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1173 lines
33 KiB
1173 lines
33 KiB
#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <strings.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_xdg_shell_v6.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include "cairo.h"
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#include "pango.h"
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#include "sway/config.h"
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#include "sway/desktop.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "log.h"
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#include "stringop.h"
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struct sway_container *container_create(struct sway_view *view) {
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struct sway_container *c = calloc(1, sizeof(struct sway_container));
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if (!c) {
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wlr_log(WLR_ERROR, "Unable to allocate sway_container");
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return NULL;
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}
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node_init(&c->node, N_CONTAINER, c);
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c->layout = L_NONE;
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c->view = view;
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c->alpha = 1.0f;
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if (!view) {
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c->children = create_list();
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c->current.children = create_list();
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}
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c->outputs = create_list();
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wl_signal_init(&c->events.destroy);
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wl_signal_emit(&root->events.new_node, &c->node);
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return c;
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}
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void container_destroy(struct sway_container *con) {
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if (!sway_assert(con->node.destroying,
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"Tried to free container which wasn't marked as destroying")) {
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return;
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}
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if (!sway_assert(con->node.ntxnrefs == 0, "Tried to free container "
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"which is still referenced by transactions")) {
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return;
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}
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free(con->title);
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free(con->formatted_title);
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wlr_texture_destroy(con->title_focused);
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wlr_texture_destroy(con->title_focused_inactive);
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wlr_texture_destroy(con->title_unfocused);
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wlr_texture_destroy(con->title_urgent);
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list_free(con->children);
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list_free(con->current.children);
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list_free(con->outputs);
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if (con->view) {
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struct sway_view *view = con->view;
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view->container = NULL;
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free(view->title_format);
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view->title_format = NULL;
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if (view->destroying) {
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view_destroy(con->view);
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}
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}
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free(con);
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}
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void container_begin_destroy(struct sway_container *con) {
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if (con->view) {
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ipc_event_window(con, "close");
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}
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// The workspace must have the fullscreen pointer cleared so that the
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// seat code can find an appropriate new focus.
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if (con->is_fullscreen && con->workspace) {
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con->workspace->fullscreen = NULL;
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}
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wl_signal_emit(&con->node.events.destroy, &con->node);
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container_end_mouse_operation(con);
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con->node.destroying = true;
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node_set_dirty(&con->node);
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if (con->scratchpad) {
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root_scratchpad_remove_container(con);
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}
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if (con->parent || con->workspace) {
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container_detach(con);
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}
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}
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void container_reap_empty(struct sway_container *con) {
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if (con->view) {
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return;
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}
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struct sway_workspace *ws = con->workspace;
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while (con) {
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if (con->children->length) {
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return;
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}
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struct sway_container *parent = con->parent;
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container_begin_destroy(con);
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con = parent;
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}
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workspace_consider_destroy(ws);
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}
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struct sway_container *container_flatten(struct sway_container *container) {
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if (container->view) {
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return NULL;
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}
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while (container && container->children->length == 1) {
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struct sway_container *child = container->children->items[0];
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struct sway_container *parent = container->parent;
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container_replace(container, child);
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container_begin_destroy(container);
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container = parent;
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}
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return container;
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}
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struct sway_container *container_find_child(struct sway_container *container,
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bool (*test)(struct sway_container *con, void *data), void *data) {
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if (!container->children) {
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return NULL;
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}
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for (int i = 0; i < container->children->length; ++i) {
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struct sway_container *child = container->children->items[i];
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if (test(child, data)) {
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return child;
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}
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struct sway_container *res = container_find_child(child, test, data);
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if (res) {
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return res;
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}
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}
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return NULL;
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}
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static void surface_at_view(struct sway_container *con, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (!sway_assert(con->view, "Expected a view")) {
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return;
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}
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struct sway_view *view = con->view;
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double view_sx = lx - view->x + view->geometry.x;
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double view_sy = ly - view->y + view->geometry.y;
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double _sx, _sy;
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struct wlr_surface *_surface = NULL;
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switch (view->type) {
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#ifdef HAVE_XWAYLAND
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case SWAY_VIEW_XWAYLAND:
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_surface = wlr_surface_surface_at(view->surface,
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view_sx, view_sy, &_sx, &_sy);
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break;
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#endif
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case SWAY_VIEW_XDG_SHELL_V6:
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_surface = wlr_xdg_surface_v6_surface_at(
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view->wlr_xdg_surface_v6,
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view_sx, view_sy, &_sx, &_sy);
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break;
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case SWAY_VIEW_XDG_SHELL:
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_surface = wlr_xdg_surface_surface_at(
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view->wlr_xdg_surface,
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view_sx, view_sy, &_sx, &_sy);
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break;
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}
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if (_surface) {
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*sx = _sx;
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*sy = _sy;
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*surface = _surface;
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}
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}
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/**
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* container_at for a container with layout L_TABBED.
