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1158 lines
38 KiB
1158 lines
38 KiB
#include <float.h>
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#include <libevdev/libevdev.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/types/wlr_tablet_v2.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include "gesture.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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#include "sway/input/tablet.h"
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/scene_descriptor.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "log.h"
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#if WLR_HAS_XWAYLAND
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#include "sway/xwayland.h"
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#endif
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struct seatop_default_event {
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struct sway_node *previous_node;
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uint32_t pressed_buttons[SWAY_CURSOR_PRESSED_BUTTONS_CAP];
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size_t pressed_button_count;
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struct gesture_tracker gestures;
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};
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/*-----------------------------------------\
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* Functions shared by multiple callbacks /
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*---------------------------------------*/
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/**
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* Determine if the edge of the given container is on the edge of the
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* workspace/output.
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*/
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static bool edge_is_external(struct sway_container *cont, enum wlr_edges edge) {
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enum sway_container_layout layout = L_NONE;
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switch (edge) {
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case WLR_EDGE_TOP:
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case WLR_EDGE_BOTTOM:
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layout = L_VERT;
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break;
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case WLR_EDGE_LEFT:
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case WLR_EDGE_RIGHT:
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layout = L_HORIZ;
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break;
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case WLR_EDGE_NONE:
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sway_assert(false, "Never reached");
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return false;
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}
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// Iterate the parents until we find one with the layout we want,
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// then check if the child has siblings between it and the edge.
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while (cont) {
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if (container_parent_layout(cont) == layout) {
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list_t *siblings = container_get_siblings(cont);
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if (!siblings) {
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return false;
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}
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int index = list_find(siblings, cont);
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if (index > 0 && (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_TOP)) {
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return false;
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}
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if (index < siblings->length - 1 &&
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(edge == WLR_EDGE_RIGHT || edge == WLR_EDGE_BOTTOM)) {
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return false;
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}
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}
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cont = cont->pending.parent;
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}
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return true;
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}
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static enum wlr_edges find_edge(struct sway_container *cont,
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struct wlr_surface *surface, struct sway_cursor *cursor) {
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if (!cont->view || (surface && cont->view->surface != surface)) {
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return WLR_EDGE_NONE;
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}
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if (cont->pending.border == B_NONE || !cont->pending.border_thickness ||
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cont->pending.border == B_CSD) {
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return WLR_EDGE_NONE;
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}
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if (cont->pending.fullscreen_mode) {
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return WLR_EDGE_NONE;
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}
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enum wlr_edges edge = 0;
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if (cursor->cursor->x < cont->pending.x + cont->pending.border_thickness) {
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edge |= WLR_EDGE_LEFT;
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}
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if (cursor->cursor->y < cont->pending.y + cont->pending.border_thickness) {
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edge |= WLR_EDGE_TOP;
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}
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if (cursor->cursor->x >= cont->pending.x + cont->pending.width - cont->pending.border_thickness) {
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edge |= WLR_EDGE_RIGHT;
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}
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if (cursor->cursor->y >= cont->pending.y + cont->pending.height - cont->pending.border_thickness) {
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edge |= WLR_EDGE_BOTTOM;
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}
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return edge;
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}
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/**
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* If the cursor is over a _resizable_ edge, return the edge.
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* Edges that can't be resized are edges of the workspace.
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*/
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enum wlr_edges find_resize_edge(struct sway_container *cont,
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struct wlr_surface *surface, struct sway_cursor *cursor) {
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enum wlr_edges edge = find_edge(cont, surface, cursor);
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if (edge && !container_is_floating(cont) && edge_is_external(cont, edge)) {
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return WLR_EDGE_NONE;
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}
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return edge;
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}
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/**
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* Return the mouse binding which matches modifier, click location, release,
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* and pressed button state, otherwise return null.
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*/
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static struct sway_binding* get_active_mouse_binding(
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struct seatop_default_event *e, list_t *bindings, uint32_t modifiers,
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bool release, bool on_titlebar, bool on_border, bool on_content,
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bool on_workspace, const char *identifier) {
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uint32_t click_region =
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((on_titlebar || on_workspace) ? BINDING_TITLEBAR : 0) |
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((on_border || on_workspace) ? BINDING_BORDER : 0) |
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((on_content || on_workspace) ? BINDING_CONTENTS : 0);
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struct sway_binding *current = NULL;
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for (int i = 0; i < bindings->length; ++i) {
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struct sway_binding *binding = bindings->items[i];
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if (modifiers ^ binding->modifiers ||
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e->pressed_button_count != (size_t)binding->keys->length ||
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release != (binding->flags & BINDING_RELEASE) ||
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!(click_region & binding->flags) ||
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(on_workspace &&
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(click_region & binding->flags) != click_region) ||
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(strcmp(binding->input, identifier) != 0 &&
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strcmp(binding->input, "*") != 0)) {
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continue;
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}
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bool match = true;
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for (size_t j = 0; j < e->pressed_button_count; j++) {
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uint32_t key = *(uint32_t *)binding->keys->items[j];
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if (key != e->pressed_buttons[j]) {
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match = false;
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break;
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}
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}
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if (!match) {
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continue;
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}
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if (!current || strcmp(current->input, "*") == 0) {
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current = binding;
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if (strcmp(current->input, identifier) == 0) {
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// If a binding is found for the exact input, quit searching
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break;
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}
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}
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}
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return current;
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}
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/**
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* Remove a button (and duplicates) from the sorted list of currently pressed
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* buttons.
