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@ -115,7 +115,7 @@ static void fill_gamma_table(uint16_t *table, uint32_t ramp_size,
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uint16_t *b = table + 2 * ramp_size;
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for (uint32_t i = 0; i < ramp_size; ++i) {
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double val = (double)i / (ramp_size - 1);
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val = contrast * pow(val, 1.0 / gamma) + (1 - brightness);
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val = contrast * pow(val, 1.0 / gamma) + (brightness - 1);
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if (val > 1.0) {
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val = 1.0;
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} else if (val < 0.0) {
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