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*/
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static struct sway_container *container_at_tabbed(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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struct wlr_box box;
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node_get_box(parent, &box);
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if (ly < box.y || ly > box.y + box.height) {
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return NULL;
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}
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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list_t *children = node_get_children(parent);
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// Tab titles
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int title_height = container_titlebar_height();
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if (ly < box.y + title_height) {
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int tab_width = box.width / children->length;
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int child_index = (lx - box.x) / tab_width;
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if (child_index >= children->length) {
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child_index = children->length - 1;
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}
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struct sway_container *child = children->items[child_index];
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struct sway_node *node = seat_get_focus_inactive(seat, &child->node);
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return node->sway_container;
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}
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// Surfaces
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struct sway_node *current = seat_get_active_child(seat, parent);
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return tiling_container_at(current, lx, ly, surface, sx, sy);
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}
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/**
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* container_at for a container with layout L_STACKED.
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*/
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static struct sway_container *container_at_stacked(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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struct wlr_box box;
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node_get_box(parent, &box);
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if (ly < box.y || ly > box.y + box.height) {
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return NULL;
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}
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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list_t *children = node_get_children(parent);
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// Title bars
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int title_height = container_titlebar_height();
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int child_index = (ly - box.y) / title_height;
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if (child_index < children->length) {
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struct sway_container *child = children->items[child_index];
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struct sway_node *node = seat_get_focus_inactive(seat, &child->node);
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return node->sway_container;
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}
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// Surfaces
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struct sway_node *current = seat_get_active_child(seat, parent);
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return tiling_container_at(current, lx, ly, surface, sx, sy);
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}
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/**
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* container_at for a container with layout L_HORIZ or L_VERT.
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*/
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static struct sway_container *container_at_linear(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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list_t *children = node_get_children(parent);
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for (int i = 0; i < children->length; ++i) {
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struct sway_container *child = children->items[i];
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struct wlr_box box = {
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.x = child->x,
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.y = child->y,
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.width = child->width,
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.height = child->height,
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};
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if (wlr_box_contains_point(&box, lx, ly)) {
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return tiling_container_at(&child->node, lx, ly, surface, sx, sy);
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}
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}
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return NULL;
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}
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static struct sway_container *floating_container_at(double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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for (int i = 0; i < root->outputs->length; ++i) {
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struct sway_output *output = root->outputs->items[i];
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for (int j = 0; j < output->workspaces->length; ++j) {
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struct sway_workspace *ws = output->workspaces->items[j];
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if (!workspace_is_visible(ws)) {
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continue;
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}
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// Items at the end of the list are on top, so iterate the list in
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// reverse.
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for (int k = ws->floating->length - 1; k >= 0; --k) {
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struct sway_container *floater = ws->floating->items[k];
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struct wlr_box box = {
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.x = floater->x,
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.y = floater->y,
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.width = floater->width,
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.height = floater->height,
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};
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if (wlr_box_contains_point(&box, lx, ly)) {
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return tiling_container_at(&floater->node, lx, ly,
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surface, sx, sy);
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}
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}
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}
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}
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return NULL;
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}
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struct sway_container *tiling_container_at(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (node_is_view(parent)) {
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surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
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return parent->sway_container;
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}
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if (!node_get_children(parent)) {
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return NULL;
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}
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switch (node_get_layout(parent)) {
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case L_HORIZ:
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case L_VERT:
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return container_at_linear(parent, lx, ly, surface, sx, sy);
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case L_TABBED:
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return container_at_tabbed(parent, lx, ly, surface, sx, sy);
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case L_STACKED:
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return container_at_stacked(parent, lx, ly, surface, sx, sy);
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case L_NONE:
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return NULL;
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}
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return NULL;
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}
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static bool surface_is_popup(struct wlr_surface *surface) {
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if (wlr_surface_is_xdg_surface(surface)) {
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struct wlr_xdg_surface *xdg_surface =
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wlr_xdg_surface_from_wlr_surface(surface);
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while (xdg_surface) {
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if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
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return true;
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}
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xdg_surface = xdg_surface->toplevel->parent;
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}
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return false;
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}
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if (wlr_surface_is_xdg_surface_v6(surface)) {
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struct wlr_xdg_surface_v6 *xdg_surface_v6 =
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wlr_xdg_surface_v6_from_wlr_surface(surface);
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while (xdg_surface_v6) {
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if (xdg_surface_v6->role == WLR_XDG_SURFACE_V6_ROLE_POPUP) {
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return true;
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}
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xdg_surface_v6 = xdg_surface_v6->toplevel->parent;
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}
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return false;
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}