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*/
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static void state_erase_button(struct seatop_default_event *e,
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uint32_t button) {
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size_t j = 0;
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for (size_t i = 0; i < e->pressed_button_count; ++i) {
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if (i > j) {
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e->pressed_buttons[j] = e->pressed_buttons[i];
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}
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if (e->pressed_buttons[i] != button) {
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++j;
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}
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}
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while (e->pressed_button_count > j) {
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--e->pressed_button_count;
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e->pressed_buttons[e->pressed_button_count] = 0;
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}
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}
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/**
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* Add a button to the sorted list of currently pressed buttons, if there
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* is space.
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*/
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static void state_add_button(struct seatop_default_event *e, uint32_t button) {
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if (e->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) {
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return;
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}
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size_t i = 0;
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while (i < e->pressed_button_count && e->pressed_buttons[i] < button) {
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++i;
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}
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size_t j = e->pressed_button_count;
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while (j > i) {
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e->pressed_buttons[j] = e->pressed_buttons[j - 1];
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--j;
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}
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e->pressed_buttons[i] = button;
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e->pressed_button_count++;
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}
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/*-------------------------------------------\
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* Functions used by handle_tablet_tool_tip /
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*-----------------------------------------*/
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static void handle_tablet_tool_tip(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec,
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enum wlr_tablet_tool_tip_state state) {
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if (state == WLR_TABLET_TOOL_TIP_UP) {
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wlr_tablet_v2_tablet_tool_notify_up(tool->tablet_v2_tool);
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return;
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}
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struct sway_cursor *cursor = seat->cursor;
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (!sway_assert(surface,
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"Expected null-surface tablet input to route through pointer emulation")) {
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return;
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}
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struct sway_container *cont = node && node->type == N_CONTAINER ?
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node->sway_container : NULL;
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struct wlr_layer_surface_v1 *layer;
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#if WLR_HAS_XWAYLAND
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struct wlr_xwayland_surface *xsurface;
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#endif
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if ((layer = wlr_layer_surface_v1_try_from_wlr_surface(surface)) &&
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layer->current.keyboard_interactive) {
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// Handle tapping a layer surface
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seat_set_focus_layer(seat, layer);
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transaction_commit_dirty();
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} else if (cont) {
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bool is_floating_or_child = container_is_floating_or_child(cont);
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bool is_fullscreen_or_child = container_is_fullscreen_or_child(cont);
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
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bool mod_pressed = keyboard &&
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(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
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// Handle beginning floating move
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if (is_floating_or_child && !is_fullscreen_or_child && mod_pressed) {
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seat_set_focus_container(seat,
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seat_get_focus_inactive_view(seat, &cont->node));
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seatop_begin_move_floating(seat, container_toplevel_ancestor(cont));
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return;
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}
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// Handle moving a tiling container
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if (config->tiling_drag && mod_pressed && !is_floating_or_child &&
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cont->pending.fullscreen_mode == FULLSCREEN_NONE) {
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seatop_begin_move_tiling(seat, cont);
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return;
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}
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// Handle tapping on a container surface
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seat_set_focus_container(seat, cont);
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seatop_begin_down(seat, node->sway_container, sx, sy);
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}
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#if WLR_HAS_XWAYLAND
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// Handle tapping on an xwayland unmanaged view
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else if ((xsurface = wlr_xwayland_surface_try_from_wlr_surface(surface)) &&
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xsurface->override_redirect &&
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wlr_xwayland_surface_override_redirect_wants_focus(xsurface)) {
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struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
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wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
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seat_set_focus_surface(seat, xsurface->surface, false);
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transaction_commit_dirty();
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}
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#endif
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wlr_tablet_v2_tablet_tool_notify_down(tool->tablet_v2_tool);
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wlr_tablet_tool_v2_start_implicit_grab(tool->tablet_v2_tool);
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}
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/*----------------------------------\
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* Functions used by handle_button /
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*--------------------------------*/
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static bool trigger_pointer_button_binding(struct sway_seat *seat,
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struct wlr_input_device *device, uint32_t button,
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enum wl_pointer_button_state state, uint32_t modifiers,
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bool on_titlebar, bool on_border, bool on_contents, bool on_workspace) {
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// We can reach this for non-pointer devices if we're currently emulating
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// pointer input for one. Emulated input should not trigger bindings. The
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// device can be NULL if this is synthetic (e.g. swaymsg-generated) input.
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if (device && device->type != WLR_INPUT_DEVICE_POINTER) {
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return false;
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}
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struct seatop_default_event *e = seat->seatop_data;
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char *device_identifier = device ? input_device_get_identifier(device)
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: strdup("*");
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struct sway_binding *binding = NULL;
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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state_add_button(e, button);
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binding = get_active_mouse_binding(e,
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config->current_mode->mouse_bindings, modifiers, false,
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on_titlebar, on_border, on_contents, on_workspace,
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device_identifier);
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} else {
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binding = get_active_mouse_binding(e,
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config->current_mode->mouse_bindings, modifiers, true,
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on_titlebar, on_border, on_contents, on_workspace,
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device_identifier);
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state_erase_button(e, button);
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}
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free(device_identifier);
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if (binding) {
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seat_execute_command(seat, binding);
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return true;
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}
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return false;
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}
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static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wl_pointer_button_state state) {
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struct sway_cursor *cursor = seat->cursor;
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// Determine what's under the cursor
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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struct sway_container *cont = node && node->type == N_CONTAINER ?
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node->sway_container : NULL;
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bool is_floating = cont && container_is_floating(cont);
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bool is_floating_or_child = cont && container_is_floating_or_child(cont);
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bool is_fullscreen_or_child = cont && container_is_fullscreen_or_child(cont);
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enum wlr_edges edge = cont ? find_edge(cont, surface, cursor) : WLR_EDGE_NONE;
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enum wlr_edges resize_edge = cont && edge ?
