&surface->buffer->base);
wlr_buffer_unlock(&surface->buffer->base);
}
surface->buffer = NULL;
return;
@ -300,14 +300,14 @@ static void surface_apply_damage(struct wlr_surface *surface) {
}
struct wlr_client_buffer *buffer =
wlr_client_buffer_create(surface->renderer, resource);
wlr_client_buffer_import(surface->renderer, resource);
if (buffer == NULL) {
wlr_log(WLR_ERROR, "Failed to upload buffer");
return;
}
if (surface->buffer != NULL) {
wlr_buffer_unref(&surface->buffer->base);
wlr_buffer_unlock(&surface->buffer->base);
}
surface->buffer = buffer;
}
@ -580,7 +580,7 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
pixman_region32_fini(&surface->opaque_region);
pixman_region32_fini(&surface->input_region);
if (surface->buffer != NULL) {
wlr_buffer_unref(&surface->buffer->base);
wlr_buffer_unlock(&surface->buffer->base);
}
free(surface);
}

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