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return false;
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}
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struct sway_container *container_at(struct sway_workspace *workspace,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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struct sway_container *c;
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// Focused view's popups
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focused_container(seat);
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bool is_floating = focus && container_is_floating_or_child(focus);
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// Focused view's popups
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if (focus && focus->view) {
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surface_at_view(focus, lx, ly, surface, sx, sy);
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if (*surface && surface_is_popup(*surface)) {
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return focus;
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}
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*surface = NULL;
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}
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// If focused is floating, focused view's non-popups
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if (focus && focus->view && is_floating) {
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surface_at_view(focus, lx, ly, surface, sx, sy);
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if (*surface) {
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return focus;
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}
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*surface = NULL;
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}
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// Floating (non-focused)
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if ((c = floating_container_at(lx, ly, surface, sx, sy))) {
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return c;
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}
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// If focused is tiling, focused view's non-popups
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if (focus && focus->view && !is_floating) {
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surface_at_view(focus, lx, ly, surface, sx, sy);
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if (*surface) {
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return focus;
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}
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*surface = NULL;
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}
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// Tiling (non-focused)
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if ((c = tiling_container_at(&workspace->node, lx, ly, surface, sx, sy))) {
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return c;
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}
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return NULL;
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}
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void container_for_each_child(struct sway_container *container,
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void (*f)(struct sway_container *container, void *data),
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void *data) {
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if (container->children) {
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for (int i = 0; i < container->children->length; ++i) {
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struct sway_container *child = container->children->items[i];
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f(child, data);
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container_for_each_child(child, f, data);
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}
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}
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}
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bool container_has_ancestor(struct sway_container *descendant,
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struct sway_container *ancestor) {
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while (descendant) {
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descendant = descendant->parent;
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if (descendant == ancestor) {
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return true;
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}
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}
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return false;
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}
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void container_damage_whole(struct sway_container *container) {
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for (int i = 0; i < root->outputs->length; ++i) {
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struct sway_output *output = root->outputs->items[i];
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output_damage_whole_container(output, container);
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}
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}
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/**
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* Return the output which will be used for scale purposes.
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* This is the most recently entered output.
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*/
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struct sway_output *container_get_effective_output(struct sway_container *con) {
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if (con->outputs->length == 0) {
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return NULL;
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}
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return con->outputs->items[con->outputs->length - 1];
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}
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static void update_title_texture(struct sway_container *con,
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struct wlr_texture **texture, struct border_colors *class) {
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struct sway_output *output = container_get_effective_output(con);
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if (!output) {
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return;
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}
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if (*texture) {
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wlr_texture_destroy(*texture);
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*texture = NULL;
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}
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if (!con->formatted_title) {
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return;
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}
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double scale = output->wlr_output->scale;
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int width = 0;
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int height = con->title_height * scale;
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cairo_t *c = cairo_create(NULL);
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get_text_size(c, config->font, &width, NULL, scale, config->pango_markup,
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"%s", con->formatted_title);
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cairo_destroy(c);
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cairo_surface_t *surface = cairo_image_surface_create(
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CAIRO_FORMAT_ARGB32, width, height);
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cairo_t *cairo = cairo_create(surface);
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cairo_set_source_rgba(cairo, class->background[0], class->background[1],
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class->background[2], class->background[3]);
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cairo_paint(cairo);
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PangoContext *pango = pango_cairo_create_context(cairo);
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cairo_set_antialias(cairo, CAIRO_ANTIALIAS_BEST);
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cairo_set_source_rgba(cairo, class->text[0], class->text[1],
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class->text[2], class->text[3]);
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cairo_move_to(cairo, 0, 0);
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pango_printf(cairo, config->font, scale, config->pango_markup,
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"%s", con->formatted_title);
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cairo_surface_flush(surface);
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unsigned char *data = cairo_image_surface_get_data(surface);
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int stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
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struct wlr_renderer *renderer = wlr_backend_get_renderer(
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output->wlr_output->backend);
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*texture = wlr_texture_from_pixels(
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renderer, WL_SHM_FORMAT_ARGB8888, stride, width, height, data);
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cairo_surface_destroy(surface);
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g_object_unref(pango);
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cairo_destroy(cairo);
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}
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|
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void container_update_title_textures(struct sway_container *container) {
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update_title_texture(container, &container->title_focused,
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|
&config->border_colors.focused);
|
|
update_title_texture(container, &container->title_focused_inactive,
|
|
&config->border_colors.focused_inactive);
|
|
update_title_texture(container, &container->title_unfocused,
|
|
&config->border_colors.unfocused);
|
|
update_title_texture(container, &container->title_urgent,
|
|
&config->border_colors.urgent);
|
|
container_damage_whole(container);
|
|
}
|
|
|
|
void container_calculate_title_height(struct sway_container *container) {
|
|
if (!container->formatted_title) {
|
|
container->title_height = 0;
|
|
return;
|
|
}
|
|
cairo_t *cairo = cairo_create(NULL);
|
|
int height;
|
|
get_text_size(cairo, config->font, NULL, &height, 1, config->pango_markup,
|
|
"%s", container->formatted_title);
|
|
cairo_destroy(cairo);
|
|
container->title_height = height;
|
|
}
|
|
|
|
/**
|
|
* Calculate and return the length of the tree representation.