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find_resize_edge(cont, surface, cursor) : WLR_EDGE_NONE;
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bool on_border = edge != WLR_EDGE_NONE;
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bool on_contents = cont && !on_border && surface;
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bool on_workspace = node && node->type == N_WORKSPACE;
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bool on_titlebar = cont && !on_border && !surface;
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
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uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
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// Handle mouse bindings
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if (trigger_pointer_button_binding(seat, device, button, state, modifiers,
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on_titlebar, on_border, on_contents, on_workspace)) {
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return;
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}
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// Handle clicking an empty workspace
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if (node && node->type == N_WORKSPACE) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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seat_set_focus(seat, node);
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transaction_commit_dirty();
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}
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seat_pointer_notify_button(seat, time_msec, button, state);
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return;
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}
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// Handle clicking a layer surface and its popups/subsurfaces
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struct wlr_layer_surface_v1 *layer = NULL;
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if ((layer = toplevel_layer_surface_from_surface(surface))) {
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if (layer->current.keyboard_interactive) {
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seat_set_focus_layer(seat, layer);
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transaction_commit_dirty();
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}
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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seatop_begin_down_on_surface(seat, surface, sx, sy);
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}
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seat_pointer_notify_button(seat, time_msec, button, state);
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return;
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}
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// Handle tiling resize via border
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if (cont && resize_edge && button == BTN_LEFT &&
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state == WL_POINTER_BUTTON_STATE_PRESSED && !is_floating) {
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// If a resize is triggered on a tabbed or stacked container, change
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// focus to the tab which already had inactive focus -- otherwise, we'd
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// change the active tab when the user probably just wanted to resize.
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struct sway_container *cont_to_focus = cont;
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enum sway_container_layout layout = container_parent_layout(cont);
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if (layout == L_TABBED || layout == L_STACKED) {
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cont_to_focus = seat_get_focus_inactive_view(seat, &cont->pending.parent->node);
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}
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seat_set_focus_container(seat, cont_to_focus);
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seatop_begin_resize_tiling(seat, cont, edge);
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return;
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}
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// Handle tiling resize via mod
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bool mod_pressed = modifiers & config->floating_mod;
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if (cont && !is_floating_or_child && mod_pressed &&
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state == WL_POINTER_BUTTON_STATE_PRESSED) {
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uint32_t btn_resize = config->floating_mod_inverse ?
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BTN_LEFT : BTN_RIGHT;
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if (button == btn_resize) {
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edge = 0;
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edge |= cursor->cursor->x > cont->pending.x + cont->pending.width / 2 ?
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WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
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edge |= cursor->cursor->y > cont->pending.y + cont->pending.height / 2 ?
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WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
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const char *image = NULL;
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if (edge == (WLR_EDGE_LEFT | WLR_EDGE_TOP)) {
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image = "nw-resize";
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} else if (edge == (WLR_EDGE_TOP | WLR_EDGE_RIGHT)) {
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image = "ne-resize";
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} else if (edge == (WLR_EDGE_RIGHT | WLR_EDGE_BOTTOM)) {
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image = "se-resize";
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} else if (edge == (WLR_EDGE_BOTTOM | WLR_EDGE_LEFT)) {
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image = "sw-resize";
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}
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cursor_set_image(seat->cursor, image, NULL);
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seat_set_focus_container(seat, cont);
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seatop_begin_resize_tiling(seat, cont, edge);
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return;
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}
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}
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// Handle changing focus when clicking on a container
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if (cont && state == WL_POINTER_BUTTON_STATE_PRESSED) {
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// Default case: focus the container that was just clicked.
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node = &cont->node;
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// If the container is a tab/stacked container and the click happened
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// on a tab, switch to the tab. If the tab contents were already
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// focused, focus the tab container itself. If the tab container was
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// already focused, cycle back to focusing the tab contents.
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if (on_titlebar) {
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struct sway_container *focus = seat_get_focused_container(seat);
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if (focus == cont || !container_has_ancestor(focus, cont)) {
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node = seat_get_focus_inactive(seat, &cont->node);
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}
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}
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seat_set_focus(seat, node);
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transaction_commit_dirty();
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}
|
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|
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// Handle beginning floating move
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if (cont && is_floating_or_child && !is_fullscreen_or_child &&
|
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state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
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uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
|
|
if (button == btn_move && (mod_pressed || on_titlebar)) {
|
|
seatop_begin_move_floating(seat, container_toplevel_ancestor(cont));
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Handle beginning floating resize
|
|
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
|
|
state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
|
// Via border
|
|
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
|
|
seat_set_focus_container(seat, cont);
|
|
seatop_begin_resize_floating(seat, cont, resize_edge);
|
|
return;
|
|
}
|
|
|
|
// Via mod+click
|
|
uint32_t btn_resize = config->floating_mod_inverse ?
|
|
BTN_LEFT : BTN_RIGHT;
|
|
if (mod_pressed && button == btn_resize) {
|
|
struct sway_container *floater = container_toplevel_ancestor(cont);
|
|
edge = 0;
|
|
edge |= cursor->cursor->x > floater->pending.x + floater->pending.width / 2 ?
|
|
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
|
|
edge |= cursor->cursor->y > floater->pending.y + floater->pending.height / 2 ?
