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#include <strings.h>
#include <wlr/util/log.h>
#include "log.h"
#include "sway/commands.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/output.h"
#include "sway/tree/arrange.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "stringop.h"
static bool parse_movement_direction(const char *name,
enum movement_direction *out) {
if (strcasecmp(name, "left") == 0) {
*out = MOVE_LEFT;
} else if (strcasecmp(name, "right") == 0) {
*out = MOVE_RIGHT;
} else if (strcasecmp(name, "up") == 0) {
*out = MOVE_UP;
} else if (strcasecmp(name, "down") == 0) {
*out = MOVE_DOWN;
} else if (strcasecmp(name, "parent") == 0) {
*out = MOVE_PARENT;
} else if (strcasecmp(name, "child") == 0) {
*out = MOVE_CHILD;
} else {
return false;
}
return true;
}
/**
* Get swayc in the direction of newly entered output.
*/
static struct sway_container *get_swayc_in_output_direction(
struct sway_container *output, enum movement_direction dir,
struct sway_seat *seat) {
if (!output) {
return NULL;
}
struct sway_container *ws = seat_get_focus_inactive(seat, output);
if (ws->type != C_WORKSPACE) {
ws = container_parent(ws, C_WORKSPACE);
}
if (ws == NULL) {
wlr_log(WLR_ERROR, "got an output without a workspace");
return NULL;
}
if (ws->children->length > 0) {
switch (dir) {
case MOVE_LEFT:
if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
// get most right child of new output
return ws->children->items[ws->children->length-1];
} else {
return seat_get_focus_inactive(seat, ws);
}
case MOVE_RIGHT:
if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
// get most left child of new output
return ws->children->items[0];
} else {
return seat_get_focus_inactive(seat, ws);
}
case MOVE_UP:
case MOVE_DOWN: {
struct sway_container *focused =
seat_get_focus_inactive(seat, ws);
if (focused && focused->parent) {
struct sway_container *parent = focused->parent;
if (parent->layout == L_VERT) {
if (dir == MOVE_UP) {
// get child furthest down on new output
int idx = parent->children->length - 1;
return parent->children->items[idx];
} else if (dir == MOVE_DOWN) {
// get child furthest up on new output
return parent->children->items[0];
}
}
return focused;
}
break;
}
default:
break;
}
}
return ws;
}
static struct sway_container *container_get_in_direction(
struct sway_container *container, struct sway_seat *seat,
enum movement_direction dir) {
struct sway_container *parent = container->parent;
if (dir == MOVE_CHILD) {
return seat_get_focus_inactive(seat, container);
}
if (container->is_fullscreen) {
if (dir == MOVE_PARENT) {
return NULL;
}
container = container_parent(container, C_OUTPUT);
parent = container->parent;
} else {
if (dir == MOVE_PARENT) {
if (parent->type == C_OUTPUT || container_is_floating(container)) {
return NULL;
} else {
return parent;
}
}
}
struct sway_container *wrap_candidate = NULL;
while (true) {
bool can_move = false;
int desired;
int idx = list_find(container->parent->children, container);
if (idx == -1) {
return NULL;
}
if (parent->type == C_ROOT) {
enum wlr_direction wlr_dir = 0;
if (!sway_assert(sway_dir_to_wlr(dir, &wlr_dir),
"got invalid direction: %d", dir)) {
return NULL;
}
int lx = container->x + container->width / 2;
int ly = container->y + container->height / 2;
struct wlr_output_layout *layout =
root_container.sway_root->output_layout;
struct wlr_output *wlr_adjacent =
wlr_output_layout_adjacent_output(layout, wlr_dir,
container->sway_output->wlr_output, lx, ly);
struct sway_container *adjacent =
output_from_wlr_output(wlr_adjacent);
if (!adjacent || adjacent == container) {
if (!wrap_candidate) {
return NULL;
}
return seat_get_focus_inactive_view(seat, wrap_candidate);
}
struct sway_container *next =
get_swayc_in_output_direction(adjacent, dir, seat);
if (next == NULL) {
return NULL;
}
struct sway_container *next_workspace = next;
if (next_workspace->type != C_WORKSPACE) {
next_workspace = container_parent(next_workspace, C_WORKSPACE);
}
sway_assert(next_workspace, "Next container has no workspace");
if (next_workspace->sway_workspace->fullscreen) {
return seat_get_focus_inactive(seat,
next_workspace->sway_workspace->fullscreen);
}
if (next->children && next->children->length) {
// TODO consider floating children as well
return seat_get_focus_inactive_view(seat, next);
} else {
return next;
