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@ -691,11 +691,13 @@ static void scene_node_update(struct wlr_scene_node *node,
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struct wlr_scene_rect *wlr_scene_rect_create(struct wlr_scene_tree *parent,
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int width, int height, const float color[static 4]) {
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assert(parent);
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assert(width >= 0 && height >= 0);
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struct wlr_scene_rect *scene_rect = calloc(1, sizeof(*scene_rect));
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if (scene_rect == NULL) {
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return NULL;
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}
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assert(parent);
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scene_node_init(&scene_rect->node, WLR_SCENE_NODE_RECT, parent);
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scene_rect->width = width;
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@ -712,6 +714,8 @@ void wlr_scene_rect_set_size(struct wlr_scene_rect *rect, int width, int height)
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return;
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}
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assert(width >= 0 && height >= 0);
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rect->width = width;
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rect->height = height;
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scene_node_update(&rect->node, NULL);
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