|
|
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
|
|
seat_set_focus_container(seat, floater);
|
|
seatop_begin_resize_floating(seat, floater, edge);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Handle moving a tiling container
|
|
if (config->tiling_drag && (mod_pressed || on_titlebar) &&
|
|
state == WL_POINTER_BUTTON_STATE_PRESSED && !is_floating_or_child &&
|
|
cont && cont->pending.fullscreen_mode == FULLSCREEN_NONE &&
|
|
button == (config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT)) {
|
|
|
|
// If moving a container by its title bar, use a threshold for the drag
|
|
if (!mod_pressed && config->tiling_drag_threshold > 0) {
|
|
seatop_begin_move_tiling_threshold(seat, cont);
|
|
} else {
|
|
seatop_begin_move_tiling(seat, cont);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// Handle mousedown on a container surface
|
|
if (surface && cont && state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
|
seatop_begin_down(seat, cont, sx, sy);
|
|
seat_pointer_notify_button(seat, time_msec, button, WL_POINTER_BUTTON_STATE_PRESSED);
|
|
return;
|
|
}
|
|
|
|
// Handle clicking a container surface or decorations
|
|
if (cont && state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
|
seat_pointer_notify_button(seat, time_msec, button, state);
|
|
return;
|
|
}
|
|
|
|
#if WLR_HAS_XWAYLAND
|
|
// Handle clicking on xwayland unmanaged view
|
|
struct wlr_xwayland_surface *xsurface;
|
|
if (surface &&
|
|
(xsurface = wlr_xwayland_surface_try_from_wlr_surface(surface)) &&
|
|
xsurface->override_redirect &&
|
|
wlr_xwayland_surface_override_redirect_wants_focus(xsurface)) {
|
|
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
|
|
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
|
|
seat_set_focus_surface(seat, xsurface->surface, false);
|
|
transaction_commit_dirty();
|
|
seat_pointer_notify_button(seat, time_msec, button, state);
|
|
}
|
|
#endif
|
|
|
|
seat_pointer_notify_button(seat, time_msec, button, state);
|
|
}
|
|
|
|
/*------------------------------------------\
|
|
* Functions used by handle_pointer_motion /
|
|
*----------------------------------------*/
|
|
|
|
static void check_focus_follows_mouse(struct sway_seat *seat,
|
|
struct seatop_default_event *e, struct sway_node *hovered_node) {
|
|
struct sway_node *focus = seat_get_focus(seat);
|
|
|
|
// This is the case if a layer-shell surface is hovered.
|
|
// If it's on another output, focus the active workspace there.
|
|
if (!hovered_node) {
|
|
struct wlr_output *wlr_output = wlr_output_layout_output_at(
|
|
root->output_layout, seat->cursor->cursor->x, seat->cursor->cursor->y);
|
|
if (wlr_output == NULL) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
double sx, sy;
|
|
node_at_coords(seat, seat->cursor->cursor->x, seat->cursor->cursor->y,
|
|
&surface, &sx, &sy);
|
|
|
|
// Focus topmost layer surface
|
|
struct wlr_layer_surface_v1 *layer = NULL;
|
|
if ((layer = toplevel_layer_surface_from_surface(surface)) &&
|
|
layer->current.keyboard_interactive) {
|
|
seat_set_focus_layer(seat, layer);
|
|
transaction_commit_dirty();
|
|
return;
|
|
}
|
|
|
|
struct sway_output *hovered_output = wlr_output->data;
|
|
if (focus && hovered_output != node_get_output(focus)) {
|
|
struct sway_workspace *ws = output_get_active_workspace(hovered_output);
|
|
seat_set_focus(seat, &ws->node);
|
|
transaction_commit_dirty();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// If a workspace node is hovered (eg. in the gap area), only set focus if
|
|
// the workspace is on a different output to the previous focus.
|
|
if (focus && hovered_node->type == N_WORKSPACE) {
|
|
struct sway_output *focused_output = node_get_output(focus);
|
|
struct sway_output *hovered_output = node_get_output(hovered_node);
|
|
if (hovered_output != focused_output) {
|
|
seat_set_focus(seat, seat_get_focus_inactive(seat, hovered_node));
|
|
transaction_commit_dirty();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// This is where we handle the common case. We don't want to focus inactive
|
|
// tabs, hence the view_is_visible check.
|
|
if (node_is_view(hovered_node) &&
|
|
view_is_visible(hovered_node->sway_container->view)) {
|
|
// e->previous_node is the node which the cursor was over previously.
|
|
// If focus_follows_mouse is yes and the cursor got over the view due
|
|
// to, say, a workspace switch, we don't want to set the focus.
|
|
// But if focus_follows_mouse is "always", we do.