|
|
* An example tree representation is: V[Terminal, Firefox]
|
|
* If buffer is not NULL, also populate the buffer with the representation.
|
|
*/
|
|
size_t container_build_representation(enum sway_container_layout layout,
|
|
list_t *children, char *buffer) {
|
|
size_t len = 2;
|
|
switch (layout) {
|
|
case L_VERT:
|
|
lenient_strcat(buffer, "V[");
|
|
break;
|
|
case L_HORIZ:
|
|
lenient_strcat(buffer, "H[");
|
|
break;
|
|
case L_TABBED:
|
|
lenient_strcat(buffer, "T[");
|
|
break;
|
|
case L_STACKED:
|
|
lenient_strcat(buffer, "S[");
|
|
break;
|
|
case L_NONE:
|
|
lenient_strcat(buffer, "D[");
|
|
break;
|
|
}
|
|
for (int i = 0; i < children->length; ++i) {
|
|
if (i != 0) {
|
|
++len;
|
|
lenient_strcat(buffer, " ");
|
|
}
|
|
struct sway_container *child = children->items[i];
|
|
const char *identifier = NULL;
|
|
if (child->view) {
|
|
identifier = view_get_class(child->view);
|
|
if (!identifier) {
|
|
identifier = view_get_app_id(child->view);
|
|
}
|
|
} else {
|
|
identifier = child->formatted_title;
|
|
}
|
|
if (identifier) {
|
|
len += strlen(identifier);
|
|
lenient_strcat(buffer, identifier);
|
|
} else {
|
|
len += 6;
|
|
lenient_strcat(buffer, "(null)");
|
|
}
|
|
}
|
|
++len;
|
|
lenient_strcat(buffer, "]");
|
|
return len;
|
|
}
|
|
|
|
void container_update_representation(struct sway_container *con) {
|
|
if (!con->view) {
|
|
size_t len = container_build_representation(con->layout,
|
|
con->children, NULL);
|
|
free(con->formatted_title);
|
|
con->formatted_title = calloc(len + 1, sizeof(char));
|
|
if (!sway_assert(con->formatted_title,
|
|
"Unable to allocate title string")) {
|
|
return;
|
|
}
|
|
container_build_representation(con->layout, con->children,
|
|
con->formatted_title);
|
|
container_calculate_title_height(con);
|
|
container_update_title_textures(con);
|
|
}
|
|
if (con->parent) {
|
|
container_update_representation(con->parent);
|
|
} else if (con->workspace) {
|
|
workspace_update_representation(con->workspace);
|
|
}
|
|
}
|
|
|
|
size_t container_titlebar_height() {
|
|
return config->font_height + TITLEBAR_V_PADDING * 2;
|
|
}
|
|
|
|
void container_init_floating(struct sway_container *con) {
|
|
struct sway_workspace *ws = con->workspace;
|
|
int min_width, min_height;
|
|
int max_width, max_height;
|
|
|
|
if (config->floating_minimum_width == -1) { // no minimum
|
|
min_width = 0;
|
|
} else if (config->floating_minimum_width == 0) { // automatic
|
|
min_width = 75;
|
|
} else {
|
|
min_width = config->floating_minimum_width;
|
|
}
|
|
|
|
if (config->floating_minimum_height == -1) { // no minimum
|
|
min_height = 0;
|
|
} else if (config->floating_minimum_height == 0) { // automatic
|
|
min_height = 50;
|
|
} else {
|
|
min_height = config->floating_minimum_height;
|
|
}
|
|
|
|
if (config->floating_maximum_width == -1) { // no maximum
|
|
max_width = INT_MAX;
|
|
} else if (config->floating_maximum_width == 0) { // automatic
|
|
max_width = ws->width * 0.6666;
|
|
} else {
|
|
max_width = config->floating_maximum_width;
|
|
}
|
|
|
|
if (config->floating_maximum_height == -1) { // no maximum
|
|
max_height = INT_MAX;
|
|
} else if (config->floating_maximum_height == 0) { // automatic
|
|
max_height = ws->height * 0.6666;
|
|
} else {
|
|
max_height = config->floating_maximum_height;
|
|
}
|
|
|
|
if (!con->view) {
|
|
con->width = max_width;
|
|
con->height = max_height;
|
|
con->x = ws->x + (ws->width - con->width) / 2;
|
|
con->y = ws->y + (ws->height - con->height) / 2;
|
|
} else {
|
|
struct sway_view *view = con->view;
|
|
view->width = fmax(min_width, fmin(view->natural_width, max_width));
|
|
view->height = fmax(min_height, fmin(view->natural_height, max_height));
|
|
view->x = ws->x + (ws->width - view->width) / 2;
|
|
view->y = ws->y + (ws->height - view->height) / 2;
|
|
|
|
// If the view's border is B_NONE then these properties are ignored.
