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#include <assert.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <gbm.h>
#include <stdbool.h>
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#include <stdlib.h>
#include <unistd.h>
#include <wayland-util.h>
#include <wlr/render/egl.h>
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#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "backend/drm/drm.h"
#include "glapi.h"
#ifndef DRM_FORMAT_MOD_LINEAR
#define DRM_FORMAT_MOD_LINEAR 0
#endif
bool init_drm_renderer(struct wlr_drm_backend *drm,
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struct wlr_drm_renderer *renderer) {
renderer->gbm = gbm_create_device(drm->fd);
if (!renderer->gbm) {
wlr_log(L_ERROR, "Failed to create GBM device");
return false;
}
if (!wlr_egl_init(&renderer->egl, EGL_PLATFORM_GBM_MESA, renderer->gbm,
NULL, GBM_FORMAT_ARGB8888)) {
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goto error_gbm;
}
renderer->wlr_rend = wlr_gles2_renderer_create(&renderer->egl);
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if (!renderer->wlr_rend) {
wlr_log(L_ERROR, "Failed to create WLR renderer");
goto error_egl;
}
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renderer->fd = drm->fd;
return true;
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error_egl:
wlr_egl_finish(&renderer->egl);
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error_gbm:
gbm_device_destroy(renderer->gbm);
return false;
}
void finish_drm_renderer(struct wlr_drm_renderer *renderer) {
if (!renderer) {
return;
}
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wlr_renderer_destroy(renderer->wlr_rend);
wlr_egl_finish(&renderer->egl);
gbm_device_destroy(renderer->gbm);
}
bool init_drm_surface(struct wlr_drm_surface *surf,
struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height,
uint32_t format, uint32_t flags) {
if (surf->width == width && surf->height == height) {
return true;
}
surf->renderer = renderer;
surf->width = width;
surf->height = height;
if (surf->gbm) {
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
surf->front = NULL;
}
if (surf->back) {
gbm_surface_release_buffer(surf->gbm, surf->back);
surf->back = NULL;
}
gbm_surface_destroy(surf->gbm);
}
wlr_egl_destroy_surface(&surf->renderer->egl, surf->egl);
surf->gbm = gbm_surface_create(renderer->gbm, width, height,
format, GBM_BO_USE_RENDERING | flags);
if (!surf->gbm) {
wlr_log_errno(L_ERROR, "Failed to create GBM surface");
goto error_zero;
}
surf->egl = wlr_egl_create_surface(&renderer->egl, surf->gbm);
if (surf->egl == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface");
goto error_gbm;
}
return true;
error_gbm:
gbm_surface_destroy(surf->gbm);
error_zero:
memset(surf, 0, sizeof(*surf));
return false;
}
void finish_drm_surface(struct wlr_drm_surface *surf) {
if (!surf || !surf->renderer) {
return;
}
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
}
if (surf->back) {
gbm_surface_release_buffer(surf->gbm, surf->back);
}
wlr_egl_destroy_surface(&surf->renderer->egl, surf->egl);
if (surf->gbm) {
gbm_surface_destroy(surf->gbm);
}
memset(surf, 0, sizeof(*surf));
}
bool make_drm_surface_current(struct wlr_drm_surface *surf,
int *buffer_damage) {
return wlr_egl_make_current(&surf->renderer->egl, surf->egl, buffer_damage);
}
struct gbm_bo *swap_drm_surface_buffers(struct wlr_drm_surface *surf,
pixman_region32_t *damage) {
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
}
wlr_egl_swap_buffers(&surf->renderer->egl, surf->egl, damage);
surf->front = surf->back;
surf->back = gbm_surface_lock_front_buffer(surf->gbm);
return surf->back;
}
struct gbm_bo *get_drm_surface_front(struct wlr_drm_surface *surf) {
if (surf->front) {
return surf->front;
}
make_drm_surface_current(surf, NULL);
struct wlr_renderer *renderer = surf->renderer->wlr_rend;
wlr_renderer_begin(renderer, surf->width, surf->height);
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
wlr_renderer_end(renderer);
return swap_drm_surface_buffers(surf, NULL);
}
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void post_drm_surface(struct wlr_drm_surface *surf) {
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if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
surf->front = NULL;
}
}
struct tex {
struct wlr_egl *egl;
EGLImageKHR img;
struct wlr_texture *tex;
};
static void free_eglimage(struct gbm_bo *bo, void *data) {
struct tex *tex = data;
wlr_egl_destroy_image(tex->egl, tex->img);
wlr_texture_destroy(tex->tex);
free(tex);
}
static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer,
struct gbm_bo *bo) {
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struct tex *tex = gbm_bo_get_user_data(bo);
if (tex != NULL) {
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return tex->tex;
}
tex = calloc(1, sizeof(struct tex));
if (tex == NULL) {
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return NULL;
}
struct wlr_dmabuf_buffer_attribs attribs = {
.n_planes = 1,
.width = gbm_bo_get_width(bo),
.height = gbm_bo_get_height(bo),
.format = gbm_bo_get_format(bo),
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};
attribs.offset[0] = 0;
attribs.stride[0] = gbm_bo_get_stride_for_plane(bo, 0);
attribs.modifier[0] = DRM_FORMAT_MOD_LINEAR;
attribs.fd[0] = gbm_bo_get_fd(bo);
tex->tex = wlr_texture_from_dmabuf(renderer->wlr_rend, &attribs);
if (tex->tex == NULL) {
free(tex);
return NULL;
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}
gbm_bo_set_user_data(bo, tex, free_eglimage);
return tex->tex;
}
struct gbm_bo *copy_drm_surface_mgpu(struct wlr_drm_surface *dest,
struct gbm_bo *src) {
make_drm_surface_current(dest, NULL);
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struct wlr_texture *tex = get_tex_for_bo(dest->renderer, src);
assert(tex);
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float mat[9];
wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_FLIPPED_180);
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struct wlr_renderer *renderer = dest->renderer->wlr_rend;
wlr_renderer_begin(renderer, dest->width, dest->height);
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
wlr_render_texture_with_matrix(renderer, tex, mat, 1.0f);
wlr_renderer_end(renderer);
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return swap_drm_surface_buffers(dest, NULL);
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}
bool init_drm_plane_surfaces(struct wlr_drm_plane *plane,
struct wlr_drm_backend *drm, int32_t width, uint32_t height,
uint32_t format) {
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if (!drm->parent) {
return init_drm_surface(&plane->surf, &drm->renderer, width, height,
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format, GBM_BO_USE_SCANOUT);
}
if (!init_drm_surface(&plane->surf, &drm->parent->renderer,
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width, height, format, GBM_BO_USE_LINEAR)) {
return false;
}
if (!init_drm_surface(&plane->mgpu_surf, &drm->renderer,
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width, height, format, GBM_BO_USE_SCANOUT)) {
finish_drm_surface(&plane->surf);
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return false;
}
return true;
}