|
|
if (hovered_node != e->previous_node ||
|
|
config->focus_follows_mouse == FOLLOWS_ALWAYS) {
|
|
seat_set_focus(seat, hovered_node);
|
|
transaction_commit_dirty();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec) {
|
|
struct seatop_default_event *e = seat->seatop_data;
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
double sx, sy;
|
|
struct sway_node *node = node_at_coords(seat,
|
|
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
|
|
|
if (config->focus_follows_mouse != FOLLOWS_NO) {
|
|
check_focus_follows_mouse(seat, e, node);
|
|
}
|
|
|
|
if (surface) {
|
|
if (seat_is_input_allowed(seat, surface)) {
|
|
wlr_seat_pointer_notify_enter(seat->wlr_seat, surface, sx, sy);
|
|
wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
|
|
}
|
|
} else {
|
|
cursor_update_image(cursor, node);
|
|
wlr_seat_pointer_notify_clear_focus(seat->wlr_seat);
|
|
}
|
|
|
|
drag_icons_update_position(seat);
|
|
|
|
e->previous_node = node;
|
|
}
|
|
|
|
static void handle_tablet_tool_motion(struct sway_seat *seat,
|
|
struct sway_tablet_tool *tool, uint32_t time_msec) {
|
|
struct seatop_default_event *e = seat->seatop_data;
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
double sx, sy;
|
|
struct sway_node *node = node_at_coords(seat,
|
|
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
|
|
|
if (config->focus_follows_mouse != FOLLOWS_NO) {
|
|
check_focus_follows_mouse(seat, e, node);
|
|
}
|
|
|
|
if (surface) {
|
|
if (seat_is_input_allowed(seat, surface)) {
|
|
wlr_tablet_v2_tablet_tool_notify_proximity_in(tool->tablet_v2_tool,
|
|
tool->tablet->tablet_v2, surface);
|
|
wlr_tablet_v2_tablet_tool_notify_motion(tool->tablet_v2_tool, sx, sy);
|
|
}
|
|
} else {
|
|
cursor_update_image(cursor, node);
|
|
wlr_tablet_v2_tablet_tool_notify_proximity_out(tool->tablet_v2_tool);
|
|
}
|
|
|
|
drag_icons_update_position(seat);
|
|
|
|
e->previous_node = node;
|
|
}
|
|
|
|
static void handle_touch_down(struct sway_seat *seat,
|
|
struct wlr_touch_down_event *event, double lx, double ly) {
|
|
struct wlr_surface *surface = NULL;
|
|
struct wlr_seat *wlr_seat = seat->wlr_seat;
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
double sx, sy;
|
|
node_at_coords(seat, seat->touch_x, seat->touch_y, &surface, &sx, &sy);
|
|
|
|
if (surface && wlr_surface_accepts_touch(surface, wlr_seat)) {
|
|
if (seat_is_input_allowed(seat, surface)) {
|
|
cursor->simulating_pointer_from_touch = false;
|
|
seatop_begin_touch_down(seat, surface, event, sx, sy, lx, ly);
|
|
}
|
|
} else if (!cursor->simulating_pointer_from_touch &&
|
|
(!surface || seat_is_input_allowed(seat, surface))) {
|
|
// Fallback to cursor simulation.
|
|
// The pointer_touch_id state is needed, so drags are not aborted when over
|
|
// a surface supporting touch and multi touch events don't interfere.
|
|
cursor->simulating_pointer_from_touch = true;
|
|
cursor->pointer_touch_id = seat->touch_id;
|
|
double dx, dy;
|
|
dx = seat->touch_x - cursor->cursor->x;
|
|
dy = seat->touch_y - cursor->cursor->y;
|
|
pointer_motion(cursor, event->time_msec, &event->touch->base, dx, dy,
|
|
dx, dy);
|
|
dispatch_cursor_button(cursor, &event->touch->base, event->time_msec,
|
|
BTN_LEFT, WL_POINTER_BUTTON_STATE_PRESSED);
|
|
}
|
|
}
|
|
|
|
/*----------------------------------------\
|
|
* Functions used by handle_pointer_axis /
|
|
*--------------------------------------*/
|
|
|
|
static uint32_t wl_axis_to_button(struct wlr_pointer_axis_event *event) {
|
|
switch (event->orientation) {
|
|
case WL_POINTER_AXIS_VERTICAL_SCROLL:
|
|
return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
|
|
case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
|
|
return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
|
|
default:
|
|
sway_log(SWAY_DEBUG, "Unknown axis orientation");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static void handle_pointer_axis(struct sway_seat *seat,
|
|
struct wlr_pointer_axis_event *event) {
|
|
struct sway_input_device *input_device =
|
|
event->pointer ? event->pointer->base.data : NULL;
|
|
struct input_config *ic =
|
|
input_device ? input_device_get_config(input_device) : NULL;
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
struct seatop_default_event *e = seat->seatop_data;
|
|
|
|
// Determine what's under the cursor
|
|
struct wlr_surface *surface = NULL;
|
|
double sx, sy;
|
|
struct sway_node *node = node_at_coords(seat,
|
|
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
|
struct sway_container *cont = node && node->type == N_CONTAINER ?
|
|
node->sway_container : NULL;
|
|
enum wlr_edges edge = cont ? find_edge(cont, surface, cursor) : WLR_EDGE_NONE;
|
|
bool on_border = edge != WLR_EDGE_NONE;
|
|
bool on_titlebar = cont && !on_border && !surface;
|
|
bool on_titlebar_border = cont && on_border &&
|
|
cursor->cursor->y < cont->pending.content_y;
|
|
bool on_contents = cont && !on_border && surface;
|
|
bool on_workspace = node && node->type == N_WORKSPACE;
|
|
float scroll_factor =
|
|
(ic == NULL || ic->scroll_factor == FLT_MIN) ? 1.0f : ic->scroll_factor;
|
|
|
|
bool handled = false;
|
|
|
|
// Gather information needed for mouse bindings
|
|
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
|
|
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
|
|
struct wlr_input_device *device =
|
|
input_device ? input_device->wlr_device : NULL;
|
|
char *dev_id = device ? input_device_get_identifier(device) : strdup("*");
|
|
uint32_t button = wl_axis_to_button(event);
|
|
|
|
// Handle mouse bindings - x11 mouse buttons 4-7 - press event
|
|
struct sway_binding *binding = NULL;
|
|
state_add_button(e, button);
|
|
binding = get_active_mouse_binding(e, config->current_mode->mouse_bindings,
|
|
modifiers, false, on_titlebar, on_border, on_contents, on_workspace,
|
|
dev_id);
|
|
if (binding) {
|
|
seat_execute_command(seat, binding);
|
|
handled = true;
|
|
}
|
|
|
|
// Scrolling on a tabbed or stacked title bar (handled as press event)
|
|
if (!handled && (on_titlebar || on_titlebar_border)) {
|
|
struct sway_node *new_focus;
|
|
enum sway_container_layout layout = container_parent_layout(cont);
|
|
if (layout == L_TABBED || layout == L_STACKED) {
|
|
struct sway_node *tabcontainer = node_get_parent(node);
|
|
struct sway_node *active =
|
|
seat_get_active_tiling_child(seat, tabcontainer);
|
|
list_t *siblings = container_get_siblings(cont);
|
|
int desired = list_find(siblings, active->sway_container) +
|
|
roundf(scroll_factor * event->delta_discrete / WLR_POINTER_AXIS_DISCRETE_STEP);
|
|
if (desired < 0) {
|
|
desired = 0;
|
|
} else if (desired >= siblings->length) {
|
|
desired = siblings->length - 1;
|
|
}
|
|
|
|
struct sway_container *new_sibling_con = siblings->items[desired];
|
|
struct sway_node *new_sibling = &new_sibling_con->node;
|
|
// Use the focused child of the tabbed/stacked container, not the
|
|
// container the user scrolled on.
