@ -579,6 +579,63 @@ void output_pending_resolution(struct wlr_output *output,
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					}  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					/**
  
			
		
	
		
			
				
					 *  Compare  a  struct  wlr_output_state  with  the  current  state  of  a  struct 
 
			
		
	
		
			
				
					 *  wlr_output . 
 
			
		
	
		
			
				
					 * 
 
			
		
	
		
			
				
					 *  Returns  a  bitfield  of  the  unchanged  fields . 
 
			
		
	
		
			
				
					 * 
 
			
		
	
		
			
				
					 *  Some  fields  are  not  checked :  damage  always  changes  in - between  frames ,  the 
 
			
		
	
		
			
				
					 *  gamma  LUT  is  too  expensive  to  check ,  the  contents  of  the  buffer  might  have 
 
			
		
	
		
			
				
					 *  changed ,  etc . 
 
			
		
	
		
			
				
					 */ 
 
			
		
	
		
			
				
					static  uint32_t  output_compare_state ( struct  wlr_output  * output ,  
			
		
	
		
			
				
							const  struct  wlr_output_state  * state )  { 
 
			
		
	
		
			
				
						uint32_t  fields  =  0 ; 
 
			
		
	
		
			
				
						if  ( state - > committed  &  WLR_OUTPUT_STATE_MODE )  { 
 
			
		
	
		
			
				
							bool  unchanged  =  false ; 
 
			
		
	
		
			
				
							switch  ( state - > mode_type )  { 
 
			
		
	
		
			
				
							case  WLR_OUTPUT_STATE_MODE_FIXED : 
 
			
		
	
		
			
				
								unchanged  =  output - > current_mode  = =  state - > mode ; 
 
			
		
	
		
			
				
								break ; 
 
			
		
	
		
			
				
							case  WLR_OUTPUT_STATE_MODE_CUSTOM : 
 
			
		
	
		
			
				
								unchanged  =  output - > width  = =  state - > custom_mode . width  & & 
 
			
		
	
		
			
				
									output - > height  = =  state - > custom_mode . height  & & 
 
			
		
	
		
			
				
									output - > refresh  = =  state - > custom_mode . refresh ; 
 
			
		
	
		
			
				
								break ; 
 
			
		
	
		
			
				
							} 
 
			
		
	
		
			
				
							if  ( unchanged )  { 
 
			
		
	
		
			
				
								fields  | =  WLR_OUTPUT_STATE_MODE ; 
 
			
		
	
		
			
				
							} 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
						if  ( ( state - > committed  &  WLR_OUTPUT_STATE_ENABLED )  & &  output - > enabled  = =  state - > enabled )  { 
 
			
		
	
		
			
				
							fields  | =  WLR_OUTPUT_STATE_ENABLED ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
						if  ( ( state - > committed  &  WLR_OUTPUT_STATE_SCALE )  & &  output - > scale  = =  state - > scale )  { 
 
			
		
	
		
			
				
							fields  | =  WLR_OUTPUT_STATE_SCALE ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
						if  ( ( state - > committed  &  WLR_OUTPUT_STATE_TRANSFORM )  & & 
 
			
		
	
		
			
				
								output - > transform  = =  state - > transform )  { 
 
			
		
	
		
			
				
							fields  | =  WLR_OUTPUT_STATE_TRANSFORM ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
						if  ( state - > committed  &  WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED )  { 
 
			
		
	
		
			
				
							bool  enabled  = 
 
			
		
	
		
			
				
								output - > adaptive_sync_status  ! =  WLR_OUTPUT_ADAPTIVE_SYNC_DISABLED ; 
 
			
		
	
		
			
				
							if  ( enabled  = =  state - > adaptive_sync_enabled )  { 
 
			
		
	
		
			
				
								fields  | =  WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED ; 
 
			
		
	
		
			
				
							} 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
						if  ( ( state - > committed  &  WLR_OUTPUT_STATE_RENDER_FORMAT )  & & 
 
			
		
	
		
			
				
								output - > render_format  = =  state - > render_format )  { 
 
			
		
	
		
			
				
							fields  | =  WLR_OUTPUT_STATE_RENDER_FORMAT ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
						if  ( ( state - > committed  &  WLR_OUTPUT_STATE_SUBPIXEL )  & & 
 
			
		
	
		
			
				
								output - > subpixel  = =  state - > subpixel )  { 
 
			
		
	
		
			
				
							fields  | =  WLR_OUTPUT_STATE_SUBPIXEL ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
						return  fields ; 
 
			
		
