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#ifndef BACKEND_WAYLAND_H
#define BACKEND_WAYLAND_H
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#include <stdbool.h>
#include <wayland-client.h>
#include <wayland-server.h>
#include <wayland-egl.h>
#include <wlr/render/egl.h>
#include <wlr/backend/wayland.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/util/list.h>
struct wlr_wl_backend {
struct wlr_backend backend;
/* local state */
bool started;
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struct wl_display *local_display;
list_t *devices;
list_t *outputs;
struct wlr_egl egl;
size_t requested_outputs;
/* remote state */
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struct wl_display *remote_display;
struct wl_event_source *remote_display_src;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct zxdg_shell_v6 *shell;
struct wl_shm *shm;
struct wl_seat *seat;
struct wl_pointer *pointer;
char *seat_name;
};
struct wlr_wl_backend_output {
struct wlr_output wlr_output;
struct wlr_wl_backend *backend;
struct wl_surface *surface;
struct zxdg_surface_v6 *xdg_surface;
struct zxdg_toplevel_v6 *xdg_toplevel;
struct wl_egl_window *egl_window;
struct wl_callback *frame_callback;
struct wl_shm_pool *cursor_pool;
void *cursor_buffer; // actually a (client-side) struct wl_buffer*
uint8_t *cursor_data;
struct wl_surface *cursor_surface;
uint32_t cursor_buf_size;
uint32_t enter_serial;
void *egl_surface;
};
struct wlr_wl_input_device {
struct wlr_input_device wlr_input_device;
struct wlr_wl_backend *backend;
void *resource;
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};
struct wlr_wl_pointer {
struct wlr_pointer wlr_pointer;
enum wlr_axis_source axis_source;
struct wlr_wl_backend_output *current_output;
};
void wlr_wl_registry_poll(struct wlr_wl_backend *backend);
void wlr_wl_output_update_cursor(struct wlr_wl_backend_output *output,
uint32_t serial, int32_t hotspot_x, int32_t hotspot_y);
struct wlr_wl_backend_output *wlr_wl_output_for_surface(
struct wlr_wl_backend *backend, struct wl_surface *surface);
extern const struct wl_seat_listener seat_listener;
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#endif