|
|
view->border_top = view->border_bottom = true;
|
|
view->border_left = view->border_right = true;
|
|
|
|
container_set_geometry_from_floating_view(con);
|
|
}
|
|
}
|
|
|
|
void container_set_floating(struct sway_container *container, bool enable) {
|
|
if (container_is_floating(container) == enable) {
|
|
return;
|
|
}
|
|
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
struct sway_workspace *workspace = container->workspace;
|
|
|
|
if (enable) {
|
|
struct sway_container *old_parent = container->parent;
|
|
container_detach(container);
|
|
workspace_add_floating(workspace, container);
|
|
container_init_floating(container);
|
|
if (container->view) {
|
|
view_set_tiled(container->view, false);
|
|
}
|
|
if (old_parent) {
|
|
container_reap_empty(old_parent);
|
|
}
|
|
} else {
|
|
// Returning to tiled
|
|
if (container->scratchpad) {
|
|
root_scratchpad_remove_container(container);
|
|
}
|
|
container_detach(container);
|
|
struct sway_container *reference =
|
|
seat_get_focus_inactive_tiling(seat, workspace);
|
|
if (reference && reference->view) {
|
|
reference = reference->parent;
|
|
}
|
|
if (reference) {
|
|
container_add_child(reference, container);
|
|
container->width = reference->width;
|
|
container->height = reference->height;
|
|
} else {
|
|
workspace_add_tiling(workspace, container);
|
|
container->width = workspace->width;
|
|
container->height = workspace->height;
|
|
}
|
|
if (container->view) {
|
|
view_set_tiled(container->view, true);
|
|
}
|
|
container->is_sticky = false;
|
|
}
|
|
|
|
container_end_mouse_operation(container);
|
|
|
|
ipc_event_window(container, "floating");
|
|
}
|
|
|
|
void container_set_geometry_from_floating_view(struct sway_container *con) {
|
|
if (!sway_assert(con->view, "Expected a view")) {
|
|
return;
|
|
}
|
|
if (!sway_assert(container_is_floating(con), "Expected a floating view")) {
|
|
return;
|
|
}
|
|
struct sway_view *view = con->view;
|
|
size_t border_width = 0;
|
|
size_t top = 0;
|
|
|
|
if (!view->using_csd) {
|
|
border_width = view->border_thickness * (view->border != B_NONE);
|
|
top = view->border == B_NORMAL ?
|
|
container_titlebar_height() : border_width;
|
|
}
|
|
|
|
con->x = view->x - border_width;
|
|
con->y = view->y - top;
|
|
con->width = view->width + border_width * 2;
|
|
con->height = top + view->height + border_width;
|
|
node_set_dirty(&con->node);
|
|
}
|
|
|
|
bool container_is_floating(struct sway_container *container) {
|
|
return !container->parent && container->workspace &&
|
|
list_find(container->workspace->floating, container) != -1;
|
|
}
|
|
|
|
void container_get_box(struct sway_container *container, struct wlr_box *box) {
|
|
box->x = container->x;
|
|
box->y = container->y;
|
|
box->width = container->width;
|
|
box->height = container->height;
|
|
}
|
|
|
|
/**
|
|
* Translate the container's position as well as all children.
|
|
*/
|
|
void container_floating_translate(struct sway_container *con,
|
|
double x_amount, double y_amount) {
|
|
con->x += x_amount;
|
|
con->y += y_amount;
|
|
if (con->view) {
|
|
con->view->x += x_amount;
|
|
con->view->y += y_amount;
|
|
} else {
|
|
for (int i = 0; i < con->children->length; ++i) {
|
|
struct sway_container *child = con->children->items[i];
|
|
container_floating_translate(child, x_amount, y_amount);
|
|
}
|
|
}
|
|
node_set_dirty(&con->node);
|
|
}
|
|
|
|
/**
|
|
* Choose an output for the floating container's new position.
|
|
*
|
|
* If the center of the container intersects an output then we'll choose that
|
|
* one, otherwise we'll choose whichever output is closest to the container's
|
|
* center.
