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@ -123,7 +123,6 @@ static struct wlr_client_buffer *client_buffer_from_buffer(
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static void client_buffer_destroy(struct wlr_buffer *buffer) {
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struct wlr_client_buffer *client_buffer = client_buffer_from_buffer(buffer);
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wl_list_remove(&client_buffer->resource_destroy.link);
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wl_list_remove(&client_buffer->source_destroy.link);
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wlr_texture_destroy(client_buffer->texture);
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free(client_buffer);
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@ -145,22 +144,6 @@ static const struct wlr_buffer_impl client_buffer_impl = {
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.get_dmabuf = client_buffer_get_dmabuf,
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};
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static void client_buffer_resource_handle_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_client_buffer *client_buffer =
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wl_container_of(listener, client_buffer, resource_destroy);
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wl_list_remove(&client_buffer->resource_destroy.link);
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wl_list_init(&client_buffer->resource_destroy.link);
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client_buffer->resource = NULL;
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// At this point, if the wl_buffer comes from linux-dmabuf or wl_drm, we
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// still haven't released it (ie. we'll read it in the future) but the
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// client destroyed it. Reading the texture itself should be fine because
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// we still hold a reference to the DMA-BUF via the texture. However the
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// client could decide to re-use the same DMA-BUF for something else, in
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// which case we'll read garbage. We decide to accept this risk.
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}
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static void client_buffer_handle_source_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_client_buffer *client_buffer =
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@ -224,13 +207,9 @@ struct wlr_client_buffer *wlr_client_buffer_create(struct wlr_buffer *buffer,
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}
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wlr_buffer_init(&client_buffer->base, &client_buffer_impl,
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texture->width, texture->height);
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client_buffer->resource = resource;
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client_buffer->source = buffer;
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client_buffer->texture = texture;
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wl_resource_add_destroy_listener(resource, &client_buffer->resource_destroy);
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client_buffer->resource_destroy.notify = client_buffer_resource_handle_destroy;
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wl_signal_add(&buffer->events.destroy, &client_buffer->source_destroy);
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client_buffer->source_destroy.notify = client_buffer_handle_source_destroy;
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@ -300,11 +279,6 @@ struct wlr_client_buffer *wlr_client_buffer_apply_damage(
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wl_shm_buffer_end_access(shm_buf);
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wl_list_remove(&client_buffer->resource_destroy.link);
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wl_resource_add_destroy_listener(resource, &client_buffer->resource_destroy);
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client_buffer->resource_destroy.notify = client_buffer_resource_handle_destroy;
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client_buffer->resource = resource;
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return client_buffer;
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}
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