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@ -14,8 +14,7 @@ static int destroy_global(void *_data) {
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return 0;
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}
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void wlr_global_destroy_safe(struct wl_global *global,
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struct wl_display *display) {
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void wlr_global_destroy_safe(struct wl_global *global) {
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// Don't destroy the global immediately. If the global has been created
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// recently, clients might try to bind to it after we've destroyed it.
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// Instead, remove the global so that clients stop seeing it and wait an
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@ -25,6 +24,7 @@ void wlr_global_destroy_safe(struct wl_global *global,
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wl_global_remove(global);
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wl_global_set_user_data(global, NULL); // safety net
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struct wl_display *display = wl_global_get_display(global);
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struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
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struct destroy_global_data *data = calloc(1, sizeof(*data));
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if (data == NULL) {
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