	
		
			
				
					}  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					static  bool  output_basic_test ( struct  wlr_output  * output ,  
			
		
	
		
			
				
							const  struct  wlr_output_state  * state )  { 
 
			
		
	
		
			
				
						if  ( state - > committed  &  WLR_OUTPUT_STATE_BUFFER )  { 
 
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -680,7 +737,14 @@ static bool output_basic_test(struct wlr_output *output,
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					bool  wlr_output_test_state ( struct  wlr_output  * output ,  
			
		
	
		
			
				
							const  struct  wlr_output_state  * state )  { 
 
			
		
	
		
			
				
						if  ( ! output_basic_test ( output ,  state ) )  { 
 
			
		
	
		
			
				
						uint32_t  unchanged  =  output_compare_state ( output ,  state ) ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						// Create a shallow copy of the state with only the fields which have been
 
 
			
		
	
		
			
				
						// changed and potentially a new buffer.
 
 
			
		
	
		
			
				
						struct  wlr_output_state  copy  =  * state ; 
 
			
		
	
		
			
				
						copy . committed  & =  ~ unchanged ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						if  ( ! output_basic_test ( output ,  & copy ) )  { 
 
			
		
	
		
			
				
							return  false ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
						if  ( ! output - > impl - > test )  { 
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -688,13 +752,9 @@ bool wlr_output_test_state(struct wlr_output *output,
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						bool  new_back_buffer  =  false ; 
 
			
		
	
		
			
				
						if  ( ! output_ensure_buffer ( output ,  state ,  & new_back_buffer ) )  { 
 
			
		
	
		
			
				
						if  ( ! output_ensure_buffer ( output ,  & copy ,  & new_back_buffer ) )  { 
 
			
		
	
		
			
				
							return  false ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						// Create a shallow copy of the state with the new buffer
 
 
			
		
	
		
			
				
						// potentially included to pass to the backend.
 
 
			
		
	
		
			
				
						struct  wlr_output_state  copy  =  * state ; 
 
			
		
	
		
			
				
						if  ( new_back_buffer )  { 
 
			
		
	
		
			
				
							assert ( ( copy . committed  &  WLR_OUTPUT_STATE_BUFFER )  = =  0 ) ; 
 
			
		
	
		
			
				
							copy . committed  | =  WLR_OUTPUT_STATE_BUFFER ; 
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -714,21 +774,24 @@ bool wlr_output_test(struct wlr_output *output) {
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					bool  wlr_output_commit_state ( struct  wlr_output  * output ,  
			
		
	
		
			
				
							const  struct  wlr_output_state  * state )  { 
 
			
		
	
		
			
				
						if  ( ! output_basic_test ( output ,  state ) )  { 
 
			
		
	
		
			
				
						uint32_t  unchanged  =  output_compare_state ( output ,  state ) ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						// Create a shallow copy of the state with only the fields which have been
 
 
			
		
	
		
			
				
						// changed and potentially a new buffer.
 
 
			
		
	
		
			
				
						struct  wlr_output_state  pending  =  * state ; 
 
			
		
	
		
			
				
						pending . committed  & =  ~ unchanged ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						if  ( ! output_basic_test ( output ,  & pending ) )  { 
 
			
		
	
		
			
				
							wlr_log ( WLR_ERROR ,  " Basic output test failed for %s " ,  output - > name ) ; 
 
			
		
	
		
			
				
							output_clear_back_buffer ( output ) ; 
 
			
		
	
		
			
				
							return  false ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						bool  new_back_buffer  =  false ; 
 
			
		
	
		
			
				
						if  ( ! output_ensure_buffer ( output ,  state ,  & new_back_buffer ) )  { 
 
			
		
	
		
			
				
						if  ( ! output_ensure_buffer ( output ,  & pending ,  & new_back_buffer ) )  { 
 
			
		
	
		
			
				
							output_clear_back_buffer ( output ) ; 
 
			
		
	
		
			
				
							return  false ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						// Create a shallow copy of the state with the new back buffer
 
 
			
		
	
		
			
				
						// potentially included to pass to the backend.
 
 
			
		
	
		
			
				
						struct  wlr_output_state  pending  =  * state ; 
 
			
		
	
		
			
				
						if  ( new_back_buffer )  { 
 
			
		
	
		
			
				
							assert ( ( pending . committed  &  WLR_OUTPUT_STATE_BUFFER )  = =  0 ) ; 
 
			
		
	
		
			
				
							pending . committed  | =  WLR_OUTPUT_STATE_BUFFER ;