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#ifndef BACKEND_DRM_RENDERER_H
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#define BACKEND_DRM_RENDERER_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <wlr/backend.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/util/addon.h>
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struct wlr_drm_backend;
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struct wlr_drm_format;
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struct wlr_drm_plane;
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struct wlr_buffer;
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struct wlr_drm_renderer {
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struct wlr_renderer *wlr_rend;
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struct wlr_allocator *allocator;
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};
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struct wlr_drm_surface {
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struct wlr_drm_renderer *renderer;
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struct wlr_swapchain *swapchain;
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struct wlr_drm_syncobj_timeline *timeline;
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uint64_t point;
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};
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bool init_drm_renderer(struct wlr_drm_backend *drm,
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struct wlr_drm_renderer *renderer);
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void finish_drm_renderer(struct wlr_drm_renderer *renderer);
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bool init_drm_surface(struct wlr_drm_surface *surf,
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struct wlr_drm_renderer *renderer, int width, int height,
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const struct wlr_drm_format *drm_format);
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void finish_drm_surface(struct wlr_drm_surface *surf);
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struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
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struct wlr_buffer *buffer,
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struct wlr_drm_syncobj_timeline *wait_timeline, uint64_t wait_point);
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bool drm_plane_pick_render_format(struct wlr_drm_plane *plane,
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struct wlr_drm_format *fmt, struct wlr_drm_renderer *renderer);
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#endif
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