render/vulkan: Don't compute texture.has_alpha until first...

...texture view is dynamically created
master
Alexander Orzechowski 2 years ago
parent ecbe48f3bc
commit 38d451bcb5

@ -288,15 +288,6 @@ struct wlr_vk_texture_view *vulkan_texture_get_or_create_view(struct wlr_vk_text
VkResult res;
VkDevice dev = texture->renderer->dev->dev;
const struct wlr_pixel_format_info *format_info =
drm_get_pixel_format_info(texture->format->drm);
if (format_info != NULL) {
texture->has_alpha = format_info->has_alpha;
} else {
// We don't have format info for multi-planar formats
assert(texture->format->is_ycbcr);
}
VkImageViewCreateInfo view_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
@ -360,6 +351,22 @@ struct wlr_vk_texture_view *vulkan_texture_get_or_create_view(struct wlr_vk_text
return view;
}
static void texture_set_format(struct wlr_vk_texture *texture,
const struct wlr_vk_format *format) {
texture->format = format;
texture->transform = !format->is_ycbcr && format->is_srgb ?
WLR_VK_TEXTURE_TRANSFORM_IDENTITY : WLR_VK_TEXTURE_TRANSFORM_SRGB;
const struct wlr_pixel_format_info *format_info =
drm_get_pixel_format_info(format->drm);
if (format_info != NULL) {
texture->has_alpha = format_info->has_alpha;
} else {
// We don't have format info for multi-planar formats
assert(texture->format->is_ycbcr);
}
}
static struct wlr_texture *vulkan_texture_from_pixels(
struct wlr_vk_renderer *renderer, uint32_t drm_fmt, uint32_t stride,
uint32_t width, uint32_t height, const void *data) {
@ -381,7 +388,7 @@ static struct wlr_texture *vulkan_texture_from_pixels(
return NULL;
}
texture->format = &fmt->format;
texture_set_format(texture, &fmt->format);
VkImageCreateInfo img_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
@ -705,9 +712,7 @@ static struct wlr_vk_texture *vulkan_texture_from_dmabuf(
return NULL;
}
texture->format = &fmt->format;
texture->transform = !texture->format->is_ycbcr && texture->format->is_srgb ?
WLR_VK_TEXTURE_TRANSFORM_IDENTITY : WLR_VK_TEXTURE_TRANSFORM_SRGB;
texture_set_format(texture, &fmt->format);
texture->image = vulkan_import_dmabuf(renderer, attribs,
texture->memories, &texture->mem_count, false);

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