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#include <stdlib.h>
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#include <stdint.h>
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#include <wayland-server.h>
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#include <assert.h>
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#include "backend/wayland.h"
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#include "common/log.h"
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void wlr_wl_backend_free(struct wlr_wl_backend *backend) {
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if (!backend) {
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return;
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}
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// TODO: Free surfaces
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for (size_t i = 0; backend->outputs && i < backend->outputs->length; ++i) {
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struct wlr_wl_output *output = backend->outputs->items[i];
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wlr_wl_output_free(output);
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}
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list_free(backend->outputs);
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if (backend->seat) wlr_wl_seat_free(backend->seat);
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if (backend->shm) wl_shm_destroy(backend->shm);
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if (backend->shell) wl_shell_destroy(backend->shell);
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if (backend->compositor) wl_compositor_destroy(backend->compositor);
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if (backend->registry) wl_registry_destroy(backend->registry);
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if (backend->remote_display) wl_display_disconnect(backend->remote_display);
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free(backend);
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}
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/*
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* Initializes the wayland backend. Opens a connection to a remote wayland
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* compositor and creates surfaces for each output, then registers globals on
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* the specified display.
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*/
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struct wlr_wl_backend *wlr_wl_backend_init(
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struct wl_display *display, size_t outputs) {
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assert(display);
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struct wlr_wl_backend *backend;
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if (!(backend = calloc(sizeof(struct wlr_wl_backend), 1))) {
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wlr_log(L_ERROR, "Could not allocate backend");
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goto error;
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}
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if (!(backend->outputs = list_create())) {
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wlr_log(L_ERROR, "Could not allocate output list");
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goto error;
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}
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backend->local_display = display;
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backend->remote_display = wl_display_connect(getenv("_WAYLAND_DISPLAY"));
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if (!backend->remote_display) {
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wlr_log(L_ERROR, "Could not connect to remote display");
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goto error;
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}
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if (!(backend->registry = wl_display_get_registry(backend->remote_display))) {
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wlr_log(L_ERROR, "Could not obtain reference to remote registry");
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goto error;
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}
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wlr_wlb_registry_poll(backend);
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return backend;
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error:
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wlr_wl_backend_free(backend);
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return NULL;
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}
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