}
} else {
if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
if (parent->layout == L_HORIZ || parent->layout == L_TABBED) {
can_move = true;
desired = idx + (dir == MOVE_LEFT ? -1 : 1);
}
} else {
if (parent->layout == L_VERT || parent->layout == L_STACKED) {
can_move = true;
desired = idx + (dir == MOVE_UP ? -1 : 1);
}
}
}
if (can_move) {
// TODO handle floating
if (desired < 0 || desired >= parent->children->length) {
can_move = false;
int len = parent->children->length;
if (config->focus_wrapping != WRAP_NO && !wrap_candidate
&& len > 1) {
if (desired < 0) {
wrap_candidate = parent->children->items[len-1];
} else {
wrap_candidate = parent->children->items[0];
}
if (config->focus_wrapping == WRAP_FORCE) {
return seat_get_focus_inactive_view(seat,
wrap_candidate);
}
}
} else {
struct sway_container *desired_con =
parent->children->items[desired];
wlr_log(WLR_DEBUG,
"cont %d-%p dir %i sibling %d: %p", idx,
container, dir, desired, desired_con);
return seat_get_focus_inactive_view(seat, desired_con);
}
}
if (!can_move) {
container = parent;
parent = parent->parent;
if (!parent) {
// wrapping is the last chance
if (!wrap_candidate) {
return NULL;
}
return seat_get_focus_inactive_view(seat, wrap_candidate);
}
}
}
}
static struct cmd_results *focus_mode(struct sway_container *con,
struct sway_seat *seat, bool floating) {
struct sway_container *ws = con->type == C_WORKSPACE ?
con : container_parent(con, C_WORKSPACE);
// If the container is in a floating split container,
// operate on the split container instead of the child.
if (container_is_floating_or_child(con)) {
while (con->parent->type != C_WORKSPACE) {
con = con->parent;
}
}
struct sway_container *new_focus = NULL;
if (floating) {
new_focus = seat_get_focus_inactive_floating(seat, ws);
} else {
new_focus = seat_get_focus_inactive_tiling(seat, ws);
}
if (new_focus) {
seat_set_focus(seat, new_focus);
} else {
return cmd_results_new(CMD_FAILURE, "focus",
"Failed to find a %s container in workspace",
floating ? "floating" : "tiling");
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
static struct cmd_results *focus_output(struct sway_container *con,
struct sway_seat *seat, int argc, char **argv) {
if (!argc) {
return cmd_results_new(CMD_INVALID, "focus",
"Expected 'focus output <direction|name>'");
}
char *identifier = join_args(argv, argc);
struct sway_container *output = output_by_name(identifier);
if (!output) {
enum movement_direction direction;
if (!parse_movement_direction(identifier, &direction) ||
direction == MOVE_PARENT || direction == MOVE_CHILD) {
free(identifier);
return cmd_results_new(CMD_INVALID, "focus",
"There is no output with that name");
}
struct sway_container *focus = seat_get_focus(seat);
focus = container_parent(focus, C_OUTPUT);
output = container_get_in_direction(focus, seat, direction);
}
free(identifier);
if (output) {
seat_set_focus(seat, seat_get_focus_inactive(seat, output));
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
struct cmd_results *cmd_focus(int argc, char **argv) {
if (config->reading || !config->active) {
return cmd_results_new(CMD_DEFER, NULL, NULL);
}
struct sway_container *con = config->handler_context.current_container;
struct sway_seat *seat = config->handler_context.seat;
if (con->type < C_WORKSPACE) {
return cmd_results_new(CMD_FAILURE, "focus",
"Command 'focus' cannot be used above the workspace level");
}
if (argc == 0) {
seat_set_focus(seat, con);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
if (strcmp(argv[0], "floating") == 0) {
return focus_mode(con, seat, true);
} else if (strcmp(argv[0], "tiling") == 0) {
return focus_mode(con, seat, false);
} else if (strcmp(argv[0], "mode_toggle") == 0) {
return focus_mode(con, seat, !container_is_floating_or_child(con));
}
if (strcmp(argv[0], "output") == 0) {
argc--; argv++;
return focus_output(con, seat, argc, argv);
}
enum movement_direction direction = 0;
if (!parse_movement_direction(argv[0], &direction)) {
return cmd_results_new(CMD_INVALID, "focus",
"Expected 'focus <direction|parent|child|mode_toggle|floating|tiling>' "
"or 'focus output <direction|name>'");
}
struct sway_container *next_focus = container_get_in_direction(
con, seat, direction);
if (next_focus) {
seat_set_focus(seat, next_focus);
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}