|
|
new_focus = seat_get_focus_inactive(seat, new_sibling);
|
|
} else {
|
|
new_focus = seat_get_focus_inactive(seat, &cont->node);
|
|
}
|
|
|
|
seat_set_focus(seat, new_focus);
|
|
transaction_commit_dirty();
|
|
handled = true;
|
|
}
|
|
|
|
// Handle mouse bindings - x11 mouse buttons 4-7 - release event
|
|
binding = get_active_mouse_binding(e, config->current_mode->mouse_bindings,
|
|
modifiers, true, on_titlebar, on_border, on_contents, on_workspace,
|
|
dev_id);
|
|
state_erase_button(e, button);
|
|
if (binding) {
|
|
seat_execute_command(seat, binding);
|
|
handled = true;
|
|
}
|
|
free(dev_id);
|
|
|
|
if (!handled) {
|
|
wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
|
|
event->orientation, scroll_factor * event->delta,
|
|
roundf(scroll_factor * event->delta_discrete), event->source,
|
|
event->relative_direction);
|
|
}
|
|
}
|
|
|
|
/*------------------------------------\
|
|
* Functions used by gesture support /
|
|
*----------------------------------*/
|
|
|
|
/**
|
|
* Check gesture binding for a specific gesture type and finger count.
|
|
* Returns true if binding is present, false otherwise
|
|
*/
|
|
static bool gesture_binding_check(list_t *bindings, enum gesture_type type,
|
|
uint8_t fingers, struct sway_input_device *device) {
|
|
char *input =
|
|
device ? input_device_get_identifier(device->wlr_device) : strdup("*");
|
|
|
|
for (int i = 0; i < bindings->length; ++i) {
|
|
struct sway_gesture_binding *binding = bindings->items[i];
|
|
|
|
// Check type and finger count
|
|
if (!gesture_check(&binding->gesture, type, fingers)) {
|
|
continue;
|
|
}
|
|
|
|
// Check that input matches
|
|
if (strcmp(binding->input, "*") != 0 &&
|
|
strcmp(binding->input, input) != 0) {
|
|
continue;
|
|
}
|
|
|
|
free(input);
|
|
|
|
return true;
|
|
}
|
|
|
|
free(input);
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Return the gesture binding which matches gesture type, finger count
|
|
* and direction, otherwise return null.
|
|
*/
|
|
static struct sway_gesture_binding* gesture_binding_match(
|
|
list_t *bindings, struct gesture *gesture, const char *input) {
|
|
struct sway_gesture_binding *current = NULL;
|
|
|
|
// Find best matching binding
|
|
for (int i = 0; i < bindings->length; ++i) {
|
|
struct sway_gesture_binding *binding = bindings->items[i];
|
|
bool exact = binding->flags & BINDING_EXACT;
|
|
|
|
// Check gesture matching
|
|
if (!gesture_match(&binding->gesture, gesture, exact)) {
|
|
continue;
|
|
}
|
|
|
|
// Check input matching
|
|
if (strcmp(binding->input, "*") != 0 &&
|
|
strcmp(binding->input, input) != 0) {
|
|
continue;
|
|
}
|
|
|
|
// If we already have a match ...
