Merge pull request #735 from emersion/split-render-h

render: split render.h into wlr_renderer.h and wlr_texture.h
master
Drew DeVault 7 years ago committed by GitHub
commit 453516a621
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@ -15,8 +15,8 @@
#include <wayland-util.h>
#include <wlr/backend/interface.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include <xf86drm.h>

@ -7,9 +7,9 @@
#include <stdlib.h>
#include <unistd.h>
#include <wayland-util.h>
#include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "backend/drm/drm.h"

@ -5,8 +5,8 @@
#include <wayland-client.h>
#include <wayland-egl.h>
#include <wlr/render/egl.h>
#include "xdg-shell-client-protocol.h"
#include "idle-inhibit-unstable-v1-client-protocol.h"
#include "xdg-shell-client-protocol.h"
#include <linux/input-event-codes.h>

@ -1,11 +1,11 @@
#include <getopt.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <getopt.h>
#include <pthread.h>
#include <wayland-client.h>
#include <wayland-client-protocol.h>
#include <wayland-client.h>
#include <wlr/util/log.h>
#include "idle-client-protocol.h"

@ -1,30 +1,30 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <assert.h>
#include <GLES2/gl2.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <math.h>
#include <assert.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_list.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/xcursor.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/util/log.h>
#include <wlr/types/wlr_list.h>
#include "support/shared.h"
#include "support/config.h"
#include <wlr/xcursor.h>
#include <xkbcommon/xkbcommon.h>
#include "support/cat.h"
#include "support/config.h"
#include "support/shared.h"
struct sample_state;

@ -1,29 +1,29 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 700
#include <GLES2/gl2.h>
#include <limits.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <strings.h>
#include <time.h>
#include <unistd.h>
#include <limits.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wlr/util/log.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_keyboard.h>
#include <math.h>
#include "support/shared.h"
#include "support/config.h"
#include <wlr/util/log.h>
#include <xkbcommon/xkbcommon.h>
#include "support/cat.h"
#include "support/config.h"
#include "support/shared.h"
struct sample_state {
struct example_config *config;

@ -1,30 +1,30 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <assert.h>
#include <GLES2/gl2.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <math.h>
#include <assert.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_list.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/xcursor.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/util/log.h>
#include <wlr/types/wlr_list.h>
#include "support/shared.h"
#include "support/config.h"
#include <wlr/xcursor.h>
#include <xkbcommon/xkbcommon.h>
#include "support/cat.h"
#include "support/config.h"
#include "support/shared.h"
struct sample_state {
struct compositor_state *compositor;

@ -1,23 +1,23 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <GLES2/gl2.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <strings.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/gles2.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include <math.h>
#include <xkbcommon/xkbcommon.h>
#include "support/shared.h"
#include "support/config.h"
#include "support/cat.h"

@ -1,11 +1,11 @@
#define _POSIX_C_SOURCE 199309L
#include <string.h>
#include <GLES2/gl2.h>
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <inttypes.h>
#include <wayland-server.h>
#include <GLES2/gl2.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_output.h>

@ -1,27 +1,27 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <GLES2/gl2.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/types/wlr_tablet_pad.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/util/log.h>
#include <math.h>
#include "support/shared.h"
#include <xkbcommon/xkbcommon.h>
#include "support/cat.h"
#include "support/shared.h"
struct sample_state {
struct wlr_renderer *renderer;

@ -1,25 +1,25 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <GLES2/gl2.h>
#include <math.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <stdint.h>
#include <math.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_list.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "support/shared.h"
#include <xkbcommon/xkbcommon.h>
#include "support/cat.h"
#include "support/shared.h"
struct sample_state {
struct wlr_renderer *renderer;

@ -5,7 +5,7 @@
#include <gbm.h>
#include <stdbool.h>
#include <stdint.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_drm_backend;
struct wlr_drm_plane;

@ -7,8 +7,8 @@
#include <wayland-server.h>
#include <wayland-util.h>
#include <wlr/backend/wayland.h>
#include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_box.h>
struct wlr_wl_backend {

@ -9,9 +9,10 @@
#include <stdint.h>
#include <string.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/util/log.h>
extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;

@ -5,7 +5,7 @@
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/config.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_data_device.h>
#ifdef WLR_HAS_XWAYLAND
#include <wlr/xwayland.h>