|
|
*/
|
|
struct sway_output *container_floating_find_output(struct sway_container *con) {
|
|
double center_x = con->x + con->width / 2;
|
|
double center_y = con->y + con->height / 2;
|
|
struct sway_output *closest_output = NULL;
|
|
double closest_distance = DBL_MAX;
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
struct sway_output *output = root->outputs->items[i];
|
|
struct wlr_box output_box;
|
|
double closest_x, closest_y;
|
|
output_get_box(output, &output_box);
|
|
wlr_box_closest_point(&output_box, center_x, center_y,
|
|
&closest_x, &closest_y);
|
|
if (center_x == closest_x && center_y == closest_y) {
|
|
// The center of the floating container is on this output
|
|
return output;
|
|
}
|
|
double x_dist = closest_x - center_x;
|
|
double y_dist = closest_y - center_y;
|
|
double distance = x_dist * x_dist + y_dist * y_dist;
|
|
if (distance < closest_distance) {
|
|
closest_output = output;
|
|
closest_distance = distance;
|
|
}
|
|
}
|
|
return closest_output;
|
|
}
|
|
|
|
void container_floating_move_to(struct sway_container *con,
|
|
double lx, double ly) {
|
|
if (!sway_assert(container_is_floating(con),
|
|
"Expected a floating container")) {
|
|
return;
|
|
}
|
|
container_floating_translate(con, lx - con->x, ly - con->y);
|
|
struct sway_workspace *old_workspace = con->workspace;
|
|
struct sway_output *new_output = container_floating_find_output(con);
|
|
if (!sway_assert(new_output, "Unable to find any output")) {
|
|
return;
|
|
}
|
|
struct sway_workspace *new_workspace =
|
|
output_get_active_workspace(new_output);
|
|
if (old_workspace != new_workspace) {
|
|
container_detach(con);
|
|
workspace_add_floating(new_workspace, con);
|
|
arrange_workspace(old_workspace);
|
|
arrange_workspace(new_workspace);
|
|
workspace_detect_urgent(old_workspace);
|
|
workspace_detect_urgent(new_workspace);
|
|
}
|
|
}
|
|
|
|
void container_floating_move_to_center(struct sway_container *con) {
|
|
if (!sway_assert(container_is_floating(con),
|
|
"Expected a floating container")) {
|
|
return;
|
|
}
|
|
struct sway_workspace *ws = con->workspace;
|
|
double new_lx = ws->x + (ws->width - con->width) / 2;
|
|
double new_ly = ws->y + (ws->height - con->height) / 2;
|
|
container_floating_translate(con, new_lx - con->x, new_ly - con->y);
|
|
}
|
|
|
|
static bool find_urgent_iterator(struct sway_container *con, void *data) {
|
|
return con->view && view_is_urgent(con->view);
|
|
}
|
|
|
|
bool container_has_urgent_child(struct sway_container *container) {
|
|
return container_find_child(container, find_urgent_iterator, NULL);
|
|
}
|
|
|
|
void container_end_mouse_operation(struct sway_container *container) {
|
|
struct sway_seat *seat;
|
|
wl_list_for_each(seat, &input_manager->seats, link) {
|
|
if (seat->op_container == container) {
|
|
seat_end_mouse_operation(seat);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void set_fullscreen_iterator(struct sway_container *con, void *data) {
|
|
if (!con->view) {
|
|
return;
|
|
}
|
|
if (con->view->impl->set_fullscreen) {
|
|
bool *enable = data;
|
|
con->view->impl->set_fullscreen(con->view, *enable);
|
|
}
|
|
}
|
|
|
|
void container_set_fullscreen(struct sway_container *container, bool enable) {
|
|
if (container->is_fullscreen == enable) {
|
|
return;
|
|
}
|
|
|
|
struct sway_workspace *workspace = container->workspace;
|
|
if (enable && workspace->fullscreen) {
|
|
container_set_fullscreen(workspace->fullscreen, false);
|
|
}
|
|
|
|
set_fullscreen_iterator(container, &enable);
|
|
container_for_each_child(container, set_fullscreen_iterator, &enable);
|
|
|
|
container->is_fullscreen = enable;
|
|
|
|
if (enable) {
|
|
workspace->fullscreen = container;
|
|
container->saved_x = container->x;
|
|
container->saved_y = container->y;
|
|
container->saved_width = container->width;
|
|
container->saved_height = container->height;
|
|
|
|
struct sway_seat *seat;
|
|
struct sway_workspace *focus_ws;
|
|
wl_list_for_each(seat, &input_manager->seats, link) {
|
|
focus_ws = seat_get_focused_workspace(seat);
|
|
if (focus_ws) {
|
|
if (focus_ws == workspace) {
|
|
seat_set_focus_container(seat, container);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
workspace->fullscreen = NULL;
|
|
if (container_is_floating(container)) {
|
|
container->x = container->saved_x;
|
|
container->y = container->saved_y;
|
|
container->width = container->saved_width;
|
|
container->height = container->saved_height;
