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@ -572,16 +572,10 @@ static void render_pass_add_rect(struct wlr_render_pass *wlr_pass,
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},
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};
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VkClearRect clear_rect = {
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.rect = {
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.offset = { box.x, box.y },
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.extent = { box.width, box.height },
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},
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.layerCount = 1,
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};
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for (int i = 0; i < clip_rects_len; i++) {
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VkRect2D rect;
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convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
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vkCmdSetScissor(cb, 0, 1, &rect);
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convert_pixman_box_to_vk_rect(&clip_rects[i], &clear_rect.rect);
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vkCmdClearAttachments(cb, 1, &clear_att, 1, &clear_rect);
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}
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break;
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