You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
382 lines
11 KiB
382 lines
11 KiB
#ifndef _SWAY_CONTAINER_H
|
|
#define _SWAY_CONTAINER_H
|
|
#include <stdint.h>
|
|
#include <sys/types.h>
|
|
#include <wlr/types/wlr_compositor.h>
|
|
#include <wlr/types/wlr_scene.h>
|
|
#include "list.h"
|
|
#include "sway/tree/node.h"
|
|
|
|
struct sway_view;
|
|
struct sway_seat;
|
|
|
|
enum sway_container_layout {
|
|
L_NONE,
|
|
L_HORIZ,
|
|
L_VERT,
|
|
L_STACKED,
|
|
L_TABBED,
|
|
};
|
|
|
|
enum sway_container_border {
|
|
B_NONE,
|
|
B_PIXEL,
|
|
B_NORMAL,
|
|
B_CSD,
|
|
};
|
|
|
|
enum sway_fullscreen_mode {
|
|
FULLSCREEN_NONE,
|
|
FULLSCREEN_WORKSPACE,
|
|
FULLSCREEN_GLOBAL,
|
|
};
|
|
|
|
struct sway_root;
|
|
struct sway_output;
|
|
struct sway_workspace;
|
|
struct sway_view;
|
|
|
|
enum wlr_direction;
|
|
|
|
struct sway_container_state {
|
|
// Container properties
|
|
enum sway_container_layout layout;
|
|
double x, y;
|
|
double width, height;
|
|
|
|
enum sway_fullscreen_mode fullscreen_mode;
|
|
|
|
struct sway_workspace *workspace; // NULL when hidden in the scratchpad
|
|
struct sway_container *parent; // NULL if container in root of workspace
|
|
list_t *children; // struct sway_container
|
|
|
|
struct sway_container *focused_inactive_child;
|
|
bool focused;
|
|
|
|
enum sway_container_border border;
|
|
int border_thickness;
|
|
bool border_top;
|
|
bool border_bottom;
|
|
bool border_left;
|
|
bool border_right;
|
|
|
|
// These are in layout coordinates.
|
|
double content_x, content_y;
|
|
double content_width, content_height;
|
|
};
|
|
|
|
struct sway_container {
|
|
struct sway_node node;
|
|
struct sway_view *view;
|
|
|
|
struct wlr_scene_tree *scene_tree;
|
|
|
|
struct {
|
|
struct wlr_scene_tree *tree;
|
|
|
|
struct wlr_scene_tree *border;
|
|
struct wlr_scene_tree *background;
|
|
|
|
struct sway_text_node *title_text;
|
|
struct sway_text_node *marks_text;
|
|
} title_bar;
|
|
|
|
struct {
|
|
struct wlr_scene_tree *tree;
|
|
|
|
struct wlr_scene_rect *top;
|
|
struct wlr_scene_rect *bottom;
|
|
struct wlr_scene_rect *left;
|
|
struct wlr_scene_rect *right;
|
|
} border;
|
|
|
|
struct wlr_scene_tree *content_tree;
|
|
|
|
struct sway_container_state current;
|
|
struct sway_container_state pending;
|
|
|
|
char *title; // The view's title (unformatted)
|
|
char *formatted_title; // The title displayed in the title bar
|
|
int title_width;
|
|
|
|
enum sway_container_layout prev_split_layout;
|
|
|
|
// Whether stickiness has been enabled on this container. Use
|
|
// `container_is_sticky_[or_child]` rather than accessing this field
|
|
// directly; it'll also check that the container is floating.
|
|
bool is_sticky;
|
|
|
|
// For C_ROOT, this has no meaning
|
|
// For other types, this is the position in layout coordinates
|
|
// Includes borders
|
|
double saved_x, saved_y;
|
|
double saved_width, saved_height;
|
|
|
|
// Used when the view changes to CSD unexpectedly. This will be a non-B_CSD
|
|
// border which we use to restore when the view returns to SSD.
|
|
enum sway_container_border saved_border;
|
|
|
|
// The share of the space of parent container this container occupies
|
|
double width_fraction;
|
|
double height_fraction;
|
|
|
|
// The share of space of the parent container that all children occupy
|
|
// Used for doing the resize calculations
|
|
double child_total_width;
|
|
double child_total_height;
|
|
|
|
// In most cases this is the same as the content x and y, but if the view
|
|
// refuses to resize to the content dimensions then it can be smaller.
|
|
// These are in layout coordinates.