|
|
struct sway_output *output =
|
|
container_floating_find_output(container);
|
|
if (workspace->output != output) {
|
|
container_floating_move_to_center(container);
|
|
}
|
|
} else {
|
|
container->width = container->saved_width;
|
|
container->height = container->saved_height;
|
|
}
|
|
}
|
|
|
|
container_end_mouse_operation(container);
|
|
|
|
ipc_event_window(container, "fullscreen_mode");
|
|
}
|
|
|
|
bool container_is_floating_or_child(struct sway_container *container) {
|
|
while (container->parent) {
|
|
container = container->parent;
|
|
}
|
|
return container_is_floating(container);
|
|
}
|
|
|
|
bool container_is_fullscreen_or_child(struct sway_container *container) {
|
|
do {
|
|
if (container->is_fullscreen) {
|
|
return true;
|
|
}
|
|
container = container->parent;
|
|
} while (container);
|
|
|
|
return false;
|
|
}
|
|
|
|
static void surface_send_enter_iterator(struct wlr_surface *surface,
|
|
int x, int y, void *data) {
|
|
struct wlr_output *wlr_output = data;
|
|
wlr_surface_send_enter(surface, wlr_output);
|
|
}
|
|
|
|
static void surface_send_leave_iterator(struct wlr_surface *surface,
|
|
int x, int y, void *data) {
|
|
struct wlr_output *wlr_output = data;
|
|
wlr_surface_send_leave(surface, wlr_output);
|
|
}
|
|
|
|
void container_discover_outputs(struct sway_container *con) {
|
|
struct wlr_box con_box = {
|
|
.x = con->current.con_x,
|
|
.y = con->current.con_y,
|
|
.width = con->current.con_width,
|
|
.height = con->current.con_height,
|
|
};
|
|
struct sway_output *old_output = container_get_effective_output(con);
|
|
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
struct sway_output *output = root->outputs->items[i];
|
|
struct wlr_box output_box;
|
|
output_get_box(output, &output_box);
|
|
struct wlr_box intersection;
|
|
bool intersects =
|
|
wlr_box_intersection(&con_box, &output_box, &intersection);
|
|
int index = list_find(con->outputs, output);
|
|
|
|
if (intersects && index == -1) {
|
|
// Send enter
|
|
wlr_log(WLR_DEBUG, "Container %p entered output %p", con, output);
|
|
if (con->view) {
|
|
view_for_each_surface(con->view,
|
|
surface_send_enter_iterator, output->wlr_output);
|
|
}
|
|
list_add(con->outputs, output);
|
|
} else if (!intersects && index != -1) {
|
|
// Send leave
|
|
wlr_log(WLR_DEBUG, "Container %p left output %p", con, output);
|
|
if (con->view) {
|
|
view_for_each_surface(con->view,
|
|
surface_send_leave_iterator, output->wlr_output);
|
|
}
|
|
list_del(con->outputs, index);
|
|
}
|
|
}
|
|
struct sway_output *new_output = container_get_effective_output(con);
|
|
double old_scale = old_output ? old_output->wlr_output->scale : -1;
|
|
double new_scale = new_output ? new_output->wlr_output->scale : -1;
|
|
if (old_scale != new_scale) {
|
|
container_update_title_textures(con);
|
|
if (con->view) {
|
|
view_update_marks_textures(con->view);
|
|
}
|
|
}
|
|
}
|
|
|
|
void container_remove_gaps(struct sway_container *c) {
|
|
if (c->current_gaps == 0) {
|
|
return;
|
|
}
|
|
|
|
c->width += c->current_gaps * 2;
|
|
c->height += c->current_gaps * 2;
|
|
c->x -= c->current_gaps;
|
|
c->y -= c->current_gaps;
|
|
c->current_gaps = 0;
|
|
}
|
|
|
|
void container_add_gaps(struct sway_container *c) {
|
|
if (c->current_gaps > 0) {
|
|
return;
|
|
}
|
|
// Linear containers don't have gaps because it'd create double gaps
|
|
if (!c->view && c->layout != L_TABBED && c->layout != L_STACKED) {
|
|
return;
|
|
}
|
|
// Children of tabbed/stacked containers re-use the gaps of the container
|
|
enum sway_container_layout layout = container_parent_layout(c);
|
|
if (layout == L_TABBED || layout == L_STACKED) {
|
|
return;
|
|
}
|
|
|
|
struct sway_workspace *ws = c->workspace;
|
|
|
|
c->current_gaps = ws->has_gaps ? ws->gaps_inner : config->gaps_inner;
|
|
c->x += c->current_gaps;
|
|
c->y += c->current_gaps;
|
|
c->width -= 2 * c->current_gaps;
|
|
c->height -= 2 * c->current_gaps;
|
|
}
|
|
|
|
enum sway_container_layout container_parent_layout(struct sway_container *con) {
|
|
if (con->parent) {
|
|
return con->parent->layout;
|
|
}
|
|
return con->workspace->layout;
|
|
}
|
|
|
|
enum sway_container_layout container_current_parent_layout(
|
|
struct sway_container *con) {
|
|
if (con->current.parent) {
|
|
return con->current.parent->current.layout;
|
|
}
|
|
return con->current.workspace->current.layout;
|
|
}
|
|
|
|
list_t *container_get_siblings(const struct sway_container *container) {
