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#ifndef _SWAY_OUTPUT_H
#define _SWAY_OUTPUT_H
#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_damage_ring.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_scene.h>
#include "config.h"
#include "sway/tree/node.h"
#include "sway/tree/view.h"
struct sway_server;
struct sway_container;
struct sway_output_state {
list_t *workspaces;
struct sway_workspace *active_workspace;
};
struct sway_output {
struct sway_node node;
struct {
struct wlr_scene_tree *shell_background;
struct wlr_scene_tree *shell_bottom;
struct wlr_scene_tree *tiling;
struct wlr_scene_tree *fullscreen;
struct wlr_scene_tree *shell_top;
struct wlr_scene_tree *shell_overlay;
struct wlr_scene_tree *session_lock;
} layers;
// when a container is fullscreen, in case the fullscreen surface is
// translucent (can see behind) we must make sure that the background is a
// solid color in order to conform to the wayland protocol. This rect
// ensures that when looking through a surface, all that will be seen
// is black.
struct wlr_scene_rect *fullscreen_background;
struct wlr_output *wlr_output;
struct wlr_scene_output *scene_output;
struct sway_server *server;
struct wl_list link;
struct wlr_box usable_area;
int lx, ly; // layout coords
int width, height; // transformed buffer size
enum wl_output_subpixel detected_subpixel;
enum scale_filter_mode scale_filter;
bool enabled;
list_t *workspaces;
struct sway_output_state current;
struct wl_listener layout_destroy;
struct wl_listener destroy;
struct wl_listener present;
struct wl_listener frame;
struct wl_listener request_state;
struct {
struct wl_signal disable;
} events;
struct wlr_color_transform *color_transform;
struct timespec last_presentation;
uint32_t refresh_nsec;
int max_render_time; // In milliseconds
struct wl_event_source *repaint_timer;
bool allow_tearing;
};
struct sway_output_non_desktop {
struct wlr_output *wlr_output;
struct wl_listener destroy;
};
struct sway_output *output_create(struct wlr_output *wlr_output);
void output_destroy(struct sway_output *output);
void output_begin_destroy(struct sway_output *output);
struct sway_output *output_from_wlr_output(struct wlr_output *output);
struct sway_output *output_get_in_direction(struct sway_output *reference,
enum wlr_direction direction);
void output_add_workspace(struct sway_output *output,
struct sway_workspace *workspace);
typedef void (*sway_surface_iterator_func_t)(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface, struct wlr_box *box,
void *user_data);
bool output_match_name_or_id(struct sway_output *output,
const char *name_or_id);
// this ONLY includes the enabled outputs
struct sway_output *output_by_name_or_id(const char *name_or_id);
// this includes all the outputs, including disabled ones
struct sway_output *all_output_by_name_or_id(const char *name_or_id);
void output_sort_workspaces(struct sway_output *output);
void output_enable(struct sway_output *output);
void output_disable(struct sway_output *output);
struct sway_workspace *output_get_active_workspace(struct sway_output *output);
void output_for_each_workspace(struct sway_output *output,
void (*f)(struct sway_workspace *ws, void *data), void *data);
void output_for_each_container(struct sway_output *output,
void (*f)(struct sway_container *con, void *data), void *data);
struct sway_workspace *output_find_workspace(struct sway_output *output,
bool (*test)(struct sway_workspace *ws, void *data), void *data);
struct sway_container *output_find_container(struct sway_output *output,
bool (*test)(struct sway_container *con, void *data), void *data);
void output_get_box(struct sway_output *output, struct wlr_box *box);
enum sway_container_layout output_get_default_layout(
struct sway_output *output);
enum wlr_direction opposite_direction(enum wlr_direction d);
void handle_output_manager_apply(struct wl_listener *listener, void *data);
void handle_output_manager_test(struct wl_listener *listener, void *data);
void handle_output_power_manager_set_mode(struct wl_listener *listener,
void *data);
struct sway_output_non_desktop *output_non_desktop_create(struct wlr_output *wlr_output);
void update_output_manager_config(struct sway_server *server);
#endif