output: allocate and attach empty buffer on modeset

Some backends need a buffer in order to be able to perform a
modeset.
master
Simon Ser 3 years ago
parent 1a5b6722a8
commit 0fb55c76d0

@ -654,6 +654,50 @@ static void output_pending_resolution(struct wlr_output *output, int *width,
}
}
static bool output_attach_empty_buffer(struct wlr_output *output) {
assert(!(output->pending.committed & WLR_OUTPUT_STATE_BUFFER));
if (!wlr_output_attach_render(output, NULL)) {
return false;
}
int width, height;
output_pending_resolution(output, &width, &height);
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
wlr_renderer_begin(renderer, width, height);
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 0});
wlr_renderer_end(renderer);
return true;
}
static bool output_ensure_buffer(struct wlr_output *output) {
// If we're lighting up an output or changing its mode, make sure to
// provide a new buffer
bool needs_new_buffer = false;
if ((output->pending.committed & WLR_OUTPUT_STATE_ENABLED) &&
output->pending.enabled) {
needs_new_buffer = true;
}
if (output->pending.committed & WLR_OUTPUT_STATE_MODE) {
needs_new_buffer = true;
}
if (!needs_new_buffer ||
(output->pending.committed & WLR_OUTPUT_STATE_BUFFER)) {
return true;
}
wlr_log(WLR_DEBUG, "Attaching empty buffer to output for modeset");
if (!output_attach_empty_buffer(output)) {
output_clear_back_buffer(output);
return false;
}
return true;
}
static bool output_basic_test(struct wlr_output *output) {
if (output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
if (output->frame_pending) {
@ -721,6 +765,9 @@ bool wlr_output_test(struct wlr_output *output) {
if (!output_basic_test(output)) {
return false;
}
if (!output_ensure_buffer(output)) {
return false;
}
if (!output->impl->test) {
return true;
}
@ -733,6 +780,10 @@ bool wlr_output_commit(struct wlr_output *output) {
return false;
}
if (!output_ensure_buffer(output)) {
return false;
}
if ((output->pending.committed & WLR_OUTPUT_STATE_BUFFER) &&
output->idle_frame != NULL) {
wl_event_source_remove(output->idle_frame);

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