|
|
double surface_x, surface_y;
|
|
|
|
// Outputs currently being intersected
|
|
list_t *outputs; // struct sway_output
|
|
|
|
// Indicates that the container is a scratchpad container.
|
|
// Both hidden and visible scratchpad containers have scratchpad=true.
|
|
// Hidden scratchpad containers have a NULL parent.
|
|
bool scratchpad;
|
|
|
|
// Stores last output size and position for adjusting coordinates of
|
|
// scratchpad windows.
|
|
// Unused for non-scratchpad windows.
|
|
struct wlr_box transform;
|
|
|
|
float alpha;
|
|
|
|
list_t *marks; // char *
|
|
|
|
struct {
|
|
struct wl_signal destroy;
|
|
} events;
|
|
};
|
|
|
|
struct sway_container *container_create(struct sway_view *view);
|
|
|
|
void container_destroy(struct sway_container *con);
|
|
|
|
void container_begin_destroy(struct sway_container *con);
|
|
|
|
/**
|
|
* Search a container's descendants a container based on test criteria. Returns
|
|
* the first container that passes the test.
|
|
*/
|
|
struct sway_container *container_find_child(struct sway_container *container,
|
|
bool (*test)(struct sway_container *view, void *data), void *data);
|
|
|
|
void container_for_each_child(struct sway_container *container,
|
|
void (*f)(struct sway_container *container, void *data), void *data);
|
|
|
|
/**
|
|
* Returns the fullscreen container obstructing this container if it exists.
|
|
*/
|
|
struct sway_container *container_obstructing_fullscreen_container(struct sway_container *container);
|
|
|
|
/**
|
|
* Returns true if the given container is an ancestor of this container.
|
|
*/
|
|
bool container_has_ancestor(struct sway_container *container,
|
|
struct sway_container *ancestor);
|
|
|
|
void container_update_textures_recursive(struct sway_container *con);
|
|
|
|
void container_damage_whole(struct sway_container *container);
|
|
|
|
void container_reap_empty(struct sway_container *con);
|
|
|
|
struct sway_container *container_flatten(struct sway_container *container);
|
|
|
|
void container_update_title_bar(struct sway_container *container);
|
|
|
|
void container_update_marks(struct sway_container *container);
|
|
|
|
size_t container_build_representation(enum sway_container_layout layout,
|
|
list_t *children, char *buffer);
|
|
|
|
void container_update_representation(struct sway_container *container);
|
|
|
|
/**
|
|
* Return the height of a regular title bar.
|
|
*/
|
|
size_t container_titlebar_height(void);
|
|
|
|
void floating_calculate_constraints(int *min_width, int *max_width,
|
|
int *min_height, int *max_height);
|
|
|
|
void floating_fix_coordinates(struct sway_container *con,
|
|
struct wlr_box *old, struct wlr_box *new);
|
|
|
|
void container_floating_resize_and_center(struct sway_container *con);
|
|
|
|
void container_floating_set_default_size(struct sway_container *con);
|
|
|
|
void container_set_resizing(struct sway_container *con, bool resizing);
|
|
|
|
void container_set_floating(struct sway_container *container, bool enable);
|
|
|
|
void container_set_geometry_from_content(struct sway_container *con);
|
|
|
|
/**
|
|
* Determine if the given container is itself floating.
|
|
* This will return false for any descendants of a floating container.
|
|
*
|
|
* Uses pending container state.
|
|
*/
|
|
bool container_is_floating(struct sway_container *container);
|
|
|
|
/**
|
|
* Get a container's box in layout coordinates.
|
|
*/
|
|
void container_get_box(struct sway_container *container, struct wlr_box *box);
|
|
|
|
/**
|
|
* Move a floating container by the specified amount.
|
|
*/
|
|
void container_floating_translate(struct sway_container *con,
|
|
double x_amount, double y_amount);
|
|
|
|
/**
|
|
* Choose an output for the floating container's new position.
|
|
*/
|
|
struct sway_output *container_floating_find_output(struct sway_container *con);
|
|
|
|
/**
|
|
* Move a floating container to a new layout-local position.
|
|
*/
|
|
void container_floating_move_to(struct sway_container *con,
|
|
double lx, double ly);
|
|
|
|
/**
|
|
* Move a floating container to the center of the workspace.
|
|
*/
|
|
void container_floating_move_to_center(struct sway_container *con);
|
|
|
|
bool container_has_urgent_child(struct sway_container *container);
|
|
|
|
/**
|
|
* If the container is involved in a drag or resize operation via a mouse, this
|
|
* ends the operation.
