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#ifndef RENDER_WLR_RENDERER_H
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#define RENDER_WLR_RENDERER_H
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#include <wlr/render/wlr_renderer.h>
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/**
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* Bind a buffer to the renderer.
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*
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* All subsequent rendering operations will operate on the supplied buffer.
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* After rendering operations are done, the caller must unbind a buffer by
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* calling wlr_renderer_bind_buffer with a NULL buffer.
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*/
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bool wlr_renderer_bind_buffer(struct wlr_renderer *r, struct wlr_buffer *buffer);
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/**
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* Get the DMA-BUF formats supporting rendering usage. Buffers allocated with
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* a format from this list may be attached via wlr_renderer_bind_buffer.
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*/
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const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_render_formats(
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struct wlr_renderer *renderer);
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#endif
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