|
|
if (current) {
|
|
// ... check if input matching is equivalent
|
|
if (strcmp(current->input, binding->input) == 0) {
|
|
|
|
// ... - do not override an exact binding
|
|
if (!exact && current->flags & BINDING_EXACT) {
|
|
continue;
|
|
}
|
|
|
|
// ... - and ensure direction matching is better or equal
|
|
if (gesture_compare(¤t->gesture, &binding->gesture) > 0) {
|
|
continue;
|
|
}
|
|
} else if (strcmp(binding->input, "*") == 0) {
|
|
// ... do not accept worse input match
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Accept newer or better match
|
|
current = binding;
|
|
|
|
// If exact binding and input is found, quit search
|
|
if (strcmp(current->input, input) == 0 &&
|
|
gesture_compare(¤t->gesture, gesture) == 0) {
|
|
break;
|
|
}
|
|
} // for all gesture bindings
|
|
|
|
return current;
|
|
}
|
|
|
|
// Wrapper around gesture_tracker_end to use tracker with sway bindings
|
|
static struct sway_gesture_binding* gesture_tracker_end_and_match(
|
|
struct gesture_tracker *tracker, struct sway_input_device* device) {
|
|
// Determine name of input that received gesture
|
|
char *input = device
|
|
? input_device_get_identifier(device->wlr_device)
|
|
: strdup("*");
|
|
|
|
// Match tracking result to binding
|
|
struct gesture *gesture = gesture_tracker_end(tracker);
|
|
struct sway_gesture_binding *binding = gesture_binding_match(
|
|
config->current_mode->gesture_bindings, gesture, input);
|
|
free(gesture);
|
|
free(input);
|
|
|
|
return binding;
|
|
}
|
|
|
|
// Small wrapper around seat_execute_command to work on gesture bindings
|
|
static void gesture_binding_execute(struct sway_seat *seat,
|
|
struct sway_gesture_binding *binding) {
|
|
struct sway_binding *dummy_binding =
|
|
calloc(1, sizeof(struct sway_binding));
|
|
dummy_binding->type = BINDING_GESTURE;
|
|
dummy_binding->command = binding->command;
|
|
|
|
char *description = gesture_to_string(&binding->gesture);
|
|
sway_log(SWAY_DEBUG, "executing gesture binding: %s", description);
|
|
free(description);
|
|
|
|
seat_execute_command(seat, dummy_binding);
|
|
|
|
free(dummy_binding);
|
|
}
|
|
|
|
static void handle_hold_begin(struct sway_seat *seat,
|
|
struct wlr_pointer_hold_begin_event *event) {
|
|
// Start tracking gesture if there is a matching binding ...
|
|
struct sway_input_device *device =
|
|
event->pointer ? event->pointer->base.data : NULL;
|
|
list_t *bindings = config->current_mode->gesture_bindings;
|
|
if (gesture_binding_check(bindings, GESTURE_TYPE_HOLD, event->fingers, device)) {
|
|
struct seatop_default_event *seatop = seat->seatop_data;
|
|
gesture_tracker_begin(&seatop->gestures, GESTURE_TYPE_HOLD, event->fingers);
|
|
} else {
|
|
// ... otherwise forward to client
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
wlr_pointer_gestures_v1_send_hold_begin(
|
|
server.input->pointer_gestures, cursor->seat->wlr_seat,
|
|
event->time_msec, event->fingers);
|
|
}
|
|
}
|
|
|
|
static void handle_hold_end(struct sway_seat *seat,
|
|
struct wlr_pointer_hold_end_event *event) {
|
|
// Ensure that gesture is being tracked and was not cancelled
|
|
struct seatop_default_event *seatop = seat->seatop_data;
|
|
if (!gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_HOLD)) {
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
wlr_pointer_gestures_v1_send_hold_end(
|
|
server.input->pointer_gestures, cursor->seat->wlr_seat,
|
|
event->time_msec, event->cancelled);
|
|
return;
|
|
}
|
|
if (event->cancelled) {
|
|
gesture_tracker_cancel(&seatop->gestures);
|
|
return;
|
|
}
|
|
|
|
// End gesture tracking and execute matched binding
|
|
struct sway_input_device *device =
|
|
event->pointer ? event->pointer->base.data : NULL;
|
|
struct sway_gesture_binding *binding = gesture_tracker_end_and_match(
|
|
&seatop->gestures, device);
|
|
|
|
if (binding) {
|
|
gesture_binding_execute(seat, binding);
|
|
}
|
|
}
|
|
|
|
static void handle_pinch_begin(struct sway_seat *seat,
|
|
struct wlr_pointer_pinch_begin_event *event) {
|
|
// Start tracking gesture if there is a matching binding ...
|
|
struct sway_input_device *device =
|
|
event->pointer ? event->pointer->base.data : NULL;
|
|
list_t *bindings = config->current_mode->gesture_bindings;
|
|
if (gesture_binding_check(bindings, GESTURE_TYPE_PINCH, event->fingers, device)) {
|
|
struct seatop_default_event *seatop = seat->seatop_data;
|
|
gesture_tracker_begin(&seatop->gestures, GESTURE_TYPE_PINCH, event->fingers);
|
|
} else {
|
|
// ... otherwise forward to client
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
wlr_pointer_gestures_v1_send_pinch_begin(
|
|
server.input->pointer_gestures, cursor->seat->wlr_seat,
|
|
event->time_msec, event->fingers);
|
|
}
|
|
}
|
|
|
|
static void handle_pinch_update(struct sway_seat *seat,
|
|
struct wlr_pointer_pinch_update_event *event) {
|
|
// Update any ongoing tracking ...
|
|
struct seatop_default_event *seatop = seat->seatop_data;
|
|
if (gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_PINCH)) {
|
|
gesture_tracker_update(&seatop->gestures, event->dx, event->dy,
|
|
event->scale, event->rotation);
|
|
} else {
|
|
// ... otherwise forward to client
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
wlr_pointer_gestures_v1_send_pinch_update(
|
|
server.input->pointer_gestures,
|
|
cursor->seat->wlr_seat,
|
|
event->time_msec, event->dx, event->dy,
|
|
event->scale, event->rotation);
|
|
}
|
|
}
|
|
|
|
static void handle_pinch_end(struct sway_seat *seat,
|
|
struct wlr_pointer_pinch_end_event *event) {
|
|
// Ensure that gesture is being tracked and was not cancelled
|
|
struct seatop_default_event *seatop = seat->seatop_data;
|
|
if (!gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_PINCH)) {
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
wlr_pointer_gestures_v1_send_pinch_end(
|
|
server.input->pointer_gestures, cursor->seat->wlr_seat,
|
|
event->time_msec, event->cancelled);
|
|
return;
|
|
}
|
|
if (event->cancelled) {
|
|
gesture_tracker_cancel(&seatop->gestures);
|
|
return;
|
|
}
|
|
|
|
// End gesture tracking and execute matched binding
|
|
struct sway_input_device *device =
|
|
event->pointer ? event->pointer->base.data : NULL;
|
|
struct sway_gesture_binding *binding = gesture_tracker_end_and_match(
|
|
&seatop->gestures, device);
|
|
|
|
if (binding) {
|
|
gesture_binding_execute(seat, binding);
|
|
}
|
|
}
|
|
|
|
static void handle_swipe_begin(struct sway_seat *seat,
|
|
struct wlr_pointer_swipe_begin_event *event) {
|
|
// Start tracking gesture if there is a matching binding ...
