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#include <wayland-server.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include "common/log.h"
#include "backend.h"
struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl,
struct wlr_backend_state *state) {
struct wlr_backend *backend = calloc(1, sizeof(struct wlr_backend));
if (!backend) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
backend->state = state;
backend->impl = impl;
wl_signal_init(&backend->events.output_add);
wl_signal_init(&backend->events.output_remove);
wl_signal_init(&backend->events.output_frame);
wl_signal_init(&backend->events.keyboard_add);
wl_signal_init(&backend->events.keyboard_remove);
wl_signal_init(&backend->events.pointer_add);
wl_signal_init(&backend->events.pointer_remove);
wl_signal_init(&backend->events.touch_add);
wl_signal_init(&backend->events.touch_remove);
return backend;
}
bool wlr_backend_init(struct wlr_backend *backend) {
return backend->impl->init(backend->state);
}
void wlr_backend_destroy(struct wlr_backend *backend) {
backend->impl->destroy(backend->state);
// TODO: Free anything else?
free(backend);
}