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#ifndef BACKEND_LIBINPUT_H
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#define BACKEND_LIBINPUT_H
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#include <libinput.h>
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#include <wayland-server-core.h>
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#include <wlr/backend/interface.h>
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#include <wlr/backend/libinput.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_switch.h>
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#include <wlr/interfaces/wlr_tablet_pad.h>
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#include <wlr/interfaces/wlr_tablet_tool.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/types/wlr_input_device.h>
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struct wlr_libinput_backend {
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struct wlr_backend backend;
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struct wlr_session *session;
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struct wl_display *display;
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struct libinput *libinput_context;
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struct wl_event_source *input_event;
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struct wl_listener display_destroy;
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struct wl_listener session_destroy;
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struct wl_listener session_signal;
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struct wl_array wlr_device_lists; // struct wl_list *
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};
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struct wlr_libinput_input_device {
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struct wlr_input_device wlr_input_device;
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struct wl_list link;
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struct libinput_device *handle;
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};
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uint32_t usec_to_msec(uint64_t usec);
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void handle_libinput_event(struct wlr_libinput_backend *state,
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struct libinput_event *event);
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struct wlr_input_device *get_appropriate_device(
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enum wlr_input_device_type desired_type,
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struct libinput_device *device);
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void destroy_libinput_input_device(struct wlr_libinput_input_device *dev);
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extern const struct wlr_keyboard_impl libinput_keyboard_impl;
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extern const struct wlr_pointer_impl libinput_pointer_impl;
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extern const struct wlr_switch_impl libinput_switch_impl;
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extern const struct wlr_tablet_impl libinput_tablet_impl;
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extern const struct wlr_tablet_pad_impl libinput_tablet_pad_impl;
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extern const struct wlr_touch_impl libinput_touch_impl;
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struct wlr_keyboard *create_libinput_keyboard(
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struct libinput_device *device);
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void handle_keyboard_key(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_pointer *create_libinput_pointer(
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struct libinput_device *device);
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void handle_pointer_motion(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_motion_abs(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_button(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_axis(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_swipe_begin(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_swipe_update(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_swipe_end(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_pinch_begin(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_pinch_update(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_pinch_end(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_hold_begin(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_hold_end(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_switch *create_libinput_switch(
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struct libinput_device *device);
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void handle_switch_toggle(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_touch *create_libinput_touch(
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struct libinput_device *device);
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void handle_touch_down(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_up(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_motion(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_cancel(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_frame(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_tablet *create_libinput_tablet(
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struct libinput_device *device);
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void handle_tablet_tool_axis(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_proximity(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_tip(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_button(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_tablet_pad *create_libinput_tablet_pad(
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struct libinput_device *device);
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void handle_tablet_pad_button(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_pad_ring(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_pad_strip(struct libinput_event *event,
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struct libinput_device *device);
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#endif
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