@ -1,135 +0,0 @@
#ifndef WLR_RENDER_H
#define WLR_RENDER_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <stdint.h>
#include <wayland-server-protocol.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
struct wlr_texture;
struct wlr_renderer;
void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *output);
void wlr_renderer_end(struct wlr_renderer *r);
void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
/**
* Defines a scissor box. Only pixels that lie within the scissor box can be
* modified by drawing functions. Providing a NULL `box` disables the scissor
* box.
*/
void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box);
/**
* Requests a texture handle from this renderer.
*/
struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
/**
* Renders the requested texture.
*/
bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
const float projection[static 9], int x, int y, float alpha);
/**
* Renders the requested texture using the provided matrix.
*/
bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const float matrix[static 9], float alpha);
/**
* Renders a solid quad in the specified color.
*/
void wlr_render_colored_quad(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]);
/**
* Renders a solid ellipse in the specified color.
*/
void wlr_render_colored_ellipse(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]);
/**
* Returns a list of pixel formats supported by this renderer.
*/
const enum wl_shm_format *wlr_renderer_get_formats(
struct wlr_renderer *r, size_t *len);
/**
* Returns true if this wl_buffer is a DRM buffer.
*/
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
struct wl_resource *buffer);
/**
* Reads out of pixels of the currently bound surface into data. `stride` is in
* bytes.
*/
bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data);
/**
* Checks if a format is supported.
*/
bool wlr_renderer_format_supported(struct wlr_renderer *r,
enum wl_shm_format fmt);
/**
* Destroys this wlr_renderer. Textures must be destroyed separately.
*/
void wlr_renderer_destroy(struct wlr_renderer *renderer);
struct wlr_texture_impl;
struct wlr_texture {
struct wlr_texture_impl *impl;
bool valid;
uint32_t format;
int width, height;
bool inverted_y;
struct wl_signal destroy_signal;
struct wl_resource *resource;
};
/**
* Copies pixels to this texture. The buffer is not accessed after this function
* returns.
*/
bool wlr_texture_upload_pixels(struct wlr_texture *tex,
enum wl_shm_format format, int stride, int width, int height,
const unsigned char *pixels);
/**
* Copies pixels to this texture. The buffer is not accessed after this function
* returns. Under some circumstances, this function may re-upload the entire
* buffer - therefore, the entire buffer must be valid.
*/
bool wlr_texture_update_pixels(struct wlr_texture *surf,
enum wl_shm_format format, int stride, int x, int y,
int width, int height, const unsigned char *pixels);
/**
* Copies pixels from a wl_shm_buffer into this texture. The buffer is not
* accessed after this function returns.
*/
bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format,
struct wl_shm_buffer *shm);
/**
* Attaches the contents from the given wl_drm wl_buffer resource onto the
* texture. The wl_resource is not used after this call.
* Will fail (return false) if the given resource is no drm buffer.
*/
bool wlr_texture_upload_drm(struct wlr_texture *tex,
struct wl_resource *drm_buffer);
bool wlr_texture_upload_eglimage(struct wlr_texture *tex,
EGLImageKHR image, uint32_t width, uint32_t height);
bool wlr_texture_upload_dmabuf(struct wlr_texture *tex,
struct wl_resource *dmabuf_resource);
/**
* Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The
* buffer is not accessed after this function returns. Under some circumstances,
* this function may re-upload the entire buffer - therefore, the entire buffer
* must be valid.
*/
bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format,
int x, int y, int width, int height, struct wl_shm_buffer *shm);
/**
* Destroys this wlr_texture.
*/
void wlr_texture_destroy(struct wlr_texture *texture);
#endif

@ -2,7 +2,7 @@
#define WLR_RENDER_GLES2_H
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_egl;
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend);

@ -5,10 +5,11 @@
#include <EGL/eglext.h>
#include <stdbool.h>
#include <wayland-server-protocol.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_linux_dmabuf.h>
#include <wlr/types/wlr_output.h>
struct wlr_renderer_impl;

