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#include <stdlib.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_pointer.h>
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#include "rootston/input.h"
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#include "rootston/touch.h"
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// TODO: we'll likely want touch events to both control the cursor *and* be
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// submitted directly to the seat.
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void touch_add(struct wlr_input_device *device, struct roots_input *input) {
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struct roots_touch *touch = calloc(sizeof(struct roots_touch), 1);
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device->data = touch;
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touch->device = device;
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touch->input = input;
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wl_list_insert(&input->touch, &touch->link);
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wlr_cursor_attach_input_device(input->cursor, device);
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cursor_load_config(input->server->config, input->cursor,
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input, input->server->desktop);
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}
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void touch_remove(struct wlr_input_device *device, struct roots_input *input) {
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struct roots_touch *touch = device->data;
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wlr_cursor_detach_input_device(input->cursor, device);
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wl_list_remove(&touch->link);
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free(touch);
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}
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