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#include <stdlib.h>
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#include <assert.h>
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#include <libinput.h>
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#include <wlr/backend/session.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/util/log.h>
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#include "backend/libinput.h"
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struct wlr_keyboard_state {
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struct libinput_device *device;
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};
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static void wlr_libinput_keyboard_set_leds(struct wlr_keyboard_state *kbstate, uint32_t leds) {
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libinput_device_led_update(kbstate->device, leds);
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}
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static void wlr_libinput_keyboard_destroy(struct wlr_keyboard_state *kbstate) {
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libinput_device_unref(kbstate->device);
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free(kbstate);
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}
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struct wlr_keyboard_impl impl = {
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.destroy = wlr_libinput_keyboard_destroy,
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.led_update = wlr_libinput_keyboard_set_leds
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};
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struct wlr_keyboard *wlr_libinput_keyboard_create(
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struct libinput_device *device) {
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assert(device);
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struct wlr_keyboard_state *kbstate = calloc(1, sizeof(struct wlr_keyboard_state));
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kbstate->device = device;
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libinput_device_ref(device);
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libinput_device_led_update(device, 0);
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return wlr_keyboard_create(&impl, kbstate);
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}
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void handle_keyboard_key(struct libinput_event *event,
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struct libinput_device *device) {
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struct wlr_input_device *dev =
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get_appropriate_device(WLR_INPUT_DEVICE_KEYBOARD, device);
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if (!dev) {
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wlr_log(L_DEBUG, "Got a keyboard event for a device with no keyboards?");
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return;
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}
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struct libinput_event_keyboard *kbevent =
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libinput_event_get_keyboard_event(event);
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struct wlr_event_keyboard_key wlr_event = { 0 };
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wlr_event.time_sec = libinput_event_keyboard_get_time(kbevent);
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wlr_event.time_usec = libinput_event_keyboard_get_time_usec(kbevent);
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wlr_event.keycode = libinput_event_keyboard_get_key(kbevent);
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enum libinput_key_state state =
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libinput_event_keyboard_get_key_state(kbevent);
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switch (state) {
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case LIBINPUT_KEY_STATE_RELEASED:
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wlr_event.state = WLR_KEY_RELEASED;
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break;
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case LIBINPUT_KEY_STATE_PRESSED:
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wlr_event.state = WLR_KEY_PRESSED;
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break;
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}
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wl_signal_emit(&dev->keyboard->events.key, &wlr_event);
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}
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