@ -0,0 +1,75 @@
#ifndef WLR_RENDER_WLR_RENDERER_H
#define WLR_RENDER_WLR_RENDERER_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <stdint.h>
#include <wayland-server-protocol.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/types/wlr_box.h>
struct wlr_output;
struct wlr_renderer;
void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *output);
void wlr_renderer_end(struct wlr_renderer *r);
void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
/**
* Defines a scissor box. Only pixels that lie within the scissor box can be
* modified by drawing functions. Providing a NULL `box` disables the scissor
* box.
*/
void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box);
/**
* Requests a texture handle from this renderer.
*/
struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
/**
* Renders the requested texture.
*/
bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
const float projection[static 9], int x, int y, float alpha);
/**
* Renders the requested texture using the provided matrix.
*/
bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const float matrix[static 9], float alpha);
/**
* Renders a solid quad in the specified color.
*/
void wlr_render_colored_quad(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]);
/**
* Renders a solid ellipse in the specified color.
*/
void wlr_render_colored_ellipse(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]);
/**
* Returns a list of pixel formats supported by this renderer.
*/
const enum wl_shm_format *wlr_renderer_get_formats(struct wlr_renderer *r,
size_t *len);
/**
* Returns true if this wl_buffer is a DRM buffer.
*/
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
struct wl_resource *buffer);
/**
* Reads out of pixels of the currently bound surface into data. `stride` is in
* bytes.
*/
bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data);
/**
* Checks if a format is supported.
*/
bool wlr_renderer_format_supported(struct wlr_renderer *r,
enum wl_shm_format fmt);
/**
* Destroys this wlr_renderer. Textures must be destroyed separately.
*/
void wlr_renderer_destroy(struct wlr_renderer *renderer);
#endif

@ -0,0 +1,69 @@
#ifndef WLR_RENDER_WLR_TEXTURE_H
#define WLR_RENDER_WLR_TEXTURE_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <stdint.h>
#include <wayland-server-protocol.h>
struct wlr_texture_impl;
struct wlr_texture {
struct wlr_texture_impl *impl;
bool valid;
uint32_t format;
int width, height;
bool inverted_y;
struct wl_signal destroy_signal;
struct wl_resource *resource;
};
/**
* Copies pixels to this texture. The buffer is not accessed after this function
* returns.
*/
bool wlr_texture_upload_pixels(struct wlr_texture *tex,
enum wl_shm_format format, int stride, int width, int height,
const unsigned char *pixels);
/**
* Copies pixels to this texture. The buffer is not accessed after this function
* returns. Under some circumstances, this function may re-upload the entire
* buffer - therefore, the entire buffer must be valid.
*/
bool wlr_texture_update_pixels(struct wlr_texture *surf,
enum wl_shm_format format, int stride, int x, int y,
int width, int height, const unsigned char *pixels);
/**
* Copies pixels from a wl_shm_buffer into this texture. The buffer is not
* accessed after this function returns.
*/
bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format,
struct wl_shm_buffer *shm);
/**
* Attaches the contents from the given wl_drm wl_buffer resource onto the
* texture. The wl_resource is not used after this call.
* Will fail (return false) if the given resource is no drm buffer.
*/
bool wlr_texture_upload_drm(struct wlr_texture *tex,
struct wl_resource *drm_buffer);
bool wlr_texture_upload_eglimage(struct wlr_texture *tex,
EGLImageKHR image, uint32_t width, uint32_t height);
bool wlr_texture_upload_dmabuf(struct wlr_texture *tex,
struct wl_resource *dmabuf_resource);
/**
* Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The
* buffer is not accessed after this function returns. Under some circumstances,
* this function may re-upload the entire buffer - therefore, the entire buffer
* must be valid.
*/
bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format,
int x, int y, int width, int height, struct wl_shm_buffer *shm);
/**
* Destroys this wlr_texture.
*/
void wlr_texture_destroy(struct wlr_texture *texture);
#endif

@ -2,7 +2,7 @@
#define WLR_TYPES_WLR_COMPOSITOR_H
#include <wayland-server.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_compositor {
struct wl_global *wl_global;

@ -6,7 +6,7 @@
#include <wayland-server-protocol.h>
#include <wayland-util.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
#include <wlr/types/wlr_matrix.h>

@ -5,7 +5,7 @@
#include <stdlib.h>
#include <wayland-server-protocol.h>
#include <wayland-util.h>
#include <wlr/render.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
#include <wlr/types/wlr_matrix.h>

@ -1,6 +1,7 @@
#include <stdbool.h>
#include <stdlib.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
void wlr_renderer_init(struct wlr_renderer *renderer,

@ -1,6 +1,7 @@
#include <stdbool.h>
#include <stdlib.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_texture.h>
void wlr_texture_init(struct wlr_texture *texture,
struct wlr_texture_impl *impl) {

@ -7,7 +7,7 @@
#include <wlr/backend/headless.h>
#include <wlr/backend/multi.h>
#include <wlr/config.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
#include "rootston/config.h"
#include "rootston/server.h"

@ -5,7 +5,6 @@
#include <stdlib.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/types/wlr_linux_dmabuf.h>
#include <wlr/util/log.h>

@ -6,7 +6,7 @@
#include <time.h>
#include <wayland-server.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>

@ -3,7 +3,7 @@
#include <string.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_screenshooter.h>
#include <wlr/util/log.h>

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