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#ifndef BACKEND_HEADLESS_H
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#define BACKEND_HEADLESS_H
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#include <wlr/backend/interface.h>
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#include <wlr/backend/headless.h>
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#include <wlr/types/wlr_output.h>
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struct wlr_headless_backend {
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struct wlr_backend backend;
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struct wlr_egl egl;
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struct wl_display *display;
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struct wl_list outputs;
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struct wl_listener display_destroy;
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bool started;
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};
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struct wlr_headless_backend_output {
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struct wlr_output wlr_output;
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struct wlr_headless_backend *backend;
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struct wl_list link;
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void *egl_surface;
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struct wl_event_source *frame_timer;
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int frame_delay; // ms
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};
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#endif
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