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#ifndef BACKEND_DRM_RENDERER_H
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#define BACKEND_DRM_RENDERER_H
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#include <EGL/egl.h>
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#include <gbm.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <wlr/backend.h>
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#include <wlr/render/wlr_renderer.h>
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struct wlr_drm_backend;
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struct wlr_drm_plane;
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struct wlr_buffer;
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struct wlr_drm_renderer {
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int fd;
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struct gbm_device *gbm;
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struct wlr_egl egl;
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uint32_t gbm_format;
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struct wlr_renderer *wlr_rend;
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struct wlr_gbm_allocator *allocator;
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};
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struct wlr_drm_surface {
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struct wlr_drm_renderer *renderer;
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uint32_t width;
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uint32_t height;
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struct wlr_swapchain *swapchain;
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struct wlr_buffer *back_buffer;
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};
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struct wlr_drm_fb {
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struct gbm_bo *bo;
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struct wlr_buffer *wlr_buf;
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struct wlr_drm_surface *mgpu_surf;
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struct gbm_bo *mgpu_bo;
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struct wlr_buffer *mgpu_wlr_buf;
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};
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bool init_drm_renderer(struct wlr_drm_backend *drm,
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struct wlr_drm_renderer *renderer, wlr_renderer_create_func_t create_render);
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void finish_drm_renderer(struct wlr_drm_renderer *renderer);
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bool drm_surface_make_current(struct wlr_drm_surface *surf, int *buffer_age);
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void drm_surface_unset_current(struct wlr_drm_surface *surf);
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bool export_drm_bo(struct gbm_bo *bo, struct wlr_dmabuf_attributes *attribs);
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void drm_fb_clear(struct wlr_drm_fb *fb);
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bool drm_fb_lock_surface(struct wlr_drm_fb *fb, struct wlr_drm_surface *surf);
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bool drm_fb_import_wlr(struct wlr_drm_fb *fb, struct wlr_drm_renderer *renderer,
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struct wlr_buffer *buf, struct wlr_drm_format_set *set);
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void drm_fb_move(struct wlr_drm_fb *new, struct wlr_drm_fb *old);
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bool drm_surface_render_black_frame(struct wlr_drm_surface *surf);
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struct gbm_bo *drm_fb_acquire(struct wlr_drm_fb *fb, struct wlr_drm_backend *drm,
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struct wlr_drm_surface *mgpu);
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bool drm_plane_init_surface(struct wlr_drm_plane *plane,
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struct wlr_drm_backend *drm, int32_t width, uint32_t height,
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uint32_t format, uint32_t flags, bool with_modifiers);
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void drm_plane_finish_surface(struct wlr_drm_plane *plane);
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#endif
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