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#ifndef _EXAMPLE_SHARED_H
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#define _EXAMPLE_SHARED_H
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#define _POSIX_C_SOURCE 199309L
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#include <time.h>
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#include <stdbool.h>
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#include <xkbcommon/xkbcommon.h>
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#include <wayland-server-protocol.h>
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#include <wlr/backend.h>
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#include <wlr/session.h>
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#include <wlr/types.h>
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struct output_state {
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struct compositor_state *compositor;
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struct wlr_output *output;
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struct wl_listener frame;
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struct timespec last_frame;
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struct wl_list link;
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void *data;
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};
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struct keyboard_state {
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struct compositor_state *compositor;
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struct wlr_input_device *device;
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struct wl_listener key;
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struct wl_list link;
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struct xkb_keymap *keymap;
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struct xkb_state *xkb_state;
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void *data;
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};
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struct pointer_state {
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struct compositor_state *compositor;
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struct wlr_input_device *device;
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struct wl_listener motion;
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struct wl_listener motion_absolute;
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struct wl_listener button;
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struct wl_listener axis;
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struct wl_list link;
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void *data;
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};
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struct touch_state {
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struct compositor_state *compositor;
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struct wlr_input_device *device;
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struct wl_listener down;
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struct wl_listener up;
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struct wl_listener motion;
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struct wl_listener cancel;
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struct wl_list link;
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void *data;
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};
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struct compositor_state {
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void (*output_add_cb)(struct output_state *s);
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void (*keyboard_add_cb)(struct keyboard_state *s);
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void (*output_frame_cb)(struct output_state *s, struct timespec *ts);
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void (*output_remove_cb)(struct output_state *s);
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void (*keyboard_remove_cb)(struct keyboard_state *s);
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void (*keyboard_key_cb)(struct keyboard_state *s, xkb_keysym_t sym,
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enum wlr_key_state key_state);
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void (*pointer_motion_cb)(struct pointer_state *s,
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double d_x, double d_y);
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void (*pointer_button_cb)(struct pointer_state *s,
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uint32_t button, enum wlr_button_state state);
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void (*pointer_axis_cb)(struct pointer_state *s,
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enum wlr_axis_source source,
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enum wlr_axis_orientation orientation,
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double delta);
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void (*touch_down_cb)(struct touch_state *s, int32_t slot,
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double x, double y, double width, double height);
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void (*touch_motion_cb)(struct touch_state *s, int32_t slot,
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double x, double y, double width, double height);
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void (*touch_up_cb)(struct touch_state *s, int32_t slot);
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void (*touch_cancel_cb)(struct touch_state *s, int32_t slot);
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struct wl_display *display;
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struct wl_event_loop *event_loop;
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struct wlr_backend *backend;
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struct wlr_session *session;
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struct wl_list keyboards;
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struct wl_list pointers;
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struct wl_list touch;
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struct wl_listener input_add;
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struct wl_listener input_remove;
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struct timespec last_frame;
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struct wl_listener output_add;
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struct wl_listener output_remove;
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struct wl_list outputs;
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bool exit;
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void *data;
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};
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void compositor_init(struct compositor_state *state);
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void compositor_run(struct compositor_state *state);
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#endif
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