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@ -39,36 +39,64 @@ void view_destroy(struct roots_view *view) {
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free(view);
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}
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void view_get_size(struct roots_view *view, struct wlr_box *box) {
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void view_get_box(const struct roots_view *view, struct wlr_box *box) {
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box->x = view->x;
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box->y = view->y;
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if (view->get_size) {
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view->get_size(view, box);
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return;
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} else {
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box->width = view->wlr_surface->current->width;
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box->height = view->wlr_surface->current->height;
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}
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box->x = box->y = 0;
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box->width = view->wlr_surface->current->width;
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box->height = view->wlr_surface->current->height;
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}
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void view_activate(struct roots_view *view, bool activate) {
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if (view->activate) {
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view->activate(view, activate);
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static void view_update_output(const struct roots_view *view,
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const struct wlr_box *before) {
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struct roots_desktop *desktop = view->desktop;
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struct roots_output *output;
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struct wlr_box box;
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view_get_box(view, &box);
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wl_list_for_each(output, &desktop->outputs, link) {
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bool intersected = before->x != -1 && wlr_output_layout_intersects(
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desktop->layout, output->wlr_output,
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before->x, before->y, before->x + before->width,
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before->y + before->height);
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bool intersects = wlr_output_layout_intersects(
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desktop->layout, output->wlr_output,
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view->x, view->y, view->x + box.width, view->y + box.height);
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if (intersected && !intersects) {
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wlr_surface_send_leave(view->wlr_surface, output->wlr_output);
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}
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if (!intersected && intersects) {
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wlr_surface_send_enter(view->wlr_surface, output->wlr_output);
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}
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}
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}
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void view_move(struct roots_view *view, double x, double y) {
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struct wlr_box before;
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view_get_box(view, &before);
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if (view->move) {
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view->move(view, x, y);
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return;
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} else {
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view->x = x;
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view->y = y;
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}
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}
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view->x = x;
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view->y = y;
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void view_activate(struct roots_view *view, bool activate) {
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if (view->activate) {
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view->activate(view, activate);
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}
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}
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void view_resize(struct roots_view *view, uint32_t width, uint32_t height) {
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struct wlr_box before;
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view_get_box(view, &before);
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if (view->resize) {
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view->resize(view, width, height);
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}
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view_update_output(view, &before);
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}
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void view_move_resize(struct roots_view *view, double x, double y,
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@ -82,6 +110,50 @@ void view_move_resize(struct roots_view *view, double x, double y,
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view_resize(view, width, height);
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}
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void view_maximize(struct roots_view *view, bool maximized) {
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if (view->maximized == maximized) {
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return;
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}
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if (view->maximize) {
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view->maximize(view, maximized);
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}
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if (!view->maximized && maximized) {
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struct wlr_box view_box;
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view_get_box(view, &view_box);
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view->maximized = true;
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view->saved.x = view->x;
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view->saved.y = view->y;
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view->saved.rotation = view->rotation;
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view->saved.width = view_box.width;
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view->saved.height = view_box.height;
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double output_x, output_y;
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wlr_output_layout_closest_point(view->desktop->layout, NULL,
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view->x + (double)view_box.width/2,
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view->y + (double)view_box.height/2,
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&output_x, &output_y);
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struct wlr_output *output = wlr_output_layout_output_at(
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view->desktop->layout, output_x, output_y);
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struct wlr_box *output_box =
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wlr_output_layout_get_box(view->desktop->layout, output);
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view_move_resize(view, output_box->x, output_box->y, output_box->width,
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output_box->height);
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view->rotation = 0;
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}
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if (view->maximized && !maximized) {
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view->maximized = false;
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view_move_resize(view, view->saved.x, view->saved.y, view->saved.width,
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view->saved.height);
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view->rotation = view->saved.rotation;
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}
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}
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void view_close(struct roots_view *view) {
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if (view->close) {
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view->close(view);
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@ -89,8 +161,8 @@ void view_close(struct roots_view *view) {
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}
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bool view_center(struct roots_view *view) {
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struct wlr_box size;
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view_get_size(view, &size);
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struct wlr_box box;
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view_get_box(view, &box);
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struct roots_desktop *desktop = view->desktop;
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@ -107,23 +179,25 @@ bool view_center(struct roots_view *view) {
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int width, height;
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wlr_output_effective_resolution(output, &width, &height);
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double view_x = (double)(width - size.width) / 2 + l_output->x;
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double view_y = (double)(height - size.height) / 2 + l_output->y;
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double view_x = (double)(width - box.width) / 2 + l_output->x;
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double view_y = (double)(height - box.height) / 2 + l_output->y;
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view_move(view, view_x, view_y);
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return true;
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}
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void view_setup(struct roots_view *view) {
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view_center(view);
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struct roots_input *input = view->desktop->server->input;
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// TODO what seat gets focus? the one with the last input event?
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struct roots_seat *seat;
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wl_list_for_each(seat, &input->seats, link) {
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roots_seat_focus_view(seat, view);
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}
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view_center(view);
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struct wlr_box before;
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view_get_box(view, &before);
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view_update_output(view, &before);
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}
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void view_teardown(struct roots_view *view) {
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