|
|
struct sway_input_device *device =
|
|
event->pointer ? event->pointer->base.data : NULL;
|
|
list_t *bindings = config->current_mode->gesture_bindings;
|
|
if (gesture_binding_check(bindings, GESTURE_TYPE_SWIPE, event->fingers, device)) {
|
|
struct seatop_default_event *seatop = seat->seatop_data;
|
|
gesture_tracker_begin(&seatop->gestures, GESTURE_TYPE_SWIPE, event->fingers);
|
|
} else {
|
|
// ... otherwise forward to client
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
wlr_pointer_gestures_v1_send_swipe_begin(
|
|
server.input->pointer_gestures, cursor->seat->wlr_seat,
|
|
event->time_msec, event->fingers);
|
|
}
|
|
}
|
|
|
|
static void handle_swipe_update(struct sway_seat *seat,
|
|
struct wlr_pointer_swipe_update_event *event) {
|
|
|
|
// Update any ongoing tracking ...
|
|
struct seatop_default_event *seatop = seat->seatop_data;
|
|
if (gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_SWIPE)) {
|
|
gesture_tracker_update(&seatop->gestures,
|
|
event->dx, event->dy, NAN, NAN);
|
|
} else {
|
|
// ... otherwise forward to client
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
wlr_pointer_gestures_v1_send_swipe_update(
|
|
server.input->pointer_gestures, cursor->seat->wlr_seat,
|
|
event->time_msec, event->dx, event->dy);
|
|
}
|
|
}
|
|
|
|
static void handle_swipe_end(struct sway_seat *seat,
|
|
struct wlr_pointer_swipe_end_event *event) {
|
|
// Ensure gesture is being tracked and was not cancelled
|
|
struct seatop_default_event *seatop = seat->seatop_data;
|
|
if (!gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_SWIPE)) {
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
wlr_pointer_gestures_v1_send_swipe_end(server.input->pointer_gestures,
|
|
cursor->seat->wlr_seat, event->time_msec, event->cancelled);
|
|
return;
|
|
}
|
|
if (event->cancelled) {
|
|
gesture_tracker_cancel(&seatop->gestures);
|
|
return;
|
|
}
|
|
|
|
// End gesture tracking and execute matched binding
|
|
struct sway_input_device *device =
|
|
event->pointer ? event->pointer->base.data : NULL;
|
|
struct sway_gesture_binding *binding = gesture_tracker_end_and_match(
|
|
&seatop->gestures, device);
|
|
|
|
if (binding) {
|
|
gesture_binding_execute(seat, binding);
|
|
}
|
|
}
|
|
|
|
/*----------------------------------\
|
|
* Functions used by handle_rebase /
|
|
*--------------------------------*/
|
|
|
|
static void handle_rebase(struct sway_seat *seat, uint32_t time_msec) {
|
|
struct seatop_default_event *e = seat->seatop_data;
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
struct wlr_surface *surface = NULL;
|
|
double sx = 0.0, sy = 0.0;
|
|
e->previous_node = node_at_coords(seat,
|
|
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
|
|
|
if (surface) {
|
|
if (seat_is_input_allowed(seat, surface)) {
|
|
wlr_seat_pointer_notify_enter(seat->wlr_seat, surface, sx, sy);
|
|
wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
|
|
}
|
|
} else {
|
|
cursor_update_image(cursor, e->previous_node);
|
|
wlr_seat_pointer_notify_clear_focus(seat->wlr_seat);
|
|
}
|
|
}
|
|
|
|
static const struct sway_seatop_impl seatop_impl = {
|
|
.button = handle_button,
|
|
.pointer_motion = handle_pointer_motion,
|
|
.pointer_axis = handle_pointer_axis,
|
|
.tablet_tool_tip = handle_tablet_tool_tip,
|
|
.tablet_tool_motion = handle_tablet_tool_motion,
|
|
.hold_begin = handle_hold_begin,
|
|
.hold_end = handle_hold_end,
|
|
.pinch_begin = handle_pinch_begin,
|
|
.pinch_update = handle_pinch_update,
|
|
.pinch_end = handle_pinch_end,
|
|
.swipe_begin = handle_swipe_begin,
|
|
.swipe_update = handle_swipe_update,
|
|
.swipe_end = handle_swipe_end,
|
|
.touch_down = handle_touch_down,
|
|
.rebase = handle_rebase,
|
|
.allow_set_cursor = true,
|
|
};
|
|
|
|
void seatop_begin_default(struct sway_seat *seat) {
|
|
seatop_end(seat);
|
|
|
|
struct seatop_default_event *e =
|
|
calloc(1, sizeof(struct seatop_default_event));
|
|
sway_assert(e, "Unable to allocate seatop_default_event");
|
|
|
|
seat->seatop_impl = &seatop_impl;
|
|
seat->seatop_data = e;
|
|
seatop_rebase(seat, 0);
|
|
}
|