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29 lines
886 B
29 lines
886 B
7 years ago
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void cursor_update_position(struct roots_input *input, uint32_t time) {
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/*
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if (input->motion_context.surface) {
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struct example_xdg_surface_v6 *surface;
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surface = sample->motion_context.surface;
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surface->position.lx = sample->cursor->x - sample->motion_context.off_x;
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surface->position.ly = sample->cursor->y - sample->motion_context.off_y;
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return;
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}
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*/
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struct wlr_xdg_surface_v6 *surface = example_xdg_surface_at(sample,
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sample->cursor->x, sample->cursor->y);
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if (surface) {
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struct example_xdg_surface_v6 *esurface = surface->data;
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double sx = sample->cursor->x - esurface->position.lx;
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double sy = sample->cursor->y - esurface->position.ly;
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// TODO z-order
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wlr_seat_pointer_enter(sample->wl_seat, surface->surface, sx, sy);
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wlr_seat_pointer_send_motion(sample->wl_seat, time, sx, sy);
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} else {
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wlr_seat_pointer_clear_focus(sample->wl_seat);
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}
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}
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