@ -932,28 +932,21 @@ static void scissor_output(struct wlr_output *output, pixman_box32_t *rect) {
 
			
		
	
		
			
				
					}  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					static  void  render_rect ( struct  wlr_output  * output ,  
			
		
	
		
			
				
							pixman_region32_t  * output_ damage,  const  float  color [ static  4 ] , 
 
			
		
	
		
			
				
							pixman_region32_t  * ,  const  float  color [ static  4 ] , 
 
			
		
	
		
			
				
							const  struct  wlr_box  * box ,  const  float  matrix [ static  9 ] )  { 
 
			
		
	
		
			
				
						struct  wlr_renderer  * renderer  =  output - > renderer ; 
 
			
		
	
		
			
				
						assert ( renderer ) ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						pixman_region32_t  damage ; 
 
			
		
	
		
			
				
						pixman_region32_init ( & damage ) ; 
 
			
		
	
		
			
				
						pixman_region32_init_rect ( & damage ,  box - > x ,  box - > y ,  box - > width ,  box - > height ) ; 
 
			
		
	
		
			
				
						pixman_region32_intersect ( & damage ,  & damage ,  output_damage ) ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						int  nrects ; 
 
			
		
	
		
			
				
						pixman_box32_t  * rects  =  pixman_region32_rectangles ( & damage ,  & nrects ) ; 
 
			
		
	
		
			
				
						pixman_box32_t  * rects  =  pixman_region32_rectangles ( damage ,  & nrects ) ; 
 
			
		
	
		
			
				
						for  ( int  i  =  0 ;  i  <  nrects ;  + + i )  { 
 
			
		
	
		
			
				
							scissor_output ( output ,  & rects [ i ] ) ; 
 
			
		
	
		
			
				
							wlr_render_rect ( renderer ,  box ,  color ,  matrix ) ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						pixman_region32_fini ( & damage ) ; 
 
			
		
	
		
			
				
					}  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					static  void  render_texture ( struct  wlr_output  * output ,  
			
		
	
		
			
				
							pixman_region32_t  * output_ damage,  struct  wlr_texture  * texture , 
 
			
		
	
		
			
				
							pixman_region32_t  * ,  struct  wlr_texture  * texture , 
 
			
		
	
		
			
				
							const  struct  wlr_fbox  * src_box ,  const  struct  wlr_box  * dst_box , 
 
			
		
	
		
			
				
							const  float  matrix [ static  9 ] )  { 
 
			
		
	
		
			
				
						struct  wlr_renderer  * renderer  =  output - > renderer ; 
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -966,20 +959,12 @@ static void render_texture(struct wlr_output *output,
 
			
		
	
		
			
				
							src_box  =  & default_src_box ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						pixman_region32_t  damage ; 
 
			
		
	
		
			
				
						pixman_region32_init ( & damage ) ; 
 
			
		
	
		
			
				
						pixman_region32_init_rect ( & damage ,  dst_box - > x ,  dst_box - > y , 
 
			
		
	
		
			
				
							dst_box - > width ,  dst_box - > height ) ; 
 
			
		
	
		
			
				
						pixman_region32_intersect ( & damage ,  & damage ,  output_damage ) ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						int  nrects ; 
 
			
		
	
		
			
				
						pixman_box32_t  * rects  =  pixman_region32_rectangles ( & damage ,  & nrects ) ; 
 
			
		
	
		
			
				
						pixman_box32_t  * rects  =  pixman_region32_rectangles ( damage ,  & nrects ) ; 
 
			
		
	
		
			
				
						for  ( int  i  =  0 ;  i  <  nrects ;  + + i )  { 
 
			
		
	
		
			
				
							scissor_output ( output ,  & rects [ i ] ) ; 
 
			
		
	
		
			
				
							wlr_render_subtexture_with_matrix ( renderer ,  texture ,  src_box ,  matrix ,  1.0 ) ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						pixman_region32_fini ( & damage ) ; 
 
			
		
	
		
			
				
					}  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					struct  render_data  {  
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -992,7 +977,17 @@ static void render_node_iterator(struct wlr_scene_node *node,
 
			
		
	
		
			
				
						struct  render_data  * data  =  _data ; 
 
			
		
	
		
			
				
						struct  wlr_scene_output  * scene_output  =  data - > scene_output ; 
 
			
		
	
		
			
				
						struct  wlr_output  * output  =  scene_output - > output ; 
 
			
		
	
		
			
				
						pixman_region32_t  * output_damage  =  data - > damage ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						pixman_region32_t  render_region ; 
 
			
		
	
		
			
				
						pixman_region32_init ( & render_region ) ; 
 
			
		
	
		
			
				
						pixman_region32_copy ( & render_region ,  & node - > visible ) ; 
 
			
		
	
		
			
				
						pixman_region32_translate ( & render_region ,  - scene_output - > x ,  - scene_output - > y ) ; 
 
			
		
	
		
			
				
						wlr_region_scale ( & render_region ,  & render_region ,  output - > scale ) ; 
 
			
		
	
		
			
				
						pixman_region32_intersect ( & render_region ,  & render_region ,  data - > damage ) ; 
 
			
		
	
		
			
				
						if  ( ! pixman_region32_not_empty ( & render_region ) )  { 
 
			
		
	
		
			
				
							pixman_region32_fini ( & render_region ) ; 
 
			
		
	
		
			
				
							return ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						struct  wlr_box  dst_box  =  { 
 
			
		
	
		
			
				
							. x  =  x , 
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1011,7 +1006,7 @@ static void render_node_iterator(struct wlr_scene_node *node,
 
			
		
	
		
			
				
						case  WLR_SCENE_NODE_RECT : ; 
 
			
		
	
		
			
				
							struct  wlr_scene_rect  * scene_rect  =  scene_rect_from_node ( node ) ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							render_rect ( output ,  output_damage ,  scene_rect - > color ,  & dst_box , 
 
			
		
	
		
			
				
							render_rect ( output ,  & render_region ,  scene_rect - > color ,  & dst_box , 
 
			
		
	
		
			
				
								output - > transform_matrix ) ; 
 
			
		
	
		
			
				
							break ; 
 
			
		
	
		
			
				
						case  WLR_SCENE_NODE_BUFFER : ; 
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1030,12 +1025,14 @@ static void render_node_iterator(struct wlr_scene_node *node,
 
			
		
	
		
			
				
							wlr_matrix_project_box ( matrix ,  & dst_box ,  transform ,  0.0 , 
 
			
		
	
		
			
				
								output - > transform_matrix ) ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							render_texture ( output ,  output_damage ,  texture ,  & scene_buffer - > src_box , 
 
			
		
	
		
			
				
							render_texture ( output ,  & render_region ,  texture ,  & scene_buffer - > src_box , 
 
			
		
	
		
			
				
								& dst_box ,  matrix ) ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							wlr_signal_emit_safe ( & scene_buffer - > events . output_present ,  scene_output ) ; 
 
			
		
	
		
			
				
							break ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						pixman_region32_fini ( & render_region ) ; 
 
			
		
	
		
			
				
					}  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					static  void  scene_node_for_each_node ( struct  wlr_scene_node  * node ,