|
|
if (container->parent) {
|
|
return container->parent->children;
|
|
}
|
|
if (!container->workspace) {
|
|
return NULL;
|
|
}
|
|
if (list_find(container->workspace->tiling, container) != -1) {
|
|
return container->workspace->tiling;
|
|
}
|
|
return container->workspace->floating;
|
|
}
|
|
|
|
int container_sibling_index(const struct sway_container *child) {
|
|
return list_find(container_get_siblings(child), child);
|
|
}
|
|
|
|
list_t *container_get_current_siblings(struct sway_container *container) {
|
|
if (container->current.parent) {
|
|
return container->current.parent->current.children;
|
|
}
|
|
return container->current.workspace->current.tiling;
|
|
}
|
|
|
|
void container_handle_fullscreen_reparent(struct sway_container *con) {
|
|
if (!con->is_fullscreen || con->workspace->fullscreen == con) {
|
|
return;
|
|
}
|
|
if (con->workspace->fullscreen) {
|
|
container_set_fullscreen(con->workspace->fullscreen, false);
|
|
}
|
|
con->workspace->fullscreen = con;
|
|
|
|
arrange_workspace(con->workspace);
|
|
}
|
|
|
|
static void set_workspace(struct sway_container *container, void *data) {
|
|
container->workspace = container->parent->workspace;
|
|
}
|
|
|
|
void container_insert_child(struct sway_container *parent,
|
|
struct sway_container *child, int i) {
|
|
if (child->workspace) {
|
|
container_detach(child);
|
|
}
|
|
list_insert(parent->children, i, child);
|
|
child->parent = parent;
|
|
child->workspace = parent->workspace;
|
|
container_for_each_child(child, set_workspace, NULL);
|
|
container_handle_fullscreen_reparent(child);
|
|
container_update_representation(parent);
|
|
}
|
|
|
|
void container_add_sibling(struct sway_container *fixed,
|
|
struct sway_container *active) {
|
|
if (active->workspace) {
|
|
container_detach(active);
|
|
}
|
|
list_t *siblings = container_get_siblings(fixed);
|
|
int index = list_find(siblings, fixed);
|
|
list_insert(siblings, index + 1, active);
|
|
active->parent = fixed->parent;
|
|
active->workspace = fixed->workspace;
|
|
container_for_each_child(active, set_workspace, NULL);
|
|
container_handle_fullscreen_reparent(active);
|
|
container_update_representation(active);
|
|
}
|
|
|
|
void container_add_child(struct sway_container *parent,
|
|
struct sway_container *child) {
|
|
if (child->workspace) {
|
|
container_detach(child);
|
|
}
|
|
list_add(parent->children, child);
|
|
child->parent = parent;
|
|
child->workspace = parent->workspace;
|
|
container_for_each_child(child, set_workspace, NULL);
|
|
container_handle_fullscreen_reparent(child);
|
|
container_update_representation(parent);
|
|
node_set_dirty(&child->node);
|
|
node_set_dirty(&parent->node);
|
|
}
|
|
|
|
void container_detach(struct sway_container *child) {
|
|
if (child->is_fullscreen) {
|
|
child->workspace->fullscreen = NULL;
|
|
}
|
|
|
|
struct sway_container *old_parent = child->parent;
|
|
struct sway_workspace *old_workspace = child->workspace;
|
|
list_t *siblings = container_get_siblings(child);
|
|
if (siblings) {
|
|
int index = list_find(siblings, child);
|
|
if (index != -1) {
|
|
list_del(siblings, index);
|
|
}
|
|
}
|
|
child->parent = NULL;
|
|
child->workspace = NULL;
|
|
container_for_each_child(child, set_workspace, NULL);
|
|
|
|
if (old_parent) {
|
|
container_update_representation(old_parent);
|
|
node_set_dirty(&old_parent->node);
|
|
} else if (old_workspace) {
|
|
workspace_update_representation(old_workspace);
|
|
node_set_dirty(&old_workspace->node);
|
|
}
|
|
node_set_dirty(&child->node);
|
|
}
|
|
|
|
void container_replace(struct sway_container *container,
|
|
struct sway_container *replacement) {
|
|
container_add_sibling(container, replacement);
|
|
container_detach(container);
|
|
}
|
|
|
|
struct sway_container *container_split(struct sway_container *child,
|
|
enum sway_container_layout layout) {
|
|
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
|
|
bool set_focus = (seat_get_focus(seat) == &child->node);
|
|
|
|
struct sway_container *cont = container_create(NULL);
|
|
cont->width = child->width;
|
|
cont->height = child->height;
|
|
cont->x = child->x;
|
|
cont->y = child->y;
|
|
cont->current_gaps = child->current_gaps;
|
|
cont->layout = layout;
|
|
|
|
container_replace(child, cont);
|
|
container_add_child(cont, child);
|
|
|
|
if (set_focus) {
|
|
seat_set_focus_container(seat, cont);
|
|
seat_set_focus_container(seat, child);
|
|
}
|
|
|
|
return cont;
|
|
}
|