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#include <stdlib.h>
#include <assert.h>
#include <libinput.h>
#include <wlr/session.h>
#include <wlr/types.h>
#include <wlr/common/list.h>
#include "backend/libinput.h"
#include "common/log.h"
#include "types.h"
static void wlr_libinput_keyboard_destroy(struct wlr_keyboard_state *state) {
libinput_device_unref(state->handle);
free(state);
}
static struct wlr_keyboard_impl keyboard_impl = {
.destroy = wlr_libinput_keyboard_destroy
};
struct wlr_keyboard *wlr_libinput_keyboard_create(
struct libinput_device *device) {
assert(device);
struct wlr_keyboard_state *kbstate =
calloc(1, sizeof(struct wlr_keyboard_state));
kbstate->handle = device;
libinput_device_ref(device);
return wlr_keyboard_create(&keyboard_impl, kbstate);
}
void handle_keyboard_key(struct libinput_event *event,
struct libinput_device *device) {
struct wlr_input_device *dev =
get_appropriate_device(WLR_INPUT_DEVICE_KEYBOARD, device);
if (!dev) {
wlr_log(L_DEBUG, "Got a keyboard event for a device with no keyboards?");
return;
}
struct libinput_event_keyboard *kbevent =
libinput_event_get_keyboard_event(event);
struct wlr_keyboard_key *wlr_event =
calloc(1, sizeof(struct wlr_keyboard_key));
wlr_event->time_sec = libinput_event_keyboard_get_time(kbevent);
wlr_event->time_usec = libinput_event_keyboard_get_time_usec(kbevent);
wlr_event->keycode = libinput_event_keyboard_get_key(kbevent);
enum libinput_key_state state =
libinput_event_keyboard_get_key_state(kbevent);
switch (state) {
case LIBINPUT_KEY_STATE_RELEASED:
wlr_event->state = WLR_KEY_RELEASED;
break;
case LIBINPUT_KEY_STATE_PRESSED:
wlr_event->state = WLR_KEY_PRESSED;
break;
}
wl_signal_emit(&dev->keyboard->events.key, wlr_event);
}