|
|
*/
|
|
void container_end_mouse_operation(struct sway_container *container);
|
|
|
|
void container_set_fullscreen(struct sway_container *con,
|
|
enum sway_fullscreen_mode mode);
|
|
|
|
/**
|
|
* Convenience function.
|
|
*/
|
|
void container_fullscreen_disable(struct sway_container *con);
|
|
|
|
/**
|
|
* Walk up the container tree branch starting at the given container, and return
|
|
* its earliest ancestor.
|
|
*/
|
|
struct sway_container *container_toplevel_ancestor(
|
|
struct sway_container *container);
|
|
|
|
/**
|
|
* Return true if the container is floating, or a child of a floating split
|
|
* container.
|
|
*/
|
|
bool container_is_floating_or_child(struct sway_container *container);
|
|
|
|
/**
|
|
* Return true if the container is fullscreen, or a child of a fullscreen split
|
|
* container.
|
|
*/
|
|
bool container_is_fullscreen_or_child(struct sway_container *container);
|
|
|
|
/**
|
|
* Return the output which will be used for scale purposes.
|
|
* This is the most recently entered output.
|
|
* If the container is not on any output, return NULL.
|
|
*/
|
|
struct sway_output *container_get_effective_output(struct sway_container *con);
|
|
|
|
void container_discover_outputs(struct sway_container *con);
|
|
|
|
enum sway_container_layout container_parent_layout(struct sway_container *con);
|
|
|
|
list_t *container_get_siblings(struct sway_container *container);
|
|
|
|
int container_sibling_index(struct sway_container *child);
|
|
|
|
void container_handle_fullscreen_reparent(struct sway_container *con);
|
|
|
|
void container_add_child(struct sway_container *parent,
|
|
struct sway_container *child);
|
|
|
|
void container_insert_child(struct sway_container *parent,
|
|
struct sway_container *child, int i);
|
|
|
|
/**
|
|
* Side should be 0 to add before, or 1 to add after.
|
|
*/
|
|
void container_add_sibling(struct sway_container *parent,
|
|
struct sway_container *child, bool after);
|
|
|
|
void container_detach(struct sway_container *child);
|
|
|
|
void container_replace(struct sway_container *container,
|
|
struct sway_container *replacement);
|
|
|
|
void container_swap(struct sway_container *con1, struct sway_container *con2);
|
|
|
|
struct sway_container *container_split(struct sway_container *child,
|
|
enum sway_container_layout layout);
|
|
|
|
bool container_is_transient_for(struct sway_container *child,
|
|
struct sway_container *ancestor);
|
|
|
|
/**
|
|
* Find any container that has the given mark and return it.
|
|
*/
|
|
struct sway_container *container_find_mark(char *mark);
|
|
|
|
/**
|
|
* Find any container that has the given mark and remove the mark from the
|
|
* container. Returns true if it matched a container.
|
|
*/
|
|
bool container_find_and_unmark(char *mark);
|
|
|
|
/**
|
|
* Remove all marks from the container.
|
|
*/
|
|
void container_clear_marks(struct sway_container *container);
|
|
|
|
bool container_has_mark(struct sway_container *container, char *mark);
|
|
|
|
void container_add_mark(struct sway_container *container, char *mark);
|
|
|
|
void container_raise_floating(struct sway_container *con);
|
|
|
|
bool container_is_scratchpad_hidden(struct sway_container *con);
|
|
|
|
bool container_is_scratchpad_hidden_or_child(struct sway_container *con);
|
|
|
|
bool container_is_sticky(struct sway_container *con);
|
|
|
|
bool container_is_sticky_or_child(struct sway_container *con);
|
|
|
|
/**
|
|
* This will destroy pairs of redundant H/V splits
|
|
* e.g. H[V[H[app app]] app] -> H[app app app]
|
|
* The middle "V[H[" are eliminated by a call to container_squash
|
|
* on the V[ con. It's grandchildren are added to its parent.
|
|
*
|
|
* This function is roughly equivalent to i3's tree_flatten here:
|
|
* https://github.com/i3/i3/blob/1f0c628cde40cf87371481041b7197344e0417c6/src/tree.c#L651
|
|
*
|
|
* Returns the number of new containers added to the parent
|
|
*/
|
|
int container_squash(struct sway_container *con);
|
|
|
|
void container_arrange_title_bar(struct sway_container *con);
|
|
|
|
void container_update(struct sway_container *con);
|
|
|
|
void container_update_itself_and_parents(struct sway_container *con);
|
|
|
|
#endif
|